Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'd recommend getting the demo and trying the free tutorial maps (ICA facility, Hawkes Bay, Dubai escalation). They will be on the easy side but will help you figure out if you like the gameplay loop or not.
You can enter it without experience if you don't mind failure, but you should probably play the campaign first for just a little bit of map knowledge and to open shortcuts on the Hitman 3 maps.
ofc, unless you´re a 1% diehard with zero issues to buy cosmetic DLCs and whatnot...
-> but get your anti-depression pills and a punching bag ready, you will need it (a lot)
so you know how to go around the maps finding useful items and disguises
and the shortcuts for getting in and out
ofc you may jump in without any experiences
but like others pointed out, freelancer is a end-game mode meant for experienced players
you would have a hard time if you just jump in the boss fights
I did as supersand suggested and played the free demo to get a feel for the controls and i definitely see potential for some fun sandbox action.
As with most good roguelites, losing is part of the fun, so i don't mind a bit of friction when i start out. If i get too frustrated with freelancer i can always play the campaign to better acquaint myself with specific maps.
In that case disregard my previous comment. You'll probably love the Hitman games. Even the campaigns are huge sandboxes.
It's a fundamentally different game very much designed to test the map knowledge and system mastery of advanced players. Someone just coming into things is probably going to have a lot of trouble just figuring out how to get to certain places and may struggle with how to dispose of particular NPCs in public locations. Without understanding the routines and behaviors of NPCs in the game, or how to navigate the maps, Freelancer just sounds like a nightmarish exercise in frustration.
Like this guy said. It would brutal. Fun though.
maybe one day :)
simply no time at all