Eiyuden Chronicle: Hundred Heroes

Eiyuden Chronicle: Hundred Heroes

View Stats:
MrJane Apr 27, 2024 @ 8:39am
Bag Full - Chests don't tell you what's in them...
It's really annoying when your bag is full and you find a chest and it just says "bag is full." Like... tell me what's in the chest! I don't want to discard something unless I know it's worth exchanging it for whatever is in the chest. Super annoying.
Last edited by MrJane; Apr 27, 2024 @ 8:40am
< >
Showing 1-9 of 9 comments
Overeagerdragon Apr 27, 2024 @ 8:52am 
how are you managing to fill over 80 items slots without having at least 1 item you can dump (like an unidentified pocket watch) ??
Broso Apr 27, 2024 @ 8:53am 
Originally posted by Overeagerdragon:
how are you managing to fill over 80 items slots without having at least 1 item you can dump (like an unidentified pocket watch) ??
You start at 30... Why the hell are you even assuming they're in the later parts of the game?
Overeagerdragon Apr 27, 2024 @ 8:59am 
Originally posted by Broso:
Originally posted by Overeagerdragon:
how are you managing to fill over 80 items slots without having at least 1 item you can dump (like an unidentified pocket watch) ??
You start at 30... Why the hell are you even assuming they're in the later parts of the game?

Even at 30 that's more than enough to go through 2 maybe 3 dungeons without having to head bank to town unless you're overstocking on healing...

There was a topic like this before in which I explained how the bag was big enough for the start unless you REALLY suck at the combat system (need more than 3600 points of healing) OR are grinding AND storing everything you find in your bags and not the bank
Last edited by Overeagerdragon; Apr 27, 2024 @ 9:00am
Broso Apr 27, 2024 @ 9:10am 
I'm not grinding, so only doing the random battles I encounter while just progressing through the dungeon. I also make sure not to carry around unnecessary equipment items and I do use healing items when needed, so not just sitting on those either, and I STILL run into the problem of capping out the inventory about 2/3rds through the dungeon because I collect like 6-8 runes that I can't even fricking equip without leaving first. It's ridiculous.
Overeagerdragon Apr 27, 2024 @ 9:15am 
so you really need those 6 runes of feint (for example) when your starting party might only have 2 characters who can actually equip them ?
Overeagerdragon Apr 27, 2024 @ 9:24am 
I get how you're annoyed about limited inventory and that's fine... I'm not trying to tell you you shouldn't be annoyed; just give you some ideas on how it can (relatively) easily be avoided...

In your starting town (Eltiswiess, not Arenville) region you have 3 towns... 1 sells Elemental lvl 1 and enhancement runs, 1 sells resistance/defensive runes (no shop that sells passives ufnfortunately) which means that 90% of all runes you find from monsters are available in shops....
So in a sense... you don't really need to carry around more than 1 rune of a type at all...

No monsters (bosses excluded) will drop gear that isn't available in shop (or should be wearing already)....

So in a sense.... monster drops are just a source of money... because there's no way you have a party that will have need of those 6 copies of runes... you might have 1 healer at most (so you can only equip 1 elemental magic rune), 3 fighters (so no need for more than 3 attack runes), 1 support (so no need for more than 1 elemental resistance rune)

Mind that, again, I get how it's annoying... for me this process is SO familiar I do this pretty much without thinking about it so I hardly ever run into this problem... in any game unless bagsizes are prohibitively limited like in survival games
Broso Apr 27, 2024 @ 9:24am 
It's really more like 8-10 runes actually. And you're telling me I don't need them, sure probably.

But what are you trying to tell me here? That it is good design to throw away half of the healing items and runes that I find in a dungeon just because I can't send them to the storage at a save point?
Last edited by Broso; Apr 27, 2024 @ 9:26am
Overeagerdragon Apr 27, 2024 @ 9:26am 
Originally posted by Broso:
It's really more like 8-10 runes actually.

Again... in any party you can't even use all those runes even if you were able to swap runes in a dungeon.

Originally posted by Broso:
It's really more like 8-10 runes actually. And you're telling me I don't need them, sure probably.

What what are you trying to tell me here? That it is good design to throw away half of the healing items and runes that I find in a dungeon just because I can't send them to the storage at a save point?

You don't NEED to but it will come at the expense of other things... You don't really NEED all those runes either xD So will I throw out a stack of herb for a rune I haven't seen yet? Yes I will; especially if that stack isn't full... will I collect 6-8 (or 8-10) copies of the same rune? Sure... but when my bags are then full; guess what I'll discard first :)

EDIT: I had been farming for money through the midgame at which point I collected 30 unidenitifed coins without noticing (I have the extra luck badge for a greatly increased dropchance). When I needed to open a chest and my bags gave me "full" I simply discarded 10 of them when I only needed to discard 1 to open the chest...

Keep in mind... I'm a hoarder too but even I know when "enough" becomes "ridiculous"
Last edited by Overeagerdragon; Apr 27, 2024 @ 9:31am
MrJane Apr 27, 2024 @ 9:34am 
It really doesn't matter about anything you said. It's a simple feature that should have been included. Easy as that.
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Apr 27, 2024 @ 8:39am
Posts: 9