HITMAN World of Assassination

HITMAN World of Assassination

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Freelancer Showdown trick - updates needed
Well, I have already 33 Leader on my tally. And still grinding.
But I am curious about any ways of making showdowns easier.
Unfortunately most tips and tricks videos I had seen are at least one year old. Which means they are outdated in 99% cases.
So, do You have any observations of Your own You want to share?

I so far have just one, discovered by accident, then proved on a second try - If You select Psy Ops syndicate to eliminate, and have a map with 'Distract Target' objective, choose this one for Showdown. By reacting to distraction, or just You being too close to the meeting, the leaders will blow their cover.
Last edited by Challenge.Hunter; Dec 18, 2024 @ 8:52am
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Showing 1-7 of 7 comments
Material Defender Dec 18, 2024 @ 8:48am 
if a showdown is in an alerted territory, all of the suspects are automatically enforcers of all suits and all guard disguises. That leaves only the civilian non-suit disguises as the ones you can get near to take screenshots and/or identify.

One other tip might be the level of detail must be set at ultra or high to see the visual aspects of the suspects.
Challenge.Hunter Dec 18, 2024 @ 8:51am 
Originally posted by Material Defender:

One other tip might be the level of detail must be set at ultra or high to see the visual aspects of the suspects.

Provided someone has an equipment strong enough for all graphics settings to be maxed out.
Material Defender Dec 18, 2024 @ 9:55am 
Originally posted by Challenge.Hunter:
Originally posted by Material Defender:

One other tip might be the level of detail must be set at ultra or high to see the visual aspects of the suspects.

Provided someone has an equipment strong enough for all graphics settings to be maxed out.
That is true.
Rocket Dec 18, 2024 @ 11:52am 
1. Big Pharma has the most Poison target/emetic missions. Poisoning a suspect with an emetic doesn't cause panic unless you're seen, and if it's the target, the objective completes. Take a duck in case they puke in public.

2. Mendoza & Sniper Rifle with slow motion and 4x scope. Make sure the bodyguard is walking down the hill first.

2 shots near a suspect will panic them. 2 shots near the actual target, a number pop up that says "Distance to Exit __ meters" and Diana will say that the target is escaping.

https://www.youtube.com/watch?v=aQOIesKhRBw

Cross off obvious non-target suspects first to reduce risk if you want.

3. There was a bug that may have been patched where if you turn off your HUD Freelancer objectives, if you bump the real target the objectives momentarily reappear even without Distract Target as an objective.

Anything faster is luck.
Last edited by Rocket; Dec 18, 2024 @ 1:05pm
supersand Dec 18, 2024 @ 5:09pm 
1. Save a mission with one of these objectives. Emetic Poison Target, Distract Target, Blind Target, Dart Gun Target. You can get Distract Target by just bumping into them and making them turn to look at you.

2. Knock out suspects you can and take their phone, make a meeting and then knock those guys out. This will reduce the amount of enforcers and assassins too. When you find the suspects meeting type use it to isolate him

3. If they are alone and you wanna test if they are a target just whip out an illegal item or shoot them in the leg or something, if you get "distance to exit" then do your preferred kill.
Last edited by supersand; Dec 18, 2024 @ 5:10pm
Rocket Dec 19, 2024 @ 12:44pm 
Originally posted by supersand:
1. Save a mission with one of these objectives. Emetic Poison Target, Distract Target, Blind Target, Dart Gun Target. You can get Distract Target by just bumping into them and making them turn to look at you.

2. Knock out suspects you can and take their phone, make a meeting and then knock those guys out. This will reduce the amount of enforcers and assassins too. When you find the suspects meeting type use it to isolate him

3. If they are alone and you wanna test if they are a target just whip out an illegal item or shoot them in the leg or something, if you get "distance to exit" then do your preferred kill.
Question for you. Does the flash cause the suspects to escape after it wears off?

I'm hesitant to try because if it's not the target, I'd rather not fail a showdown and I've never seen anyone try this method.
supersand Dec 19, 2024 @ 8:19pm 
Originally posted by Rocket:
Question for you. Does the flash cause the suspects to escape after it wears off?

I'm hesitant to try because if it's not the target, I'd rather not fail a showdown and I've never seen anyone try this method.
Yes. A flash is basically a reskinned explosive. They will react the same way as if they heard or saw a nearby explosion which is immediate escape after the blind wears off (or if a a lookout saw / heard it), plus flash devices are a bit more rare (I think you can only have a maximum of 4 and thats getting two from crates in the map).

However if the target is isolated and you aren't sure this can be a way to check if you have the objective and extra flash tools, especially since blinding them once they start escaping is much harder.

For tips on Isolation, just remember no NPC will hear anything past a second closed door. If you can lure them anywhere with a few doors then it is often a safe place to blind them. You can test this out in the new york garage, you can blow up or shoot out the guys in the garage no problem if you close the door but if you open it the guys in the next room will respond. Since flash devices don't blow doors open you don't have to worry about unexpected noise from the explosion too.
Last edited by supersand; Dec 19, 2024 @ 8:25pm
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Date Posted: Dec 18, 2024 @ 8:25am
Posts: 7