UNCHARTED™: Legacy of Thieves Collection

UNCHARTED™: Legacy of Thieves Collection

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TigerSHe Nov 4, 2022 @ 2:33pm
Issue: Camera not smooth with raw input toggled on
Without raw input on: the camera feels very smooth but there is inaccurate mouse movement and mouse acceleration.
With raw input on: the camera feels very "stuttery" and is not updating every frame. Camera is skipping and makes 150FPS feels like 60FPS.
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Showing 1-6 of 6 comments
aufkrawall Nov 4, 2022 @ 2:59pm 
It's still broken-ish mouse input processing, even though frame time variance is fine. Another Sony garbage port, will write a negative review.
Rod Nov 4, 2022 @ 3:55pm 
I updated the list to say it was fixed. But if there is consensus that you are still unhappy then will re-add it to the patch wishlist.


Raw Input On option should be buttery smooth at 1000hz polling rate and free of any and all aceeleration.
Same here. Raw input on makes the camera stutter.
DetektivDrogoly Nov 4, 2022 @ 5:07pm 
Yes same here aswell. I just thought about this and I literally know only 1 other game were I have exactly this issue:
Game: Batman Arkham Origins
PC Port: Iron Galaxy

This can't be a coincidence. Playing around with my dpi didn't change anything. Without the stutter it would be perfect. Raw input off results in mouse acceleration. So gamepad still feels the best for me for now...
TigerSHe Nov 4, 2022 @ 5:20pm 
Originally posted by Rodders:
I updated the list to say it was fixed. But if there is consensus that you are still unhappy then will re-add it to the patch wishlist.


Raw Input On option should be buttery smooth at 1000hz polling rate and free of any and all aceeleration.
Are you perhaps a developer on the team? It didn't say developer on your username but I assume so based on the reply. Thanks for the hard work on putting in the raw input toggle. It really helps a lot in a game that requires mouse aiming.

The issue now is only that the camera feels "stuttery" when having raw input on. It almost feels like the camera is turning 3 frame and stopping for 1 frame when panning the mouse. Or the camera is not updating in certain frames (I get around 150-180 fps and the camera feels less than 80 fps. Very noticeable when comparing between raw input on / off) I have a mouse with 1000 polling rate and 1800 dpi with a decent mouse pad, I'm fairly sure the issue isn't on my mouse because I play a lot of competitive fps that requires a good mouse.

Digital foundry has an analysis video on a similar issue with Deathloop on PC, the issue looks and feels very similar perhaps their analysis would help.
Rod Nov 4, 2022 @ 6:44pm 
Originally posted by TigerSHe:
Originally posted by Rodders:
I updated the list to say it was fixed. But if there is consensus that you are still unhappy then will re-add it to the patch wishlist.


Raw Input On option should be buttery smooth at 1000hz polling rate and free of any and all aceeleration.
Are you perhaps a developer on the team? It didn't say developer on your username but I assume so based on the reply. Thanks for the hard work on putting in the raw input toggle. It really helps a lot in a game that requires mouse aiming.

The issue now is only that the camera feels "stuttery" when having raw input on. It almost feels like the camera is turning 3 frame and stopping for 1 frame when panning the mouse. Or the camera is not updating in certain frames (I get around 150-180 fps and the camera feels less than 80 fps. Very noticeable when comparing between raw input on / off) I have a mouse with 1000 polling rate and 1800 dpi with a decent mouse pad, I'm fairly sure the issue isn't on my mouse because I play a lot of competitive fps that requires a good mouse.

Digital foundry has an analysis video on a similar issue with Deathloop on PC, the issue looks and feels very similar perhaps their analysis would help.

No friend i am just a forum user and try to maintain the list for fixes we wanted in the Technical help section of the forum. It was moved there by the devs so they obviously can see the list. Search Uncharted Patch Wishlist you will see. They did change a setting to do with framerate and the camera i guess they are still looking for perfect mouse implementation.
Last edited by Rod; Nov 4, 2022 @ 6:46pm
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Date Posted: Nov 4, 2022 @ 2:33pm
Posts: 6