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You are welcome to do whatever you want with your game. If you want easier game, no skin of my back.
I personally think this game's obstacles for most players comes from the fact that true tycoon games have fallen out of favor last 20 years, leaving many players under certain age bit surprised when they encounter issue like monthly burn rate (this is why later updates changed so you cannot buy too many upgrades at same time). Learn to avoid that and you will learn both useful skill for this game and for your life.
But reasons devs don't want people editing saves in EA process is how much false bug reports those activities create for devs when people create bugs in the game through editing stuff they don't understand or simply because they are sloppy. And in your case, chatgpt serializing save file in a way where the bug will show up week later.
Case in point - see how much problems and extra work bugs created by editing of save files created for Game Labs during their development of UAD.
Another aspect is that if they use telemetry from game sessions to balance games it messes up the data. I could go on and on.
Fact is - if you need chatgpt to de-serialize a save file made in Unity you should not advice people to cheat that way. I am not saying this to demean you in any way (in fact if this is the way for you to learn stuff - kuidos to you!) but to offer a bit realistic, if blunt perspective on things.
General advice to people who want to cheat. Use any memory editor, like Cheat Engine and edit non-destructive values to get, lets say in a way to get more money. Easiest way to do that is to do it through altering number of owned items in the storage (you can buy and sell materials in the storage building) BUT keep in mind to never enter higher number of items than what your storage can hold (that tends to trigger bugs within Unity game engine).
Don't do what someone earlier in this thread suggest (altering number of tanks), that can create lot off issues.
Advice to devs:
Take a page from Gearcity game dev and offer a option like he did before starting a game of choosing a custom difficulty where player can enter values like starting money and materials. It basically removes headache of trying to balance the game for both players who find it too easy on hardest difficulty and players who find it too difficult on lowest difficulty.
At one time if you picked up a game like this you knew you were going to lose a few times, maybe even a lot of times before you figured out what you are getting wrong and that is what a game like this is about, learning from your mistakes and not repeating them.
People moan about going bankrupt, but you can see easily at any time what your predicted balance is going to be when your monthly bills come out, you can save the game at anytime you want so if you mess up you go back to an earlier point, early game the loan facility can be your friend, you don't even need to take the maximum loan, you could just take a couple of hundred K if that covers your bank balance till you get paid from your next contract and repay the loan early if you wish.
The biggest friend you have with a game like this is save OFTEN. How often is up to you but save regularly! Beyond that learn how to play for yourself without looking to "cheat" game files and as stated by someone else maybe harm the games development.
Tank stats, research progress can't.
Tank stats will just reset.
Side Note 1: Everyone have their own way to have fun with a game, it's a Single-player.
And Thinking are mostly reserve for real life issue. Not Video game.
Side Note 2: IF developer add cheat or allow player to modify/ tempering in game file
might end up having issue while fixing bugs. This is the case for UAD
(Ultimate admiral dreadnought), during earlier stage of beta or even alpha
, a lot of player like to modify game file/ save, resource file. Which might ♥♥♥♥
up the game and cause problem. And some player think it's a bug and report it.
And the DEV end up breaking more ♥♥♥♥. So, later, DEV inform us not to report
bugs if we temper the file or save.
You are clearly doing something wrong. But I just wrote a little help thread, so maybe you will find something useful in there.
A money cheat in this game will become boring pretty fast. With infinite money you are in no need to win any contracts which makes the whole game pointless. This game is really simple if you have figured it out. First you need to get your production capacity as high as possible and the factory building upgrades for all buildings going so you build the +1 building slot, dont research guns, and the game is yours. In era 1 you might need a loan once or twice but try to aim for a balance of 4 million at the start of era 2. You cant speed up getting into era 2 by racing through one research tree so you can research all structure, mobility and some of the ammo. No gun research, german guns are just better. The first gun and machine gun on the A7V is better stats wise than the last one in the british research tree so just buy a rival design or reengineer a captured A7V and you can win a lot of contracts with this design.
You can change the designated role of a tank and the A7V can fulfill any heavy tank role in era 1 and successfully at that.
it is a him problem
what are you not understanding?
An easier method, esp for those struggling with using Cheat Engine (although it's not that hard to use Cheat Engine here)
Follow the instructions below
(If you already know about AppData, we're going to LocalLow\FunGi\Saves)
Open windows explorer / file browser
Type in the address bar %appdata% and press enter
The address will change to >your name<\AppData\Roaming
Either change (IN THE ADDRESS BAR) "Roaming" to "LocalLow" and hit enter, or just hit the button that has an arrow pointing directly up, then click on the LocalLow folder
Find the "FunGi" folder, and then open it.
Find the "Saves" folder, and then open it.
Find the save you want to edit, and open with either 7zip or winRar.
-- I've no idea if winRar works, but if people don't know how to use cheat engine, they might not know what 7zip is. tldr, 7zip is free and better than winrar --
OPEN the "archive" / save file with 7zip / winrar, and inside will be another file with the same save name.
Right click this file and select edit. Notepad will open up.
The bit most people will care about will be right near the top. A default save will only have the values for Res1 - > 5. Just keep the same format and add the other 4 lines(Res6 - > Res9)
" "Resources": {
"Money": 999999,
"Stock": {
"Res1": 999999,
"Res2": 999999,
"Res3": 999999,
"Res4": 999999,
"Res5": 999999,
"Res6": 999999,
"Res7": 999999,
"Res8": 999999,
"Res9": 999999
}
},
Finally, once you've changed the numbers to suit your needs, save the text file. Click on the 7Zip window again and it will ask if you want to update the archive, select yes.
To avoid steam cloud deleting your edited saves, you may want to do this while the game is running. Once you have made your edits to the save file, alt - tab back into the game, load your edited save, and then re-save it. Now, when you exit the game, this file should be uploaded to the steam cloud and wont risk being deleted. You could also just disable steam cloud saves for this game before launching, loading your edited save, saving again, exiting the game, and re-enabling steam cloud saves. On your next launch, it will ask if you want to use the new (local) or old (steam cloud) files, which you would likely want new. I haven't tested disabling steam cloud, but thats generally how it works with other games.
LASTLY. If you are doing it while the game is running, it would be best if you didn't try to edit the auto save, as the game will constantly tell you it can't auto save. Likewise, make sure you close your save files (as in, any 7zip windows) as this will likely result in the same issue.
But remember to wait for at least one turn after selecting new research, otherwise the progress line won't show up.
BUT here's the down side, you can only do one/two research at the same time and only current research part. So you sort of have to select research , save, exit to menu, open save file with 7zip, edit the save file and save, close the 7zip and load the save.
AND YOU REPEAT THAT FOR EVERY RESEARCH NODE.
But i do get to unlock all tier 2 parts(british one) when it's only 1915 .
So yeah, way too late, but here you go .
Originally posted by derp:
Will there be a save edit alternative ? Similar to Ultimate admiral dreadnought one that later built-in with the game.
Hi derp!
Maybe later in the development but not for the time being.
Editing saves made bug hunting more tedious and distracted quite some time in the past.
Props to all of the users who put forth their knowledge on this one!
It has been a bit since I've played, so it was nice to start with a cushion- Especially since I work too much to want to lose a single-player manufacturing game.
If anyone needs specific assistance, feel free to comment.
Everyone is welcome to play the game as they wish, however, on harder levels you get more of a challenge in terms of lower starting funds, contracts not paying as much and you have to make the correct choices a lot more frequently if you wish to succeed.
Playing the game easy or hard is entirely up to the player, but any player going easy only has less to contend with in terms of things that could go wrong, and while there is nothing wrong with easier style of play, it doesn't necessarily qualify that player to talk like an expert to someone playing on the harder levels who is having a different experience because the parameters from easy to tycoon are so different even winning a contract on tycoon is more difficult than winning a contract on easy.
Again people can play how they want, but I'm not going to have someone talking like an expert to me who is having a much easier and a lot more forgiving experience if they make wrong choices.
If anyone is going to explain things like an expert to me I expect them to fully understand the game at all levels not just easy and has beaten the game to whatever the current game end point is on all levels, in short I expect an "expert" to actually be an expert.