Eiyuden Chronicle: Hundred Heroes

Eiyuden Chronicle: Hundred Heroes

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Zy Soua Apr 24, 2024 @ 12:38pm
Fast travel
Loving the game, but the fact that you get NPC that allows you to fast travel around some hours into the game (depending on how you play, I played it slow) sort of pisses off. All that running around...
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Showing 1-15 of 26 comments
RenRen Apr 24, 2024 @ 12:40pm 
Let me ask you something, is there a point to the "running around" in the game? Aside from dungeons, there is absolutely no point in exploring a town or the overworld. Fast travel is a blessing, cuz if the lazy design of not putting anything interesting to justify exploring, and the devs just want you to go from A and B then i won't bother walking and would use fast travel. It's a lazy design by choice
Zy Soua Apr 24, 2024 @ 12:44pm 
Originally posted by JessicaSKY:
Let me ask you something, is there a point to the "running around" in the game? Aside from dungeons, there is absolutely no point in exploring a town or the overworld. Fast travel is a blessing, cuz if the lazy design of not putting anything interesting to justify exploring, and the devs just want you to go from A and B then i won't bother walking and would use fast travel. It's a lazy design by choice
Well, there is slight point to the "running around" - picking up resources (they respawn also around 1-2 minutes) to upgrading your town and opening chests. But it is still can't be compared to be able to fast travel when you really need to travel from A to C when you need to speak to certain NPC or get something or buy something from some shop.
RainZ Apr 24, 2024 @ 1:05pm 
I was so glad to finally get fast trav
Callum521 Apr 24, 2024 @ 1:59pm 
Don't know if you played the Suikoden games but Viki (the character that lets you teleport) was recruited some hours into the game as well. You're kinda supposed to travel on foot for the beginning portion of the game otherwise it minimises the experience.
Duradan Apr 24, 2024 @ 2:00pm 
Originally posted by JessicaSKY:
Let me ask you something, is there a point to the "running around" in the game? Aside from dungeons, there is absolutely no point in exploring a town or the overworld. Fast travel is a blessing, cuz if the lazy design of not putting anything interesting to justify exploring, and the devs just want you to go from A and B then i won't bother walking and would use fast travel. It's a lazy design by choice

Have you all found the hidden items in Overworld?. No! GL have fun :)
Zy Soua Apr 24, 2024 @ 2:40pm 
Originally posted by Callum521:
Don't know if you played the Suikoden games but Viki (the character that lets you teleport) was recruited some hours into the game as well. You're kinda supposed to travel on foot for the beginning portion of the game otherwise it minimises the experience.
I played the Suikoden 2 mostly, not much familiar with other series games as I never got a hold on them.
NatetheKindaOK Apr 30, 2024 @ 9:14pm 
Originally posted by Callum521:
Don't know if you played the Suikoden games but Viki (the character that lets you teleport) was recruited some hours into the game as well. You're kinda supposed to travel on foot for the beginning portion of the game otherwise it minimises the experience.

Exactly what experience is minimized?
iameatingjam Apr 30, 2024 @ 9:21pm 
I can see why they did it that way... but I pretty much agree. Should have had fast travel from get-go or at least a little earlier ( not that you get it super-late for any third party readers... maybe 10 hours in) but it sure is a relief when you do get it.
ruppe27 May 1, 2024 @ 8:40am 
10 hours in?
I'm at 15 hours,proving grounds, and I still don't have it.
Zy Soua May 1, 2024 @ 8:43am 
You guys are cute. When I made first playthrough, I got Carrie when I had 30+hours already because I crawled all over the map and every building and place.
NewMoonShadow May 1, 2024 @ 8:58am 
Originally posted by VeldinNtG:
Originally posted by Callum521:
Don't know if you played the Suikoden games but Viki (the character that lets you teleport) was recruited some hours into the game as well. You're kinda supposed to travel on foot for the beginning portion of the game otherwise it minimises the experience.

Exactly what experience is minimized?

The experience of feeling like you're on an adventure in a big cohesive world. One of the problems with fast-travel in general is that it kind of reduces the world to a list of names on a menu. Maybe that's not considered such a big deal these days since it has kind of become the norm, the "overworld map" has been largely phased out of existence after all, but there is something to be said for asking the player to traverse large swaths of land to get from place to place instead of just letting them teleport from key point to key point.

That's not to say fast-travel is BAD, it should probably be put in eventually so people don't just get bored and frustrated, but you don't want it to be there RIGHT AWAY.
SeraphLance May 1, 2024 @ 9:01am 
I definitely feel like it took too long to get fast travel in this game, but I think it's more due to how padded the game is rather than them being late in the narrative. This game has an even slower start than Suikoden 5.
Melodia May 1, 2024 @ 9:17am 
Originally posted by NewMoonShadow:
That's not to say fast-travel is BAD, it should probably be put in eventually so people don't just get bored and frustrated, but you don't want it to be there RIGHT AWAY.

The problem stems from there being basically nothing from point A to point B. The overworld map is empty outside of a couple fishing spots. Once you've explored dungeons you have maybe a couple restocked resource points.

It's just tedium -- early game I ran into the the limit on items when trying to open a chest. I had to go all the way back from the mines to the town just to shove some stuff into storage, all the back to the mines, all the way THROUGH the mines (the chest was JUST before unlocking the shortcut, which made it even more gut punching). It wasn't fun, it didn't give me some sense of adventure or anything, it just was a pure flat out waste of my time.
Raelic May 1, 2024 @ 9:20am 
Old topic, probably already answered, but I like to run around. I think it would be 10x better without needing to go through the mine, but whatever.

As far as "needing to", there's a few reasons.

#1 Recruits hiding about suspiciously like the rats they are. I will find you. I will put you in my castle cage.

#2 Beigoma tops.

# 3 Rare encounters.
The A**kins Diet May 1, 2024 @ 9:30am 
Originally posted by SeraphLance:
I definitely feel like it took too long to get fast travel in this game, but I think it's more due to how padded the game is rather than them being late in the narrative. This game has an even slower start than Suikoden 5.

Hard disagree. Maybe it comes down to person taste, but Suikoden V was the slowest start to anything I have played. It felt like it took 15 hours to get going. So much time spent in castle towns waiting for things to happen. Or walking around boring samey locations just trying to get the next part going. It starts with a long prologue, then it flashes back to another prologue, then it forces you to sit through another 15 hours of prologue.

Eiyuden's start arguably skips the prologue phase and jumps straight into putting you into the army and recruiting structure that usually comes a little later and sends you out and into a semi unrestricted world map at your leisure on hour 1 or 2 to recruit people. Suikoden V you're stuck listening to royalty talk about nothing at that point.

15 hours into Eiyuden I had fast travel and I hardly felt like that much time had passed. Suikoden V, 15 hours in and I think they barely introduced recruiting. I just really did not not like that game, lol. None of it is compared to the absolute slog of Suikoden 3.
Last edited by The A**kins Diet; May 1, 2024 @ 9:32am
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Date Posted: Apr 24, 2024 @ 12:38pm
Posts: 26