HITMAN World of Assassination

HITMAN World of Assassination

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PC Requirements for Ray Tracing & Adaptive Supersampling
Ray tracing arrives for our PC players with our 3.110 patch and will bring higher quality reflections and shadows to the World of Assassination. Through HITMAN 3, all locations in the World of Assassination will benefit from this new feature.

Find the Minimum and Recommended Hardware Requirements for Adaptive Supersampling and Ray Tracing right here. [ioisupport.zendesk.com]

Ray tracing in HITMAN 3 on PC

Ray tracing the detailed environments of HITMAN 3 is quite demanding on the GPU. To get the best experience it’s important to select graphics quality settings that match your installed GPU. 

HITMAN 3 supports ray traced reflections and shadows.

Ray tracing can be enabled from the Graphics menu under Options in the main menu of HITMAN 3.  Here you’ll find separate toggles for enabling ray traced reflections and shadows.  When ray tracing is enabled, the Reflection Quality options appears and here you can control the reflection quality. Ray tracing must be enabled before you start a mission.

In general, for lower end hardware we recommend using low or medium Reflection Quality.  Lowering reflection quality can greatly improve performance, but results in reflections with fewer details and occasional popping of small objects.

Adaptive Supersampling in HITMAN 3 on PC

Patch 3.110 also adds support for Adaptive Supersampling, such as NVIDIA DLSS and AMD FidelityFX™ Super Resolution 1.0.  It is highly recommended to enable DLSS or FSR when using ray tracing for a better and smoother experience.
Legutóbb szerkesztette: ClemensIOI; 2022. máj. 19., 7:33
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3080TI is getting only 30FPS with Ultra settings and RT enabled DLSS Quality at 4k.

Also, in the OP you state that you adjust reflection quality? I'm only seeing the option to toggle Reflections ON/OFF, same with shadows.
Legutóbb szerkesztette: AMarq; 2022. máj. 24., 7:36
Yup. Also 3080Ti here. Performance is abysmal.
I have a 3080 and it’s not great. Needs some more optimization.
From what I can see is that they have botched the DLSS implementation there is no much change in FPS.
Just re posting from another topic. It just seems that the ray-tracing seems to be very experimental. Need a LOD for the ray-tracing. Everything is reflections from big windows to wine glasses. IOI needs to turn off reflections when the player is not around. Just a big performance drain.
Try to set every light related setting to lowest except ambient occlusion with ray-tracing on. I got pretty decent graphic and around 70 FPS with 3060 mobile and DLSS performance.
简单爱国正能量 eredeti hozzászólása:
Try to set every light related setting to lowest except ambient occlusion with ray-tracing on. I got pretty decent graphic and around 70 FPS with 3060 mobile and DLSS performance.
2k
I tested it, RTX 2070 Super and FPS performance depends on the map, I enabled to enjoy the quality and it looks truly amazing!
FSR 1.0? slightly disappointed, FSR 2.0 would been a better choice.
I've got an overclocked RTX 3080. I just tested a benchmark with settings all at Ultra and no ray tracing. I get 53 FPS. I turn on ray tracing and drop down to 17 FPS.

Who has hardware in which the ray tracing is truly playable? To say the game has acceptable ray tracing seems dishonest, frankly.
I'm wondering if anyone knows if they plan to address this abysmal Ray Tracing issue? The game looks amazing in the Digital Foundry video, but the drop in performance is just not worth it. I'm probably picking it up anyways, but I'm really loving Ray Tracing after playing Metro Exodus Enhanced.
Waiting for HDR fixes before I pickup the game.
hello guys ihave hitman sell is not working can help me
hallo leute ich habe hitman 3 geholt das startet nicht kann einer helfen
murat abi gf fan eredeti hozzászólása:
hello guys ihave hitman sell is not working can help me
https://steamcommunity.com/sharedfiles/filedetails/?id=2729579648
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