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Saturation Tank:
Reliability: secondary weapon changed to structure
Repairability: scondary weapon changed to structure
If I find more, i will let you know. But unfortunatly, I dont have this much time play right now.
Thanks - corrected it. I missed that one completely.
(Crew Performance)
Crew Safety
Crew Awareness
Crew Aiming
(Firepower Hard)
Damage
Shock Penetration
Gun Depression
(Firepower Soft)
Ammo
Rate of Fire
Gun Depression
Breakthrough tank? Nope - all my tanks are -5000
Colonial tank? Nope -10000
Stopgap tank? Nope -40000
I'm able to keep afloat by doing supply work on the Tier 1 tanks I produced back in 1918-1920. But I'm in 1925 and haven't found any Tier 2 tech that any country wants.
Thanks added now to the list. With that I think the table (tables - there are two of them now due to steam length limit on sections) is complete.
Now if one is bit savy with MS Excel, LibreOffice Calc or perhaps even Google Sheets (not sure how well it does queries) one can copy paste the table and do queries on specific focus groups. Many tank roles share same requirements fits many tank roles). Obviously when you start the game, first two or even three years you don't have much choice but worth noting.
https://imgur.com/a/EoYZ93x
It's Reli / Mobi / Hard instead of Prot / Hard / Mobi
Might have happened that I missed to enter reliability weapon due to looking at wrong image or when I copied the table values (lot of tanks share the values so I just copy and past that tank with most likeness and then modify the differences). When I checked my own screenshot it showed Reliability instead of Protection too.
Thanks for the tip.