HITMAN World of Assassination

HITMAN World of Assassination

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ClemensIOI 2022年5月19日 7時32分
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PC Requirements for Ray Tracing & Adaptive Supersampling
Ray tracing arrives for our PC players with our 3.110 patch and will bring higher quality reflections and shadows to the World of Assassination. Through HITMAN 3, all locations in the World of Assassination will benefit from this new feature.

Find the Minimum and Recommended Hardware Requirements for Adaptive Supersampling and Ray Tracing right here. [ioisupport.zendesk.com]

Ray tracing in HITMAN 3 on PC

Ray tracing the detailed environments of HITMAN 3 is quite demanding on the GPU. To get the best experience it’s important to select graphics quality settings that match your installed GPU. 

HITMAN 3 supports ray traced reflections and shadows.

Ray tracing can be enabled from the Graphics menu under Options in the main menu of HITMAN 3.  Here you’ll find separate toggles for enabling ray traced reflections and shadows.  When ray tracing is enabled, the Reflection Quality options appears and here you can control the reflection quality. Ray tracing must be enabled before you start a mission.

In general, for lower end hardware we recommend using low or medium Reflection Quality.  Lowering reflection quality can greatly improve performance, but results in reflections with fewer details and occasional popping of small objects.

Adaptive Supersampling in HITMAN 3 on PC

Patch 3.110 also adds support for Adaptive Supersampling, such as NVIDIA DLSS and AMD FidelityFX™ Super Resolution 1.0.  It is highly recommended to enable DLSS or FSR when using ray tracing for a better and smoother experience.
最近の変更はClemensIOIが行いました; 2022年5月19日 7時33分
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61-66 / 66 のコメントを表示
please let us configure vr, that fixed foveated rendering is horrible
Did this patch finally optimize HDR and Ray Tracing in the game with 40 and 50 series RTX cards?
Thanathos の投稿を引用:
Did this patch finally optimize HDR and Ray Tracing in the game with 40 and 50 series RTX cards?

What patch? You just bumped a three year old thread that had nothing to do with a patch.
Devil Daughter の投稿を引用:
Thanathos の投稿を引用:
Did this patch finally optimize HDR and Ray Tracing in the game with 40 and 50 series RTX cards?

What patch? You just bumped a three year old thread that had nothing to do with a patch.
Tiger is the one who bumped it.
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