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As for as I know, you just have to have beaten a certain voracious white-colored character with a name that starts with "D," then leave that area, then return to the same place where you fought him. Then you'll find a new opponent.
That's how I found him, anyway.
I tried that on the same playthrough before fighting the final boss and that didn't happen.
You have to do it on a NG+, or rather when you defeat the last boss and end up back in your room after the credits, you have the ability to revisit every stage in the game. Re-enter the Fakker base and then go to the spot where you found Frostia, then when you approach the place (the jail cells) Lyristia will have some dialogue before you go the actual spot. Then you'll be able to fight the boss.
Okay so just to be clear before I waste time doing this, I need to beat the game again on NG+ and get to this spot to fight this basically secret boss?
Huh. That's when I discovered him by accident myself, but I didn't realize that was the trigger. Thanks for clarifying.
No, for the reason that there is no real NG+. After you beat the game once and you save your end game data after the credits, you end up in your room and you can enter the previous stages to collect any stuff you missed, but the enemies/bosses you defeated don't come back (except for the last boss, and random encounters if you have them turned on). But when you enter the Fakker base and go to the spot where you found Frostia (whether you saved her or not (I checked in both cases)) then you can face off against the secret boss. Just keep in mind that he's tougher than Samuraider (well he should be since he's a secret boss), I basically had to be able to pull off two Lyr Smashes to defeat him.
I only did the game a full second time to get a 100% Purity run (there's an in-game achievement for it). Note, that after defeating the secret boss and then going back to defeat Samuraider again, the new post game save data won't have the secret boss encounter at that spot anymore, but you can fight the secret boss (as well as the rest) in the memory viewing program.
Honestly I found him really easy, probably partly because I liked to use the attack you needed to make that fight easy anyway. To me, the hardest boss was actually the tongue guy (whose name escapes me), as most of the other bosses (apart from arguably the commander and subcommander) were just "puzzle" bosses where, as long as you know how they operate, you can easily stomp them 100 percent of the time. That includes Samuraider and the secret boss.
But tongue guy? Not so much. No matter how much you know his schtick, he's still got a good chance of grabbing you, and then you're going to have to deal with it one way or the other.
Oh right, that charged kick attack. On my first playthrough I didn't use it (I basically ignored the hint) , and it was a royal pain in the ass.
Oh Brosh, I didn't find him difficult for the reason that, irregardless of what special techniques I used, I always left enough EP for a Stia Burst (the move that breaks you out of grabs). So when even he grabs me, boom shake him off, and the bide time until I can get out a Lyr Smash.
I hope Kagura Games releases the sequel on Steam too.