Eiyuden Chronicle: Hundred Heroes

Eiyuden Chronicle: Hundred Heroes

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Trazire Apr 21, 2024 @ 9:35am
Please add ability to save anywhere or atleast in world map
As the title name, please add feature for enabling save anywhere. Checkpoint and inn save really make this rpg outdated (i played suikoden 1-5, tierkreis, tactic btw).

Ability to save anywhere or atleast in map really help us old fan (as we already in age that dont have time to waiting game to be saved in checkpoint or inn)
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Showing 16-23 of 23 comments
fastica Apr 21, 2024 @ 5:51pm 
Originally posted by Yílõng Má:
Originally posted by omgitsbees:
yes this, the outdated save system is super annoying. its 2024.
This game is meant to invoke that nostalgia feeling. You can't save everywhere in Suikoden 2.

Sure, but the target gamer who played Suikoden back then, now have a life and limited time to play.
WeissRook Apr 21, 2024 @ 6:04pm 
Honestly, I just wish it would have autosaved after the boss battle in the mine. I got the Lens Shop bug literally right after that, and my most recent save is right before that battle and I'm not eager to go back through it again.
tankanidis Apr 21, 2024 @ 8:17pm 
Originally posted by Dynelf:
Originally posted by Trazire:
As the title name, please add feature for enabling save anywhere. Checkpoint and inn save really make this rpg outdated (i played suikoden 1-5, tierkreis, tactic btw).

Ability to save anywhere or atleast in map really help us old fan (as we already in age that dont have time to waiting game to be saved in checkpoint or inn)
Sadly, they said they don't want to because it would clash with the vision Murayama had for the game.

It's lazy

Same thing with Dragon's Dogma 2 and the 1 save file to rule them all 'vision'

Data corruption is a thing and not being able to have multiple saves listed and saved at the time you want to have them saved is just begging to lose your save files or frustrate players into re-playing content repeatedly... because why exactly?

There's no reason a singleplayer game should not have save in field / pretty much at any time outside of the boss fight itself /cutscene

If you put a bunch of missables in the game and restrict saving, you're not encouraging people to play the game multiple times, you're just forcing them to play with a guide/walk through to not miss anything the first time because no-one wants to waste their time or feel the regret of 'i made a mistake and i can't fix it' in a video game
Last edited by tankanidis; Apr 21, 2024 @ 8:18pm
REAPER Apr 21, 2024 @ 8:21pm 
a good compromise would be letting people save on the over world a few of the games did allow you to save on the world map so i think that would be a fair thing to include without shaking things up much mind you i don,t mind much ether way since i grew up with older games with save systems like this
Last edited by REAPER; Apr 21, 2024 @ 8:29pm
spellsnare Apr 21, 2024 @ 8:50pm 
Originally posted by Broso:
Seriously, what the heck is this saving system. Can't even save the game within the first 30 minutes or so of starting the game?

That is just TERRIBLE QoL.
git good maybe it's a you problem there every save in every entrance of dungeon and town i dont know why you complaint
tankanidis Apr 21, 2024 @ 10:25pm 
Originally posted by spellsnare:
Originally posted by Broso:
Seriously, what the heck is this saving system. Can't even save the game within the first 30 minutes or so of starting the game?

That is just TERRIBLE QoL.
git good maybe it's a you problem there every save in every entrance of dungeon and town i dont know why you complaint

What part of a single player RPG needs limited saving systems?

We've literally had 20+ years of emulators allowing instant saves over all the old games, so why cant the real deal do the same?
Broso Apr 21, 2024 @ 10:27pm 
Originally posted by Dynelf:
Originally posted by Trazire:
As the title name, please add feature for enabling save anywhere. Checkpoint and inn save really make this rpg outdated (i played suikoden 1-5, tierkreis, tactic btw).

Ability to save anywhere or atleast in map really help us old fan (as we already in age that dont have time to waiting game to be saved in checkpoint or inn)
Sadly, they said they don't want to because it would clash with the vision Murayama had for the game.
With all due respect, a "vision" of an unnecessarily bad QoL experience maybe shouldn't be the top priority of things to realize.
kcolloran Apr 21, 2024 @ 10:33pm 
Originally posted by Broso:
Originally posted by Dynelf:
Sadly, they said they don't want to because it would clash with the vision Murayama had for the game.
With all due respect, a "vision" of an unnecessarily bad QoL experience maybe shouldn't be the top priority of things to realize.

Yeah, it's absolutely ridiculous. It's such a brutal decision. Hopefully someone will come up with a mod/cheat engine that enables it. That's how I've been playing older games (like some of the Tales series) that don't have it.
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Date Posted: Apr 21, 2024 @ 9:35am
Posts: 23