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Why waste perfecty good generals?
The main advantage for having one per stack is that heroes are very clearly designed with this in mind, and have a lot of abilities that benefit the stack so long as the hero is the leader, so it's an efficient way to increase the overall power of a stack with a single unit, while also having that unit be able to fill whatever role you want them to fill.
I don't see much point in doomstacks of heroes beyond allowing you to double-down on certain hero-only tech like free summons to get a single stack that has higher combat potential than any other single stack.
Compared to high tier units, extra heroes only cost 30 GPT and no Imperium, and can bring a wide variety of powerful abilities to the table.
Main issue is finding gear to all the heroes. Have been clearing wonders and infestations, but rarely find good items (above tier II) this way. Killing or capturing heroes is better, but give relationship penalties. Best way to get high level gear is trading with AI, but it is only feasible if good relations.
AOW3 had great generals (+40% energy resistance all stack) and great bruiser heroes (warlord).
In AOW4 no general ability is strong enough to justify having a single general.
Besides, only 3 stacks can partecipate any battle so if you go for generals at any given time you are only partecipating with 3 heroes.
And that means that only 3 heroes are exping.
With Generals you can have a primary group of three stacks with Heroes and then secondary groups with other Generals and normal unit stacks to explore/clear in other directions. And not only clear, putting down outposts, too.
That's why there are several abilities. It also depends on what kinds of abilities you have access to from your build. Granting stuff like mass flanking to cavalry, or +15 health to everything in the stack is pretty nice, but those benefits won't stack if you have several heroes.
As a result support heroes are less strong than you think they are, especially in the early game.
Support heroes get stronger as most of the map has been cleared and it is more important to have a big strong army in one spot to fight other empires, but that's also the time when investing in more heroes can become more cost effective than investing in Tier IV or V units. And many support abilities explicitly do not affect other heroes...
If support abilities affect all (non-hero) units on your side on the battlefield instead of just the one in their stack support heroes would become a lot more viable.
I do often field a 3 hero stack to clear gold wonders.
3 gold or mana, actually.
lol I thought it was already that way. I thought they changed it for aow4 and could have only 1 hero per stack, so thats what I was playing like lol. Oh well, good to know that you can do it, but doubt i will do that much though. It just seems wrong to me and cheesy