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3- Santa Fortuna. This map in Pro mode is not that difficult to obtain SASO, but on MASTER difficulty it is a game against patience. More than difficult I find it boring and that makes things go quite wrong for me whenever I try to get a better time.
2- Isle of Sgail. After playing the Freelancer mode I realize how wasted this map is in terms of the routes of the main targets. This map, because of the Washington sisters, is hard enough to draw consistent routes without looking ridiculous and unrealistic.
1- Colorado. What can I say about this map, even in Professional mode it already takes work to get SASO so imagine what it will be like in MASTER. The main problem with this map is that, despite being a relatively large map, the area covered by the objectives is quite small, so obtaining SASO means that you must "create the right map" to make this feat possible.
1. Bangkok (Cameras everywhere, one awful recorder, basically only one Suit Only opportunity to get to Jordan Cross)
2. Colorado (What needs to be said? Guards. Guards everywhere)
3. Marrakesh (getting to Claus Strandberg SASO is just awful and usually involves tediously luring and KOing a bunch of people)
Overall normal difficulty playing the game like an average person:
1. Berlin? (somewhat confusing objective, targets that will shoot back)
2. Isle of Sgail (it's the boss level of Hitman 2 and it feels like it)
3. Hokkaido (ze lockpicks do nothing, very unforgiving if hostilities break out, also a boss level)