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Of course, at level 31 you should know all this, right?
There's gotta be another way to level up faster, does hardcore give more xp? I've not tried it.
Developersa was alot confused when created this gamemode.
Seems they can't decide between go for the gamemode they advertised, a rogue like gamemode, where is normal you lose everything, even if you win or die.
Or a rogue lite gamemode where you can keep various things even if you win or die.
In Freelancer there are things you lose if you die, even if they are in your house.
There are things in your house you will not lose even if you die, but you can lose them if you carry them in mission you lose.
Developers mixed up rogue lite and rogue like systems with no clear direction, with things don't have any sense for a rogue lite gamemode(losing things in your house) and things instead are a good way to keep rogue like elements but making them not too hard on casuals.
Not really, but i can understand you are confused.
People like you and Developers not knowing how rogue like and rogue lite gamemode work is normal to be confused.
But Developers should fix this things, considered how they are false advertising this gamemode.