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Level 3 water rune's AOE healing scales with magic stat.
With the exception of the level 4 & 5 fire spells, none of the offensive spells are that good. You need 4* magic slot, or 4* all types slot to use the rune, and most characters with high magic stat can't even equip it.
Isha is the best mage stats wise, fairly balanced stats, and phys defenses and HP aren't complete rubbish like Francesca's, and she's got optimal rune sockets. To explain further. there's a magic boosting rune that's equivalent to the fury rune from suikoden 2 that mages can use, and Isha has the slots to equip that along with the tier 2 fire rune, and that's why she's the best mage.
3rd Water spell is an AoE heal that scales off the mage's magic stat.
2nd Earth spell can break armour which is very useful on a couple bosses.
All of the Dark spells are super useful as well. AoE+sleep for random encounters, a HP% damage spell which hurts a lot on bosses and the Dark element buff on someone with a super nuke like Yusuke does a ton of damage plus heals the attacker.
Once you start getting 2nd tier Runes you lose the first useless spells on them and the damage picks up a fair amount cause the later spells actually start to scale off the magic stat.
That's also not mentioning the 'enhancement' elemental Runes which gives elemental damage to your melee attackers or can buff elemental resistances. The Earth enhancement Rune is super useful on the boss you need to fight to unlock Quinn.
Since someone said it's useless.