The Legend of Heroes: Trails from Zero

The Legend of Heroes: Trails from Zero

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Mendax Sep 1, 2022 @ 9:13am
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NISA can't translate games in time and forces ZeroField to delete their translations. Stop supporting this company.
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Showing 16-30 of 281 comments
fireguardiancoty Sep 6, 2022 @ 3:28pm 
Originally posted by Monterossa:
After Atelier and Neptune dumped them, NISA found a new series to destroy, and it's The Legend of Heroes.
Gust didn't dump NISA, they got acquired by Koei, the greediest company in the industry.
Nater Sep 7, 2022 @ 12:33pm 
Originally posted by Dr. Rudolf von Richten:
I actually consider this to be good news, since it strongly implies that NISA has the rights to Kuro no Kiseki for the western market as well (or they could not demand for Zerofield to take down their Kuro translation, only their Hajimari one), meaning we'll get it sooner or later (I expect 2024 for Kuro 1 and 2025 for Kuro 2) in a proper and professional way. :steamhappy:
By that time Falcom will have already released Kuro 4. They will always be at least 2-3 mainline games behind at their current pace. That's assuming Falcom is even able to keep making games seeing as how bad sales are in Japan. Localizing now or at least allowing fans to purchase and patch the CLE version would help them as a company. Unfortunately Falcom has no interest in growing or being successful and NISA would love to suck their corpse dry for whatever 10 year old games they can get out of them.

This only helps NISA not Falcom.
Last edited by Nater; Sep 7, 2022 @ 12:33pm
etch Sep 7, 2022 @ 12:40pm 
NISA will be releasing 3 mainline Trails games within the span of a year plus Nayuta. The English versions of Cold Steel IV and Ys IX released a little over 3 months apart. Their pacing is not the issue, the issue is they had to go back and do Crossbell. Letting fans patch CLE's version and driving sales towards them when NISA has the English license, can reflect badly on Falcom as the IP holder.
Nater Sep 7, 2022 @ 12:52pm 
Originally posted by etch:
NISA will be releasing 3 mainline Trails games within the span of a year plus Nayuta. The English versions of Cold Steel IV and Ys IX released a little over 3 months apart. Their pacing is not the issue, the issue is they had to go back and do Crossbell. Letting fans patch CLE's version and driving sales towards them when NISA has the English license, can reflect badly on Falcom as the IP holder.
Do we even know for sure NISA has the licence for Kuro? I don't think this was ever shown always just assumed. And yes it does reflect badly as Falcom has handled the licence very poorly. They didn't HAVE to release Zero and Azure first. They completely killed the momentum of the series.

Plus it's actually 2 years span. Majority of the translation was already purchased. There's no dubbing, and most of the port work is being done by durante.
etch Sep 7, 2022 @ 1:00pm 
CLE doesn't have the license for JP text in their PC port of Kuro. Falcom has always only allowed a single PC port of their game to have JP text. The only CLE Falcom game to have JP text is Hajimari which is why NISA's Reverie will not have it. This is a sign on top of the fact they struck down the spreadsheets with a warning. NISA likely has had the license for months just to secure it and the JP text rights before announcing anything. Sure they didn't HAVE to put priority on Crossbell, but it sure as hell will be harder to market Reverie without the target audience playing Crossbell. It will also only help Cold Steel III and IV for people who were wary of playing those without Crossbell. Translations were purchased but they were not kept. They did a complete translation check and editing pass of the games. Several Geofront members have stated they suspect many lines will be retranslated or edited. The Geofront versions used the old Zero and Azure translations as a basis and those featured several mistranslations. You can compare NISA's Zero promo trailers to Geofront's versions and we can already see some lines were kept and some were completely retranslated.
Originally posted by Nater:
By that time Falcom will have already released Kuro 4. They will always be at least 2-3 mainline games behind at their current pace.

2 games; Kuro 1 and Kuro 2 by the end of 2023, 'Kuro 3' and 'Kuro 4' by the end of 2025. Which is still better that it has ever been.

This is if Falcom does one game a year (2023 will almost certainly be an Ys year) and NISA localizes them also at a speed of one game a year, both of which seem likely. And every year Falcom doesn't do a Trails game, NISA (or whoever is doing the localization at that point) can close the gap by one game.
pmemer Sep 7, 2022 @ 8:58pm 
Originally posted by Dr. Rudolf von Richten:
Originally posted by Nater:
By that time Falcom will have already released Kuro 4. They will always be at least 2-3 mainline games behind at their current pace.

2 games; Kuro 1 and Kuro 2 by the end of 2023, 'Kuro 3' and 'Kuro 4' by the end of 2025. Which is still better that it has ever been.

This is if Falcom does one game a year (2023 will almost certainly be an Ys year) and NISA localizes them also at a speed of one game a year, both of which seem likely. And every year Falcom doesn't do a Trails game, NISA (or whoever is doing the localization at that point) can close the gap by one game.
This is what everyone assumed was going to happen before Hajimari/Reverie. That game had a far smaller script than any of the other recent Trails games, so it would have been very easy for NISA to knock it out in a year and close the gap.

However, instead they decided to:
-Buy Geofront's script and force them to remove links to the patch
-Take TWO YEARS to release two games they already bought full scripts for
-Push Reverie back to late 2023 (more than 3 years after it's original release) because of how badly they mishandled Crossbell.

And now here we are. In a few weeks the west will be 3 games behind Japan. By the time NISA gets around to localizing the first Kuro, we'll still have Kuro 2, Ys X and Kuro 3 likely on the horizon.

While I'd love to believe NISA will pick up the pace, they've shown nothing but incompetence and laziness in regards to Kiseki and hoping for anything else from them is just wishful thinking.

Even if they did bring their translation times down to only one year, it would still be absolutely pathetic compared to what Clouded Leopard is doing: translating the games into two separate languages in only a month.
etch Sep 7, 2022 @ 9:19pm 
Reverie doesn't have a far smaller script. The script is about the length of Azure and Cold Steel III. What is small about Reverie's script is the main story text, but there is a lot of side content with tons of text that makes up for it. Again, how is it two years? They bought the scripts around May or June 2021 and Zero is releasing later this month and Azure is very likely releasing Q1 2023. And again personally I feel like Crossbell is just as important as the newer stuff especially if they want to release Reverie and in a way we are 4 games behind in my eyes with Crossbell, Reverie and Kuro 1 and soon Kuro 2.

As I said in a previous comment, NISA's pace is not the issue, the issue is they had to do Crossbell while CLE did not have this problem since Crossbell was translated for years in Chinese and got Korean translations in 2019 for the Vita version before CLE even existed. By the end of 2023 we will be behind with Kuro, Kuro 2, and likely Ys X. In my eyes this is a far better situation since we will finally be done with Erebonia, we will fix the Crossbell gap, and much focus will likely be on getting Kuro out ASAP within 2024 and likely Kuro 2. NISA were able to release Cold Steel III and Ys IX within months of each other and they are releasing Zero, Azure, Nayuta and Reverie within the span of a year, I think they are capable of getting Kuro and Kuro 2 both within 2024 if they can get some more resources. They will likely have a different team on Ys X which will help things.

As for that last statement, I think you are confusing the time it took them to translate compared to release timing because no way would CLE announce Kuro 2 for an exact release date and not already have a near finished product already. They have likely been working on Kuro 2 for months. They did a simultaneous release with Falcom's JP release for Hajimari so we know Falcom is willing to give them the scripts early since the Chinese and Korean fanbases have been caught up for a while with Japan.
Last edited by etch; Sep 7, 2022 @ 9:26pm
pmemer Sep 7, 2022 @ 9:51pm 
While I agree that fixing the Crossbell issue was very important (especially with how much Reverie ties into it), it literally doesn't matter if the overall pace doesn't improve after this. If we stick to NISAs standard 2+ years per game, all this whole situation has done is set the west back by an extra year. Again, I'd love if NISA picked things up and even waiting a year for official NISA ports would be great (since that's pretty much what we do with Zerofield + CLE PC ports anyways). But NISA hasn't shown any evidence that they're willing and able to speed things up.

CLE saw that Falcom was willing to loosen up on their script and they took advantage of that. NISA, as far as we know, hasn't made the same effort. Even Kondo himself has stated in interviews that any remaining issues with western localization times are all on NISA and whatever bs they have going on.

I'll gladly eat my words if NISA actually makes an effort to match CLE's pace and gets the Kuro games out nice and quick, but them C&D'ing Zerofield after CLE Kuros amazing Steam sales just reeks of desperation.
etch Sep 7, 2022 @ 10:21pm 
I take Kondo’s statements with a grain of salt considering his position and he said the same things regarding XSEED and threw them under the bus a few times just like NISA now. Despite the fact Falcom has done little to help the situation in my opinion. I just completely disagree with the idea NISA is slow or the issue is their pace, I would fear to imagine them trying to pump out Crossbell, Reverie and Nayuta quicker. Them releasing these four games is evidence to me they want to catch up to Japan. Crossbell was a big issue that needed to be addressed and planning to release Reverie only a few months after Azure shows they are likely working on each of these games likely at the same time in some way. Likely as one team finishes their part it gets moved to the next team and so on. I just don’t see how NISA’s current actions doesn’t show they are putting in the effort. I think it is ridiculous to compare NISA and CLE especially when it comes to pace. CLE was formed in 2019 by employees of Sony Asia who worked closely with Falcom and made Falcom games their priority. The following year their first Trails releases were the PS4 versions of Crossbell using the previous existing translations and they did a simultaneous release with Japan for Hajimari. China and Korea already had all the previous games before CLE existed so it was easy for them to do Hajimari then spend a while porting Cold Steel and Crossbell to Switch and PC while using the existing translations. Comparing CLE to NISA or even XSEED is apples and oranges. NISA C&D’ing Zerofield to me does not reek of desperation in my eyes but was them protecting their license for the English version. It also can reflect badly on Falcom to allow an English fan patch to exist for a game they already gave a company the license for. On top of that the patch being utilized for a different publisher’s version of the game especially can reflect badly so actions may need to be taken to maintain integrity in the IP and license agreement. Since the patch didn’t have a source they just went after where the translation came from. In my opinion NISA shouldn’t have made them take everything down and only told them to stop working on Kuro’s spreadsheet any further and for them to not work on Kuro 2 at least I think that is fair especially since they likely have the license for Kuro and Kuro 2 already.
Last edited by etch; Sep 7, 2022 @ 10:29pm
Koby Sep 7, 2022 @ 10:37pm 
Originally posted by pmemer:
If we stick to NISAs standard 2+ years per game, all this whole situation has done is set the west back by an extra year.
This is factually wrong. Since NISA took over for XSEED, we've had at least one game per year come out and we have 4 games coming out within a 12 month time period.
Originally posted by pmemer:
If we stick to NISAs standard 2+ years per game, all this whole situation has done is set the west back by an extra year.

How is 5 games (CS 3, CS 4, Zero, Azure, Reverie) in 5 years (2019-2023) 2+ years/game?
Evangela Sep 7, 2022 @ 10:43pm 
Originally posted by fireguardiancoty:
Originally posted by Monterossa:
After Atelier and Neptune dumped them, NISA found a new series to destroy, and it's The Legend of Heroes.
Gust didn't dump NISA, they got acquired by Koei, the greediest company in the industry.

Yet Koei managed to release Atelier on all platforms and regions simultaneously. I guess that's a way better company than NISA.
Koby Sep 7, 2022 @ 10:46pm 
Originally posted by Evangela:
Yet Koei managed to release Atelier on all platforms and regions simultaneously. I guess that's a way better company than NISA.
Comparing apples to oranges.
Shadic Sep 9, 2022 @ 7:14am 
Originally posted by Evangela:
Originally posted by fireguardiancoty:
Gust didn't dump NISA, they got acquired by Koei, the greediest company in the industry.

Yet Koei managed to release Atelier on all platforms and regions simultaneously. I guess that's a way better company than NISA.
Don't atelier games have piss poor PC ports? You guys are really putting translation speed over anything else?
Last edited by Shadic; Sep 9, 2022 @ 7:14am
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Date Posted: Sep 1, 2022 @ 9:13am
Posts: 281