HITMAN World of Assassination

HITMAN World of Assassination

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🎇TYPHOON🎇 27 ENE 2023 a las 12:02 a. m.
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Freelancer mode is no fun at all
It's a nice idea with alot of potential. It just doesn't click for me. There are too many negative mechanics that make me want to stop playing.

You lose all items you bring with you on a mission in case you get downed. That's totally fine. But half of my earned cash? Who the hell thought this would be a good idea? I guess it's just me but I always hated games that take away a % of cash or xp or anything when you die. It's just the dumbest mechanic ever.

Almost all the items you can find on any given map are gone. Only a few remain. For example, ALL propane bottles have been removed from Dartmoor. You have to be kidding, right?

The prices for many items at the dealer are absolutely ridiculous. I'm not grinding that much just to be able to afford a lockpick that I will lose at some point anyways.

All in all it's enough to keep me from playing this mode. I don't care about having to manage my inventory so I bring the right tools for the job, because I cannot find any good items on any map to work with, even though we players have no idea what items would be useful to bring to the next mission.
Última edición por 🎇TYPHOON🎇; 27 ENE 2023 a las 12:15 a. m.
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Mostrando 136-150 de 222 comentarios
DyD&Marina 29 ENE 2023 a las 6:26 a. m. 
Publicado originalmente por McPhil:
If there was a way to store the earned cash and choose how much we want to take on us on a mission.

Money aren't a real problem.

Even if you can store them, the things you can buy are random generated, so if you are unlucky you will never get the things you need in the moment you need them.

I waited 7 mission before i see some type of sedative between npc vendors and boxes.

Money is useless if you can't spend it on the things you need.

I finished the first campaign i have around 90k money and i not find something useful for spend them.
Última edición por DyD&Marina; 29 ENE 2023 a las 6:28 a. m.
Kunovega 29 ENE 2023 a las 10:14 a. m. 
Publicado originalmente por SnuffSaid:
Just popped yet another impossible mission. Timed challenge, it gave me 2 minutes to kill a target in Columbia that started 3 minutes run away. Getting a bit tired of this now.

Some of them have timers that you can restart from actions, be sure to read them. There's only a couple where the time doesn't reset, they suck but you can also just not pick them.
SnuffSaid 29 ENE 2023 a las 10:40 a. m. 
Publicado originalmente por Kunovega:
Publicado originalmente por SnuffSaid:
Just popped yet another impossible mission. Timed challenge, it gave me 2 minutes to kill a target in Columbia that started 3 minutes run away. Getting a bit tired of this now.

Some of them have timers that you can restart from actions, be sure to read them. There's only a couple where the time doesn't reset, they suck but you can also just not pick them.

I've complete the freelancer campaign twice, I know what I'm doing. Like I said, it was the Columbia mission, I spawned near the bar in town, target spawned in the drug fields. Pretty much the full length of the map. Sprinting there in the shortest distance with no stops for anything took it well past 2 minutes. It is literally impossible and I don't want to have to say that again. Not impossible as in difficult, impossible as in impossible.

For future referencing, I'm not asking for advice that I don't need. I'm reporting issues with the game.
Última edición por SnuffSaid; 29 ENE 2023 a las 10:41 a. m.
Qwib-Qwib 29 ENE 2023 a las 10:40 a. m. 
Not sure what's the deal with "impossible" missions. All objectives are optional except the Prestige ones on Hardcore. I agree that it's possible to put oneself into a corner by picking a "Crack a safe with explosives" Prestige objective on a map without a safe, but otherwise you don't have to do them, especially on normal difficulty.

But I agree that the timed ones are a bit much. I've always been a bit slow so I avoid them, but I don't really see how you could accomplish them without being used to speedrunning. They seem a lot more difficult than other Prestige objectives with equivalent payouts.
Última edición por Qwib-Qwib; 29 ENE 2023 a las 10:43 a. m.
Mark Zuckerslice 29 ENE 2023 a las 10:43 a. m. 
im pretty much positive that not a single person on earth has completed a hardcore campaign without cheating or using alt f4. this mode is straight up garbage and getting an unlock only to find out you have to spend an extra 20 bucks to use it is a slap in the face.
Mark Zuckerslice 29 ENE 2023 a las 10:44 a. m. 
Publicado originalmente por Qwib-Qwib:
Not sure what's the deal with "impossible" missions. All objectives are optional except the Prestige ones on Hardcore. I agree that it's possible to put oneself into a corner by picking a "Crack a safe with explosives" Prestige objective on a map without a safe, but otherwise you don't have to do them, especially on normal difficulty.

But I agree that the timed ones are a bit much. I've always been a bit slow so I avoid them, but I don't really see how you could accomplish them without being used to speedrunning. They seem a lot more difficult than other Prestige objectives with equivalent payouts.
you can get prestige objectives that require you to use a certain gun you might not have thus ending your campagin.
Mark Zuckerslice 29 ENE 2023 a las 10:45 a. m. 
you also get this big giant mansion filled with unlocks that do.... nothing? literally what is the point of playing this game mode? it doesnt respect your time at all.
Kunovega 29 ENE 2023 a las 10:49 a. m. 
Publicado originalmente por spoon:
Publicado originalmente por Qwib-Qwib:
Not sure what's the deal with "impossible" missions. All objectives are optional except the Prestige ones on Hardcore. I agree that it's possible to put oneself into a corner by picking a "Crack a safe with explosives" Prestige objective on a map without a safe, but otherwise you don't have to do them, especially on normal difficulty.

But I agree that the timed ones are a bit much. I've always been a bit slow so I avoid them, but I don't really see how you could accomplish them without being used to speedrunning. They seem a lot more difficult than other Prestige objectives with equivalent payouts.
you can get prestige objectives that require you to use a certain gun you might not have thus ending your campagin.

Which means you shouldn't be in hardcore yet. Hardcore isn't that rewarding, you shouldn't be in it at all unless you have the wall set to actually compete in it.
Qwib-Qwib 29 ENE 2023 a las 11:05 a. m. 
Publicado originalmente por Kunovega:
Publicado originalmente por spoon:
you can get prestige objectives that require you to use a certain gun you might not have thus ending your campagin.

Which means you shouldn't be in hardcore yet. Hardcore isn't that rewarding, you shouldn't be in it at all unless you have the wall set to actually compete in it.
I don't know, I think it's a fair point. In my opinion, luck should not play a game ending role in a campaign, and you shouldn't be given Prestige objectives you can't complete at all.
Debosy 29 ENE 2023 a las 12:17 p. m. 
Publicado originalmente por Green Gnoblin:
why are people complaing about at the start of the campaign some sidequest are impossible to complete because you don't have the requirements? those are sidequest for reason? you don't have to complete it. If you don't have the resources to complete it, well bad luck. Finish the mission with 2/3 side quest done. The idea is to first finish the main objective and build your arsenal. Then when you have the tools do the sidequest. OPTIONAL, not MUST FINISH THIS!

Funny thing is that is it absolutely clear from the moment when you decide what campaign to play, what type of quests are related to specific campaign.

I dont know... this people even read campaign description?
No idea why someone blame game when is absolutely clear what type of mission you have in campaigns and what is EXACT missions in specific maps.

People start with stupid choices and then crying... "boooooo hooo game is random and impossible" but they take campaigns with missions for sniper rifles when they dont have a single one. ;D
Última edición por Debosy; 29 ENE 2023 a las 12:19 p. m.
Gramps 29 ENE 2023 a las 1:08 p. m. 
Publicado originalmente por Kunovega:
Publicado originalmente por uG | Gramps:
Not if there is just flat out fake difficulty. I've played roguelites like Dead Cells all the way till the bonus boss at max difficulty and it still feels rewarding even if you die, because you are after all learning from your mistakes. In Freelancer, unless you've decided to use the task manager exploit, you can't learn from your mistakes due to how different and sometimes flat out unreasonable some of the NPC behavior is each time you play a new level. You can't learn from your mistakes if the lesson learnt is irrelevant in future runs.

It's never irrelevant. Pay more attention to the new patterns, actually hide bodies instead of leaving them around. Don't pretend you know the routines and be willing to learn.
Except I *did* hide the bodies, or at least as many as I can since there's 3 unconscious guards and only 1 closet. I can't move them out of the guard room because everyone would freak out. And that room for some reason was where one of my suspects decided to enter to get a drink instead of, I dunno, a restaurant or something. Unless you've been following the suspect around all day, you wouldn't know that he would walk into the guard room. I'm talking about situations like these that're problematic, not folks refusing to follow the base game's mechanics.
K1 29 ENE 2023 a las 1:13 p. m. 
i find it difficult 'cause freelance added new npc's & im not used to their routes.
like in the bank stage 1 random npc will walk from all the way from the main floor down to the IT room, fiddle with some desks & then leave.
Kunovega 29 ENE 2023 a las 1:17 p. m. 
Publicado originalmente por K1:
i find it difficult 'cause freelance added new npc's & im not used to their routes.
like in the bank stage 1 random npc will walk from all the way from the main floor down to the IT room, fiddle with some desks & then leave.

And some of them are random, I've seen up to 6 guards in the morgue security camera room in Hokkaido LOL, some stationed there and others just visiting.
DyD&Marina 29 ENE 2023 a las 9:53 p. m. 
Publicado originalmente por SnuffSaid:
Publicado originalmente por Kunovega:

Some of them have timers that you can restart from actions, be sure to read them. There's only a couple where the time doesn't reset, they suck but you can also just not pick them.

I've complete the freelancer campaign twice, I know what I'm doing. Like I said, it was the Columbia mission, I spawned near the bar in town, target spawned in the drug fields. Pretty much the full length of the map. Sprinting there in the shortest distance with no stops for anything took it well past 2 minutes. It is literally impossible and I don't want to have to say that again. Not impossible as in difficult, impossible as in impossible.

For future referencing, I'm not asking for advice that I don't need. I'm reporting issues with the game.

You will find some "players" will defend this bugs even lying about the gamemodes.

Some people can't accept this gamemode have some serious problems, specially considered should be a rogue like gamemode.

Developers not checked the interactions with the randoms systems they added, so is normal for this gamemode to create impossible situations.

Is a principiant error, specially now rogue games are really spreaded and famous.

We will see if Developers are more honest.
Última edición por DyD&Marina; 29 ENE 2023 a las 9:54 p. m.
NONAME 29 ENE 2023 a las 10:07 p. m. 
This mode seems way easier than the main campaign, because you aren't compelled to go Silent Assassin. You aren't penalized for doing whatever you want as long as the main objective is completed.
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Publicado el: 27 ENE 2023 a las 12:02 a. m.
Mensajes: 222