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If you don't know where they are, it will be labeled on the in game map once you have discovered the respective areas.
11/12 "points" of inventory is enough to take all you need to finish the missions(side and prestige quests if need a item) and even the distraction tool.
And doesn't need to be banana or coins.
For example the Icebreaker is a perfect distraction tool and if you get the prestige quest need icebreaker, you can use it for both.
Another example is Dartmoor, if you lockpicking the office of fernsby, you get access to the golf club, which can be used like distraction tool.
Various normal objects found on maps can be used like distraction tools.
I was taking banana only for couriers in the past and now i simple stopped using it or use it for fun.
I never used the coins.
I entirely stopped going for courier coins, and before that, only if they happened to be exposed or accessible. As I have completed my wall, and tend to go for New York as first mission as it can be done easily without lockpick and other tools.
New York has: 2x chloroform, poison and remote bomb package in bank boxes, along with legendary and epic knives. It also has Tanto for katana prestige in Directors office/Secret room. That and often giving you 3-9k Mercs from Server in Vault, with 3 Merc coins. And don't forget the coin behind the guard and the lady cleaning a spill after jumping over the ledge to drop down by the stairs where a supplier often is, prior to IT room with janitor key, before server rooom to get high security disguise.
When you finish much of the weapons wall, it becomes so much easier for cash and tools, no more saving cash and not cleaning out tools from suppliers.
I disagree with many of the house clutter levels.
silverballer chest, and shed windown should be lvl 32 together with grapevine at 32.
and there should be another coin in the rare melee display, and there could be a fishing net upgrade for the pier for guaranteed fresh fish. Investing too much in banana's have limited value for later games, you will clutch and cringe some missions over a single coin too often.
Guaranteed baseball bat locations and missions for that prestige is more useful than banana. Should maybe wait until there are more reliable routes, triggers and strats. Not really seeing many doing hardcore streams yet either, all still a bit fresh.
Having zero weight remote demo block, or that makeshift bomb from Ambrrose in garage, zero weight grapevine, poison making, and the rest of the Safehouse clutter rather late game is a minor issue. Would it be such a big deal with a zero weight grapevine, and a banana for every mission for that extra Mercs from couriers?
An Idiot proof way for silenced SMG is Cassidy's house in whittleton Creek, also a good map to get the Cheesing It challenge and Assassin's Covert pistol, several guards have that hx 7 or is it hx 10 silenced smg, none on the weapons well and dubai is better for pocketable silenced smg. epic smg objectives are as much "screw you" as epic unsilenced pistol is.
New York: 7-12k Mercs from Vault, Antique Knife, Burial Dagger, Chloroform from bank boxes, Tanto from Secret Directors room. Jump over the ledge in the middle, noboddy will see you. Drop down, grab coin, calmly walk into IT room to grab janitor key, get disguise in server room by disabling vault security. Grab crowbar by money transport. There is poison pill jar that is not Freelancer, with a package letter bomb in bank boxes. Starting gear requirement: none. Banana's is not on a list of needed information that compare. Unsilenced shotgun and SMG in Vault security, and you are welcome! The common quality claw hammer that go on your wall is by the money transport near a battery, there is screw driver in IT server room. This map is how you grind your weapons for other prestige objectives.
New York should be on a list of objectives: collateral firearms, collateral explosions, collateral accident, katana, epic/legendary melee kill, shotgun and smg guards, etc. with zero starting weapons. Forget couriers and bananas, but you can letterbomb a safe, and there is usually a propane flask behind the coat door? And that legendary shotgun if you grab the bunny suit and pick up the gold bars... need to check if this is doable after opening and clearing.
Small gold bar would be great in Safehouse Vault, great to throw and pacify, and gets picked up and works like a coin, found in New York bank boxes.
You can easily cheese a lot of targets in freelancer with a banana and a bush. Get them suspicious of you, lure them to the bush, put a banana in the bush, then snap them. Mendoza is GREAT for this.
Honestly I feel the banana needs a nerf. It is way to strong and can function as a silent melee weapon without breaking too. If it was made into a one time use melee weapon it would be more balanced but as long as you don't throw it, it is fine. There is no point to bring a melee weapon because you can bring the Banana for the same weight and have more function out of it.
Also on the note of New York and the Chloroform Flask, you can keep multiple Chloroform flasks until you defeat a Syndacite leader as long as you don't drop them in the safe house. They only weigh 1 and you can carry up to 2 from getting New York.
New York is ridiculously OP in freelancer because it is an easy map with tons of benefits. Free legendary shotgun that can be holstered, a free 10k merces, 2 OP throwable items with an AoE sedative effect, two disguises next to the vault that invalidate most of the map (IT and High Security), tons of fire extinguishers and propane flasks, and to top it off you can get a Janitor Key at multiple locations and that means you don't need a lockpick, at all. Add in how easy it is to kill / pacify all the guards in this map just by hiding behind a door or luring them to the poisoned security room.
I don't know, It's like Freelancer lifted this mechanic and many others out of obscurity.
The Claw Hammer of common quality, found in New York can said to be as OP.
It is such a quick pacify from frontal assault, that you can clear a room just one-hitting from the front. As fast as Katana or better?
If the banana didn't have the slipping mechanic then it'd actually be pretty weak due to breaking when thrown. The slipping is so OP thou that being able to use the Banana in place of an actual melee weapon that it makes it a no-brainer to bring over the others.
I think if it just broke when used as a melee weapon at all, that it'd be OK even if it'd still be meta and strong. Basically make it function like a Soda Can that you can make people slip with.
On that note, why can't we empty Soda Cans to make people slip? It could be a suspicious activity like pouring water / oil canisters and have the same animation. Could offer an in-map way to make people slip or electrocute without needing to bring or add a banana to every map.
And there's more than 1 on the map?
I wonder if placing it somewhere you can shoot it to trigger it too.
Your inventory is cleared when beating the leader tho so you can't just stockpile infinite flasks sadly. Imagine how broken it'd be to have 10 of them. If any other maps have them laying around then you could get even more of them before having your inventory cleared.
I do feel like there is another map that has it somewhere, I'm thinking one of the Hitman 3 maps. Maybe Dartmoor or Ambrose.
Generally you'll find yourself using it on a guard + a civ or multiple civs because they are more likely to be together.
Next time I see the news reporters in Paris / Mendoza I'll check to see if the flask can knock them both out, I think they would be the maximum possible range.
I feel it is better used as a "legal" kalmer, such as using it on a single frisking guard who is surrounded by civs (Miami main entrance for example)