Eiyuden Chronicle: Hundred Heroes

Eiyuden Chronicle: Hundred Heroes

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Cyanid_ Apr 21, 2024 @ 10:58pm
controller not working
So I apparently have a very minor stick drift, so minor to the point I didnt know about it until now. I can play elden ring fine without any issue, dragon dogma, helldivers, everything. Like I said I didnt know until now.

In hundred heroes the controller goes nuts selecting DOWN every frame so I checked my controller on a gamepad tester. I have a drift down od 0.07, which is nothing, no games notice it but for some reason hundred heroes go nuts. It makes the game completely unplayable
Last edited by Cyanid_; Apr 21, 2024 @ 11:37pm
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.
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Showing 1-15 of 27 comments
kamsadiq36 Apr 22, 2024 @ 1:07am 
Same here, dont know any workarounds
The author of this thread has indicated that this post answers the original topic.
Cairn.L Apr 22, 2024 @ 1:12am 
You can adjust the deadzone of your controller using the Steam Controller Layout.
Cyanid_ Apr 22, 2024 @ 1:29am 
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.

yeah I know, the problem is that if I enable steam output, which I need if I want to adjust the deadzone, I cant have the PS prompt since they are not an option in the game. I have other controllers.

I just find it really odd that the game is so sensitive. I wouldnt even say that my controller has a stick drift since I never had any problem with any games before (even eiyuden chronicle rising). I even tested other games again just in case but no problem. Its really just hundred heroes
kamsadiq36 Apr 22, 2024 @ 1:35am 
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.

Yeah I was trying that earlier and thought it wasn't working. I now realized I was adjusting the "output ramp" circle and not the "no input" circle lmao. Drift is gone now!
kamsadiq36 Apr 22, 2024 @ 1:36am 
Originally posted by Cyanid_:
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.

yeah I know, the problem is that if I enable steam output, which I need if I want to adjust the deadzone, I cant have the PS prompt since they are not an option in the game. I have other controllers.

I just find it really odd that the game is so sensitive. I wouldnt even say that my controller has a stick drift since I never had any problem with any games before (even eiyuden chronicle rising). I even tested other games again just in case but no problem. Its really just hundred heroes

Yeah I've played dozens of games with this controller and this is the first one that ever had that issue. Let's hope they patch it
Cairn.L Apr 22, 2024 @ 1:38am 
Originally posted by Cyanid_:
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.

yeah I know, the problem is that if I enable steam output, which I need if I want to adjust the deadzone, I cant have the PS prompt since they are not an option in the game. I have other controllers.

I just find it really odd that the game is so sensitive. I wouldnt even say that my controller has a stick drift since I never had any problem with any games before (even eiyuden chronicle rising). I even tested other games again just in case but no problem. Its really just hundred heroes
I see.
I hope that a patch to fix this problem will be released soon.

Originally posted by VGMKaS:
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.

Yeah I was trying that earlier and thought it wasn't working. I now realized I was adjusting the "output ramp" circle and not the "no input" circle lmao. Drift is gone now!
Glad to hear that!
Last edited by Cairn.L; Apr 22, 2024 @ 1:39am
Incubus Erling Apr 23, 2024 @ 4:36pm 
I'm playing on Xbox since it released on gamepass. I am having the same issue. I push one direction and character takes off. I thought it was my controller for a minute. But it even happens when using the pad instead of the stick. Also no issues on other games. Not really game breaking but very annoying.
Cyanid_ Apr 23, 2024 @ 5:08pm 
Originally posted by Incubus Erling:
I'm playing on Xbox since it released on gamepass. I am having the same issue. I push one direction and character takes off. I thought it was my controller for a minute. But it even happens when using the pad instead of the stick. Also no issues on other games. Not really game breaking but very annoying.

Its as if, natively, the game doesnt have any deadzone on the controllers
King Richard Apr 23, 2024 @ 5:28pm 
Originally posted by Cairn.L:
You can adjust the deadzone of your controller using the Steam Controller Layout.

That does not work and one should not need to do that anyway, that is absurd.
aNakedWhiteBoy Apr 23, 2024 @ 7:05pm 
Same issue for me on Xbox, 2 different controllers. Don't notice any drift in any other games.
Zombeaver Apr 23, 2024 @ 8:05pm 
This really needs to be patched. There's seemingly zero deadzone whatsoever. I tried using Steam Input to override it and even cranked it up so that it should only register the input above a 95%+ threshold... zero difference. This is on an XB1 controller that works perfectly fine on literally every other game I've played with it (hundreds if not thousands). If I breathe on the joystick the character starts moving. I switched over to my 8bitdo Pro 2 and it was more tolerable, but even there I ended up mostly just using the d-pad.

After digging through pages of inane gibberish about translation concerns there isn't nearly enough discussion about this, a design flaw so fundamental that it's baffling to me that it ever made it through testing as-is. Add in a native dead zone that's marginally above 0.0001% please, thanks.
Last edited by Zombeaver; Apr 23, 2024 @ 8:07pm
Cyanid_ Apr 23, 2024 @ 10:59pm 
Originally posted by Zombeaver:
This really needs to be patched. There's seemingly zero deadzone whatsoever. I tried using Steam Input to override it and even cranked it up so that it should only register the input above a 95%+ threshold... zero difference. This is on an XB1 controller that works perfectly fine on literally every other game I've played with it (hundreds if not thousands). If I breathe on the joystick the character starts moving. I switched over to my 8bitdo Pro 2 and it was more tolerable, but even there I ended up mostly just using the d-pad.

After digging through pages of inane gibberish about translation concerns there isn't nearly enough discussion about this, a design flaw so fundamental that it's baffling to me that it ever made it through testing as-is. Add in a native dead zone that's marginally above 0.0001% please, thanks.

The weirdest thing is that eiyuden chronicle rising worked perfectly fine for me, for some reason they changed/forgot to set up the deadzone of the controller in hundred heroes?
Zombeaver Apr 24, 2024 @ 10:11am 
Originally posted by Cyanid_:
The weirdest thing is that eiyuden chronicle rising worked perfectly fine for me, for some reason they changed/forgot to set up the deadzone of the controller in hundred heroes?
I didn't play Rising but I believe it was done by a different dev, so that kinda makes sense.

I've got 2000+ games on Steam and hundreds on other platforms like GOG and I predominantly use my XB1 controller when it's an option (and even add in my own custom controls with Antimicro on occasion when it's not supported natively) and I've never seen anything quite like this. I'm not sure how something like this could slip through testing since it literally affects the entire game. They put out a notice today that they were going to be patching some technical issues ASAP so I'm really hoping this is included.
Last edited by Zombeaver; Apr 24, 2024 @ 11:12am
Chris1984 Apr 24, 2024 @ 12:46pm 
That is horrendous. How was this bug not fixed prior release?
Neno Apr 24, 2024 @ 12:49pm 
It's not unique to this game, I have the same issue with my dualsense in Dark Souls Remastered, as well as in this game.
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Date Posted: Apr 21, 2024 @ 10:58pm
Posts: 27