UNCHARTED™: Legacy of Thieves Collection

UNCHARTED™: Legacy of Thieves Collection

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Derik-For-Real Oct 12, 2022 @ 8:33am
Uncharted 4 is gonna run really bad, spec sheet included
Recommended pc specs sheet with game settings nd performance target, https://imgur.com/gallery/BdumuQf , sheet is from techspot article.

Its very clear, they recommend a 6800xt/3080 for 4k ultra 60fps from a 6 year old game. But even then, despite 6 years old, there is no single visual enhancements for the pc version over console.

For example in Final Fantasy 15, pc version had visual enhancements like Turf Effects, Hair Works nd more, Batman Arkham Knight had Interactive Fog and Smoke, Interactive Paper Debris, PhysX Destruction, Enhanced Rain. Eventhough these games were pretty demanding back then, they run great with modern gpus. Batman Arkham knight at ultra4k a 3080 is able to push 90/130 fps, this is a game from 2015 despite its rough launch on pc, its doing great.

Then we get Uncharted 4 from 2016 with added dlc story on pc, with zero visual enhancements unlike the games mentioned above, nd the best we can get from a 6800xt/ 3080 is 4kultra 60fps, mind you that 60fps will not stay rock sollid, the fps will be all over the place like all the other sony ports we have seen.

Its also shocking that a rx 570 can only push 1080p high at 30fps in Uncharted 4, when this old badboy can run Witcher 3 1080p high easily 70+fps, i mean its an openworld game with complexer gameplay mechanic nd world nd still manages to run great, this sony pc port screams for concern again.

My point is, these sony ports are extremely lazy nd unoptimized for modern gpu nd lower end obviously, and I wished Uncharted 4 would be an outlier, but its not, and then we have the premium pricing which doesn't make sense for what the game is and delivers on pc.

Its just another sony disappointment pc port that must me ignored which is devastating to accept for the asked price nd the minimum treatment the pc port received.
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Showing 1-15 of 36 comments
Lara Croft Oct 12, 2022 @ 8:54am 
Damn i can only play that game with 80-90 fps on 4k ultra.
I hope it has DLSS so i get more fps
Last edited by Lara Croft; Oct 12, 2022 @ 8:55am
alumlovescake Oct 12, 2022 @ 9:27am 
Sony does a good job for PC ports when you comapre it to every other company. They are not amazing but aren't garbage either. Look at Halo. A fps, competive game that looks far worse and it performs like trash. FF15 was also a ps4/xbox1 game. This game is a remaster for ps5 and judging by EVERY other Sony port it will most likely have some sort of imporvement over ps5. Was Sonic Colours patched? Was Halo patched? No but Horzion got some decent fixes. You are not giving them enough credit.
Last edited by alumlovescake; Oct 12, 2022 @ 9:39am
Derik-For-Real Oct 12, 2022 @ 9:47am 
Originally posted by alumlovescake:
Sony does a good job for PC ports when you comapre it to every other company. They are not amazing but aren't garbage either. Look at Halo. A fps, competive game that looks far worse and it performs like trash

Halo infinite was a new game from 2021 but yeah the performance could have been better but the game still has the best visual for a fps game, but these sony pc ports are pretty old nd are from ps4 base hardware to start with, and yet these sony pc ports are always demanding nd visuals have no upgrade for pc version, its near identical visuals, pc will look sharper cuz of ability to push higher res but thats it.

So its pretty pathetic to give pc no visual treatment to stand out from console nd still ask premium, we have seen great pc ports that have received visual treatment, like the games i mentioned above, but sony pc ports are none of them, if pricing would be lower then maybi its oky, but even the pricing for sony pc ports are horrible for what they are and offer on pc, its really bad.
жэф Oct 12, 2022 @ 11:12am 
It's not going to run bad. First, they're not giving us U4 from 2016, they're porting the PS5 remastered collection.

And every single Sony port has had excellent optimization and run amazingly well. My RX Vega 64 from August 2017 had no problems running Horizon or Days Gone at max settings with 60+ fps in 1080p and 40+ fps in 1440p, and that's without Radeon's dynamic scaling (driver-based FSR) enabled. Spiderman remastered ran at max settings with 60+ fps in 1440p (again, without scaling).

If there's one thing we can guarantee, it's that this game will certainly run well when it drops. And it is definitely going to look and play better than its PS4 counterpart. It may not have a massive fidelity overhaul, but even if we just get uncompressed textures for 2k/4k gameplay it will already look damn near twice as good.

You are worrying about an imagined problem that doesn't exist bro. And if they really are recommending a 6800xt/3080 for 4k60fps, then I am guessing that they've probably added raytracing to the game. They did it when they dropped the Spiderman remaster on pc back in August, so I'm pretty much positive they're doing it with uncharted. If you don't use Raytracing you will have no problem hitting those framerates.
The Phasmid Oct 12, 2022 @ 1:44pm 
The only recent SONY port I don't own is Days Gone. Every SONY port I've played thus far has had incredible performance sans Horizon: Zero Dawn. The only issue with that game is a slight micro-stutter when running into a new settlement area. I'm not saying Uncharted can't be an exception to the rule (given how uneven Arkham Knight's PC release was). However, I'm pretty sure SONY is holding these companies to a strict standard of a quality release in order to maximize sales.
Darb Yelur Oct 13, 2022 @ 2:07am 
Originally posted by xarabas:
Not true. Already 16 hours in the game, it is optimized insanely well https://i.imgur.com/WurIDQC.png

Whoa, how are you playing it already? Lucky. Lol.
Darb Yelur Oct 13, 2022 @ 2:16am 
Originally posted by /QU4NTUM,PhyzX*:
And every single Sony port has had excellent optimization and run amazingly well.

I wish that were true, but unfortunately for many people that isn't the case. I'm happy they run well for you but Days Gone stutters in some parts and God of War gets really choppy at the Lake of Nine for many players. If you don't believe me look at this thread in the God of War Steam forum:

https://steamcommunity.com/app/1593500/discussions/0/3202622816419031595/
LordOfTheBread Oct 13, 2022 @ 2:18am 
Another one of these "trust me I know" moments fron some random person off Steam forums.

Sure, my faster works at Nintendo by the way.
Dante Oct 13, 2022 @ 2:37am 
OP complaining about stuff that hasnt even happened yet lol
Silver Oct 13, 2022 @ 8:22am 
Originally posted by Dante:
OP complaining about stuff that hasnt even happened yet lol
Welcome to 2022
LordOfTheBread Oct 13, 2022 @ 8:40am 
Originally posted by Silver:
Originally posted by Dante:
OP complaining about stuff that hasnt even happened yet lol
Welcome to 2022

This is nothing new in 2022, people complain of future things (that ended up happening or not) all the damn time.
Ricky Oct 13, 2022 @ 9:00am 
Originally posted by Dante:
OP complaining about stuff that hasnt even happened yet lol
If you can't preorder you precomplain
Seklas Oct 13, 2022 @ 11:17am 
I mean, most games need RTX 3080 for ultra settings at 4K@60fps. Also, this game will have visual upgrades compared to PS4/PS5 versions of the game. These settings seem fine to me.
safesinger Oct 13, 2022 @ 12:04pm 
Game isn't even out yet and you know optimization is terrible?
Sounds like you have an older PC and feel bitter the specs aren';t what you want them to be.
Only time a game needs to have 100+ FPS is for online gaming.
Stand alone games are great as long as they can do 35fps -60fps.
Last edited by safesinger; Oct 13, 2022 @ 12:08pm
KillingArts Oct 13, 2022 @ 2:00pm 
Originally posted by safesinger:
Only time a game needs to have 100+ FPS is for online gaming.
Stand alone games are great as long as they can do 35fps -60fps.

I disagree. I consider 35fps basically unplayable. 60 should be minimum, 100 or more is preferable. Not sure why you think single-/multiplayer has anything to do with it. Why would you want your multiplayer games to be responsive and your singleplayer choppy?
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Date Posted: Oct 12, 2022 @ 8:33am
Posts: 36