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You can configure them to do x and not do y (only use normal attack, dont use magic for example)
By default the 'auto' just does normal attacks and with enough SP uses the SP attacks (no magic use)
You will be using it a lot on trash mobs, but you should not use it on bosses as a lot have gimmicks (hiding behind rocks etc) that you need to pay attention to in the fight
It's there to make your life easier
Game could use a x2/x3/x4 speed option for combat to help grind too
If you have leveled to the standard level in that zone, yes, just don't let them use any MP and item. So you can manually heal up the party after battle more efficiently.
But other than those caveats, I just use one hand to move my character around and do auto-battle. The entire run. Bosses and all.
And my auto-battle settings haven't been touched.
Feels like there's a 0.8 second pause in all commands in the game
Would feel much more fluid and responsive if that was tightened up
I agree with using auto battle simply because manual inputs feel slow. It's frustrating though because I've just got to the point where I was able to give Nowa a Sleep Slash rune and I can't seem to get him to use it in auto because he will always use Swinging Slash instead. Does anyone know how to make a character prioritize a second active ability with the same damage type and SP cost?
As others have said though you definitely do not want to use it on bosses.
And I did run into a few snags with gimmicks, especially chests and bosses.
yeah my biggest gripe with the game is how performing every menu action is an absolute slog.
I think I'm just going to try playing without auto battle but it's going to be slow...
You can definitely set it up in Battle Plan to not use MP.