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回報翻譯問題
but this thing! what is this thing???
it has become unbearable , thinking my hard earned goals equalized with zero skill and perception just to reward me some more just to keep the company entertained! i am not entertained i am frustraed of free stuff given while i am the one that has to earn them all back.
Unbelievably, if these things don't improve, it's pointless to waste any more of my time.
Issues:
*Game's network analysis tool is not working correctly.
According to game, every opponent has "5 BAR" connection but some of them in reality feels just like "2 bar" connection (2 bar reference from e-football 2022 v0.9.1)
They should completely re-think how connection ratings are calculated. They should always log user's average network stability during matches and use it as a variable called "Stability rating".
For example, When the matchmaking occurs, it should analyze the "current network stability" as it already does already, rate it as "5 bars"( or whatever) then multiply it with player's "average network stability rating". If user always starts with a stable connection than then the connection degrades, his network rating multiplier should decrease from 1.0 to> up 0.1. So when this user finds a new opponent, his current rating( 5bar should be multiplied by his average network stability rating. 5 x 0.7= 3.5 bars.
Cheating on PC:
There is an utility which can prematurely end matches, thus the party using this tool can avoid a loss while at the same time robbing his opponent's win. The other problem with this is when the match is abandoned due to " unforeseen circumstances " error, match history does not record this prematurely ended match at all and since it is not recorded as a "match" , the victim of that match can not select that match from the "match history" and report the offending cheater.
Solution to this ( although not perfect) is to always record every match even the match ends to "unforeseen circumstances error" and this match be visible in "match history" screen and allow users(victim of this exploit)to report the offending user, and also ban that user from future matchmakings.
It will be quite evident who the real offenders are as the pes community keeps reporting these offenders and their "prematurely ending matches count" exceed a natural number. That number in general should be very very low as the game never ends prematurely and lead to my own advantage. Which means, when this error occurs, it is 100% of the time for opposing side's benefit. Which means it s an exploit , and not a game related error.
Too automated defense again:
When the efootball 2022 game came out, everyone disliked it due to it s lack of features and polish, an update camera v0.9.1 afterwards and made the game somewhat enjoyable for me , that version had defending required much more perception and timing than this. Creating space and using pace was rewarding. But now the game 1.0 is out and i see a much different game than the v0.9.1 , this game does not care if you created space or not, defenders are magnetic and auto mark without user action. It feels as if game compensates for the opponent's lack of situational awareness and make up for them while this becomes an obvious advantage for those like me that do all the necessary work to just to come to the same resolution.
For example: When playing wide, getting into a good position and cross the ball, previous version required the defender to cover any potential heading opportunities, but now, i see him madly dashing towards me while his center backs tightly marking any heading opportunities automatically.
Disparity of rules among player types:
As i have stated earlier, as a top 250 v0.9.1 player, i have adopted to the game's mechanics but it seems my opponent does not have to. Whenever i am 100% that i will get the win, something happens in my defense be it a wrong direction of touch or an extra heavy touch for some reason, i concede a goal to make it a draw, so this free goal to opponent just to keep him invested in the game is a big sore to me. Game does a terrible job at teaching it s player base how to play by giving them free goals.
One tiny correction though, the original version of this game wasn't winning eleven, the original version was called ISS (international superstar) and then that derogatory slur disrespectful Americans/ Australians and whoever else call our beautiful game of "Football"
The most ridiculous mechanic in this version: absence of the closing down/pressing mechanic, ironically just when this strategic option has become more popular than ever in real football
Football one game ONE name period, and no that's not handegg
I have no clue why does this exist. Is it so hard to fix? Just dumb down the game at kick off. How often do you see a goal scored in a few sec in real life. Yesterday I conceded 4 kick off goal, no matter how hard you try its still impossible to stop all of them.
I was never higher
But 60% of my opponents are Division 1
This is really not a fair Game!
And it get's boring because u feel ripped Off
Thank you COINAMI for killing a Game after 30 years👌
https://en.wikipedia.org/wiki/International_Superstar_Soccer
Fudging hate that retort, the name is FOOTBALL that's always been the one aspect i hated about a game i otherwise always loved.p
Football one game ONE name period, and no that's not enefel (NFL) handegg
2022 topic; from the bottom of the bottom
I completely agree with that. Even players who were playing without cheating just started to cheat because every day they want to break their PC into pieces. 9/10 players from division 1, 2 and 3 are cheating. I have a list of players with their in game and steam usernames. i've report them after every game and they are still there. @KONAMI this in not a joke.