TRAIL OUT

TRAIL OUT

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demo racing that punishes you for trying to smash...
defeats the whole purpose of this style game... touch an opponent... spin out.. touch anything not track.. slow way down.. bump an opponent rear bumper... spin out.. get bumped.. spin out. wtf!
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Showing 1-12 of 12 comments
Matuzai Sep 7, 2022 @ 5:49pm 
+1
the bat kite Sep 8, 2022 @ 12:39am 
Originally posted by Smoked Gouda:
defeats the whole purpose of this style game... touch an opponent... spin out.. touch anything not track.. slow way down.. bump an opponent rear bumper... spin out.. get bumped.. spin out. wtf!
Huh. I'll have to see if that happens for me. Mine is now almost completely downloaded.
Mike Sep 8, 2022 @ 12:45am 
I have had no problem with crashing AI in demo racing. If your talking about the "slo mo" feature that slows the game down when you hit a car, then you can turn that off in the options.

I have been blasting through everything without slowing down and its very easy to send an AI opponent into a wall or just spinning them out, without losing control. I'm also playing on controller so I don't know how sensitive the keyboard controls are if your using that.
Last edited by Mike; Sep 8, 2022 @ 12:46am
Johann Hirsch  [developer] Sep 8, 2022 @ 4:16am 
Originally posted by Smoked Gouda:
defeats the whole purpose of this style game... touch an opponent... spin out.. touch anything not track.. slow way down.. bump an opponent rear bumper... spin out.. get bumped.. spin out. wtf!

If you don't like the slo-mo effect, you can turn it off in the game settings.
Dreadnova Blade Sep 8, 2022 @ 7:08am 
Originally posted by Johann Hirsch:
Originally posted by Smoked Gouda:
defeats the whole purpose of this style game... touch an opponent... spin out.. touch anything not track.. slow way down.. bump an opponent rear bumper... spin out.. get bumped.. spin out. wtf!

If you don't like the slo-mo effect, you can turn it off in the game settings.

No, the problem isn't the slow-mo effect unfortunately, I have it off and thats not the issue. The issue is that you are actively punished for playing aggressively, I can smash Yuji, Frank, Frau etc into a wall at full speed with full boost with a SUV with as high strength as you can get, and I still end up taking a crazy amount of damage myself. The worst is when you smash another driver who is practically stationary, and you still take similar damage you dealt to them - this should almost never be the case, especially with strength upgrades. The game is very fun to play, but most derbies I have never survived and won by stealing kills on the weaklings, or just avoiding cars and having them smash themselves into the wall as hard as possible.

I don't know the exact implementation of health damage in the game, but maybe the higher the strength you have, the lower the damage you take from your own aggression if you are hitting an enemy vehicle assuming you have more momentum? This would still mean if you smash head on into a wall you still deal a lot of damage to yourself.
Nick Vascuas Sep 8, 2022 @ 8:19am 
I noticed the same thing. The simplest mistake forces you to restart the whole race if you don't get lucky. It's especially annoying with all the debris flipping your car or spinning out/coming to a dead stop when hitting things. It isn't very forgiving with the collisions.
☢GASMAN☢ Sep 8, 2022 @ 8:22am 
So are the physics here similar to burnout or beamNG?
Dreadnova Blade Sep 8, 2022 @ 8:28am 
Originally posted by Nick Vascuas:
I noticed the same thing. The simplest mistake forces you to restart the whole race if you don't get lucky. It's especially annoying with all the debris flipping your car or spinning out/coming to a dead stop when hitting things. It isn't very forgiving with the collisions.

Couldn't agree more, really not fun having to do time trials over and over again because theres so many props scattered around the tracks.
Dreadnova Blade Sep 8, 2022 @ 8:29am 
Originally posted by Cruiser:
So are the physics here similar to burnout or beamNG?

Neither really, and I don't even know how to describe it honestly. The cars deform and have body work that can fall off. Cars tip over really easily, sometimes you just get stuck on another driver if you try to pit manoeuvre them, debris and map props can just flip you over, most cars feel very lightweight and so on.
Smoked Gouda Sep 8, 2022 @ 3:22pm 
glad im not the only one...
HyX-Man Sep 9, 2022 @ 5:05am 
Totally agree. It feels like objects in the world and opponents are made out of steel, while the players car is made out of plastic.
Currently I would say the Game is equally fun and frustrating at the same time, which is why I didn't give the Game a revierw yet. It has potential to be an amazing game
Smoked Gouda Sep 9, 2022 @ 2:45pm 
Originally posted by HyX-Man:
Totally agree. It feels like objects in the world and opponents are made out of steel, while the players car is made out of plastic.
Currently I would say the Game is equally fun and frustrating at the same time, which is why I didn't give the Game a revierw yet. It has potential to be an amazing game
agreed!
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Date Posted: Sep 7, 2022 @ 5:07pm
Posts: 12