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Agreed.
It's obviously an incompetent oversight and no other game requires these steps. I find it extra silly because one of the few upgrades Sony's fluff piece press releases mention is PS5-style haptic feedback. However, it's blatantly obvious the port studio did not test the functionality whatsoever.
But at least after learning this trick and how to get HDR working, the game is playable at this point.
Death Stranding Director's Cut also has the haptics and requires the audio channels to be enabled.
It would have been nice if someone was aware of that during all the initial launch troubleshooting posts! The only thing that pointed in this direction was a user mentioning plugging into new usb ports would sometimes solve the problem.
No idea why some games need it and others don't though.
But I just started playing Hogwarts Legacy with my new PS5 controller and I my controller won't rumble at all in game. The only way I can get it to rumble is if I set my sound output in Windows to the controller, but then no sound comes from my speakers of course. And even if I enable the controller as audio, but switch the sound output to my speakers, then it completely stops rumbling in game.
Has anyone experienced anything similar or have any tips?
For those wanting sound from their usual audio device (and not the controllers speakers)
Right click Hogwarts Legacy > Properties > Controller > Enable Steam Input.
:)
Thank you very much:)