Age of Wonders 4

Age of Wonders 4

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Stormwind May 16, 2023 @ 3:43pm
City Stability
So I am playing a dark culture, it says I can negate City instability.

1. How? Do I have to do anything, or just ignore it? All my cities have high instability (probably from doing every evil thing I can possibly do).

2. When I don't play Dark, I am always behind the curve on city instability. Then I have to scramble trying to figure out what to build, and usually there isnt anything to do except look at the unhappy face. What kind of strategies do you all have for dealing with it?
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Showing 1-12 of 12 comments
How odd, I have never, EVER, had problems with city stability and I play barbarians as evil as you can get. Might help that I often play scions of evil, but they get a flat +10 stability, that shouldn't make me immune to it... I have grown to simply ignore city stability on all instances and up until now considered it to be a botched feature that served no purpose, even getting it very high gave me nothing.
Stormwind May 16, 2023 @ 5:07pm 
Well I was trying to avoid getting too high because I figured the city would revolt.

can anyone confirm nothing ever happens with high instability?
PlutonArioch May 16, 2023 @ 6:19pm 
As soon as you upgrade your city to tier 2 the income penalty for low stability is gone. Provinces can still revolt if your reach -80 though, until you build the overlord tower.
S3K4_ May 16, 2023 @ 6:38pm 
1
Blanch Warren May 16, 2023 @ 8:27pm 
You build a town hall. It says it on the town hall tool tip.

Of course, Dark also has less stability-producing buildings in the first place.
Last edited by Blanch Warren; May 16, 2023 @ 8:28pm
MEATSHED May 16, 2023 @ 8:31pm 
Originally posted by Stormwind:
So I am playing a dark culture, it says I can negate City instability.

1. How? Do I have to do anything, or just ignore it? All my cities have high instability (probably from doing every evil thing I can possibly do).

2. When I don't play Dark, I am always behind the curve on city instability. Then I have to scramble trying to figure out what to build, and usually there isnt anything to do except look at the unhappy face. What kind of strategies do you all have for dealing with it?
The main thing is that you can give your own cities whispering stones to greatly increase stability overtime along with the stability buildings. Dark's 2nd town hall removes the income plenty, later they get some called like overlord's tower that stops provinces from breaking off.
Last edited by MEATSHED; May 16, 2023 @ 8:40pm
Aranea May 16, 2023 @ 8:33pm 
Originally posted by Stormwind:
So I am playing a dark culture, it says I can negate City instability.

1. How? Do I have to do anything, or just ignore it? All my cities have high instability (probably from doing every evil thing I can possibly do).

2. When I don't play Dark, I am always behind the curve on city instability. Then I have to scramble trying to figure out what to build, and usually there isnt anything to do except look at the unhappy face. What kind of strategies do you all have for dealing with it?

dark ignores stability by building their hall building to tier 2, that will make it so that even at the lowest stability possible the economy of your city won't get any penalties... buuut you also have to consider that at the lowest lvl of stability provinces can revolt and break off, and to fix that you need the tier 3 hall and then you build a overlord tower so that can't happen

dark also get the unique buildings that give you extra mana and research which are both very good resources to have and they also get extra bonuses for both resources with prisoners and dead hero bodies, instead of being limited to having that bonus only on the crypts and prisons from the wizard tower. That especially can escalate to a giant boost to mana and research depending on how many heroes you find to kill which is very useful
Last edited by Aranea; May 16, 2023 @ 8:35pm
sandman25dcsss May 16, 2023 @ 9:01pm 
Originally posted by Omar Telo D. Rego:
How odd, I have never, EVER, had problems with city stability and I play barbarians as evil as you can get. Might help that I often play scions of evil, but they get a flat +10 stability, that shouldn't make me immune to it... I have grown to simply ignore city stability on all instances and up until now considered it to be a botched feature that served no purpose, even getting it very high gave me nothing.
Try nature which doubles farm income and has special province improvements which grant mana and food. As wizard king of course.
Last edited by sandman25dcsss; May 16, 2023 @ 9:02pm
Originally posted by sandman25dcsss:
Originally posted by Omar Telo D. Rego:
How odd, I have never, EVER, had problems with city stability and I play barbarians as evil as you can get. Might help that I often play scions of evil, but they get a flat +10 stability, that shouldn't make me immune to it... I have grown to simply ignore city stability on all instances and up until now considered it to be a botched feature that served no purpose, even getting it very high gave me nothing.
Try nature which doubles farm income and has special province improvements which grant mana and food. As wizard king of course.

Guess I'll try that.
Ghost from warp May 16, 2023 @ 9:53pm 
High instability:
Lowers income
Can cause province to become infestation which will make your city lose population and province.
Stoke May 16, 2023 @ 10:14pm 
Expanding too quickly will have negative effect on your cities. To combat this build up your main city center tiers.
Stormwind May 17, 2023 @ 1:27am 
Thanks all
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Date Posted: May 16, 2023 @ 3:43pm
Posts: 12