Age of Wonders 4
Why is their always a city within 2 zones of my captial.
I am growing so annoyed at this. Why dose this game insist to spawn a city within 2/3 zones. This has to be scripted. Like the maps are not that large sure. but their is no reason why they have to spawn so close to my first city. Its annoying and i had to restart multiple times because of this. As i like so breathing room to expand.

Can someone just fix this stupid ♥♥♥♥.
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Сообщения 115 из 50
Yeah, it is by design. To curate your experience. Are you only now realising this?

Good news is that it can be modded afaik.
Автор сообщения: rman88
I am growing so annoyed at this. Why dose this game insist to spawn a city within 2/3 zones. This has to be scripted. Like the maps are not that large sure. but their is no reason why they have to spawn so close to my first city. Its annoying and i had to restart multiple times because of this. As i like so breathing room to expand.

Can someone just fix this stupid ♥♥♥♥.

It is scripted, yes. You get a Free City of your own race near you when you start, the idea is to use a Whispering Stone to vassalise and absorb them, or to conquer them, depending on what your empire does. Two cities can be quite close together and do fine, once you get to the bigger city sizes and Town Halls you can reach far more provinces than you can annex. There's even some Imperium unlocks, like Metropolitan Society, that benefit cities which border on your Throne city.
It get's especially awkward when you make your own race to be the sole survivors of some kind of disaster that killed the rest of their people and then there are these guys right next to you oblivious to the end of the world. There are world settings though that remove free cities entirely. Maybe you should try that.
I had a city spawn so close it claimed provinces right next to my own city. Had to expand into unproductive land because of it.
Issue is it is way to close. i am fine if its like 5 or 7 hell even 4. But they keep spawning 2 squares right next to mine. This is annoying. it leaves me with little room to expand and i have to wait 30 turns to annex them. or if its a ruin remove it with a mod.
you can try creating your custom realm with modifiers for less free cities and with more players / AI. More AI / Players = bigger map. Then you set distance to far and you should be good. If you start underground, that also helps.
Over the last 6 maps I played (1 underground) only 2 times did a free cit spawn super close to me and I am not even playing with reduced free cities map settings.

Also if you play a singleplayer map and do not mind doing this, start the map, save, spread your units exploring for 2 turns to see if you got a free city hugging your spawn, then reload or start a new map.

But yeah, there are ways to deal with it other than 'claim the territory next to them first'
Issue is its just annoying. and i never seen any other 4x game that has city states. Do something like this. Just feels weird and buggy.
The province-stealing is unbelievably annoying. Especially if you're going down a route where this one city will be the only T2+ vassal city of your own race/faction for the rest of the game.

Basically you don't want to integrate them in order to retain access to the T2+ units and higher level heroes. That is because other, created vassals cannot upgrade beyond T1 by design (!)



One solution would be to have it spawn much further away, have it NOT expand anywhere towards the player, and make contact from game start so we know where they are.

Only problem with the increased distance - Triumph insists on the extremely tiny, overloaded maps being the new ideal setting, so if you put them further away then all other dimensions had to increase as well.
Отредактировано CrUsHeR; 22 июн. 2023 г. в 17:55
Side note, its a bad sign that the only real way to fix this...is to restart the game multiple times. like i am not asking for a perfect plot of land or anything... just More breathing room then 2 providence. like it is bad that you can discover this city by moving 1 tile on the map.
Not just free cities but comp players as well. I set up my own map. Run far starting distance with only a single comp player. Within 15 turns, every single game, I meet the comp player. Please, please, please install an independent map size adjuster.
Автор сообщения: rman88
Side note, its a bad sign that the only real way to fix this...is to restart the game multiple times. like i am not asking for a perfect plot of land or anything... just More breathing room then 2 providence. like it is bad that you can discover this city by moving 1 tile on the map.

It's because it's not really a 'fix'. The AI is deliberately trying to sabotage you, and the only way to avoid it without mods is to get lucky and have an AI too far away to do it. I recommend the mods.
What mod removes the starter free city? For what it's worth, I did try searching the workshop; it just seems not to be named anything I would find intuitive.
Автор сообщения: El Rey de Pinguinos
What mod removes the starter free city? For what it's worth, I did try searching the workshop; it just seems not to be named anything I would find intuitive.

I may be mistaken, but I'm assuming the OP is talking about the AI rushing into your space and setting up an outpost right next to your territory ASAP to try and box you in.

If the OP is talking about the free city, then that shouldn't be much of a problem. It starts with your own race in it, and is automatically inclined towards joining you unless you have special social traits or scenario rules that interfere with diplomacy.
Автор сообщения: El Rey de Pinguinos
What mod removes the starter free city? For what it's worth, I did try searching the workshop; it just seems not to be named anything I would find intuitive.

No mod for this. AOW3 was the same way. Always a city of your same race right next to you. We all hate it and nothing we can do about it. They do it so everyone has the same exact start for balance purposes. It makes every start exactly the same and I've always hated it.
Отредактировано Tanaka; 22 июн. 2023 г. в 18:42
I am fine with the ai. even on far spacing they are far enough. I am annoyed at the free city that spawns less then 2 spaces away. Same with ruins, thou ruins are easy enough to deal with. neutral cities on the other hand are annoying. Specially if they are automatically hostile to you.
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Дата создания: 22 июн. 2023 г. в 14:13
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