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Even with a head start of 46k Kickstarter backers, number of concurrent player on Steam don't even broke 8k.
Yes, you are right, my mistake.
Well not only that but... its an offline game. Some people play offline. You can put up a firewall so steam doesn't know. You could have bought it on GOG, or Epic. You could have bought it on console. And concurrent players don't really matter as much for an offline game as much as sales, which we don't know.
Review amount can be a very rough proxy for steam only sales, as for what % of people who buy it leave a review, we don't really know, but I've heard 3% kicked around before... However it could be 10% or even more, who knows?
However, I've been trying to get people to play Monochrome Mobius for two years because I think its a great jrpg. And in 4 days this game already has twice as many reviews as that game (last time I checked it was (600 vs 1090) and thats (18 months vs 4 days).
Sandland released 2 days ago and it only has 150 reviews, and thats from Bandai Namco with probably a much bigger budget.
So yeah, lil premature to say is a failure.
I wonder if all the outrage actually helped sales. Like that saying 'all publicity is good publicity' maybe, idk.
JRPG's like these cater to a niche crowd to begin with.
The controversy definitely lost them sales as low review scores keep potential new players away, but I doubt it's hurt them to the point where they've noticed.
We wont be busying this, until its fixed.
We wont buy a buggy, season pass, EULA, trash..... thats also voiced by undesiralbe losers.
We will not listen fat, blue haired, c....
Fix or no $$$
I really doubt that kickstarter funding even comes close to cover the development. Kickstarter is usually just a means to measure audience interest to prove to investors that the investment is worthwhile. The investors splurge the real money for development. And that is not even considering that the game took longer than expected.
Outside of the original Backers, the game has extremely low sales for what should be an easy 'win' due to 1 glaringly obvious reason
The English localisation was sabotaged by rogue English localisers, who took such liberties in changing character personalities, using unprofessional lines and insults and even so far as to inject their own personal bias in USA political insults towards others that none of the above existed in the original Japanese source material
Fans of Suikoden who already backed the game want to fix this bug/issue and have requested for a second English Subtitle that is more accurate to the Japanese source material be released to address this
In the meantime they are working on translation mods to 'fix' the issue via modding, but this only works for those who already bought the game on PC
There's 1000's of people who -want- to buy the game but cannot as it currently is due to the current English localisation that is not fit for purpose
Once this issue is fixed, sales will greatly improve
There's a reason this game made it onto the DEI detected website, the localisation is the sole reason for this. One this issue is fixed it can be taken off that website
I will direct you to notice that most of the people who are religiously defending the current English Localisation and insulting everyone who asks for more accuracy in every single thread, do not actually own the game (and most are using low level/0 accounts to stalk and harass/insult anyone who wants a more accurate localisation in every single thread they can find them in, including the fan modding threads)
Even though they say how great it is, they do not use their money to buy the game.
They are here for the political views of the English localiser, not the health of the Japanese developed game itself
They are just here because another forum told them to come here to defend one of the localisers who frequents the other forum (ResetEra)
So real fans are locked out of buying it and awaiting a fix, fake fans are report spamming the forums to attack anyone who asks for it, regardless of where in the world you are posting from or what your background is (usual tactic is to call you an ist/phobe/insult or mention some culture 'war' stuff)
And the Japanese Developers lose out on sales due to it
The game sells at full price, with a high price for the 'deluxe' version
There's no room for unprofessional English localisation with political insults in a full priced kickstarter backed game
People rightfully are avoiding this until this gets fixed
If it doesn't there won't be a sequel
Now before the defenders say 'actually the sequel is already confirmed!!'
https://www.reddit.com/r/JRPG/comments/1c4iuig/eiyuden_chronicle_hundred_heroes_post_your_ama/
"Question: Might there be a sequel if there's enough interest in the title? "
"Dev Response: Absolutely!
That is the aim we are working towards.
We hope many players support this game. "
"Question: What's next for Rabbit & Bear? With the unfortunate passing of Murayama-san, are plans for a potential sequel to EC up in the air (provided that the sales are well above or within expectations)?
"Dev Response: Absolutely!
We are moving forward with a sequel.
It is very sad that Murayama is not with us anymore, but we have discussed many things with him.
I hope we will be able to carry on Murayama's legacy, and I always want to treasure his last work.
I hope many people will support this game. "
They want to create a sequel and have every intention to, assuming sales meets the criteria needed to achieve it
So the sales being lost are directly affecting the Japanese Developers ability to create a sequel they want to create
As someone who has played Suikoden since the first title back on PSX and still has the original physical copy of it, i am really saddened that this took place and tarnished the spiritual successor of the Suikoden series
They spent years pouring their hearts and souls into working on a spiritual successor to Suikoden, only to have it sabotaged through rogue unprofessional localisation
I hope it gets fixed and that they make as much money as they can from sales and get the sequel
I hope any sequel does not have the English Localisation issues that this one had and can be free to achieve its full potential
'Niche game'
"people who won't buy the game due to localisation who are asking for localisation fix probably wont even make a dent in the sales"
Pick one.
Either you sell so much that having more people come in if you made 1 simple change wouldn't affect your sales
Or you're a 'niche' title in which case EVERY sale matters and having way more people who are buying your game after a simple bug fix makes extreme sense
The key thing is there is lost sales due to localization choice. It should be obvious to everyone really. Unnecessary lost sales. And we know why that is.
It's not about whether it is successful or profitable, it is the existence of lost sales due to controversial localization choice.
Suikoden was great, but ultimately at the end of the day, consumers have freedom whether they want to support this game or any game. And everybody should be able to vote for their wallet to say NO to things they don't want and buy games that they actually want.
Yeah the choice is easily clear
Fix the English localisation English Script and improve sales / customer goodwill
Script should've never been messed with to this extent to begin with
tbh i wouldn't doubt it if only 8k or fewer people got it for PC on the Kickstarter. I myself can't picture playing JRPGs on PC, they've always been a "console thing"