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The system is designed both so that you can catch your levels up quickly (to make it easier to change parties when there are so many characters) and so that you can't overlevel by much.
But you had to over level Pahn if you wanted to get all 108 stars. Old JRPGs used to allow you to go to high level areas or special areas which had high level monsters to gain extra levels. The boss talks ♥♥♥♥ and you one shot him. The power fantasy continues.
This was, and still is, my bare minimum for any game I play. I want to feel powerful. I want bosses to think they are all this, that, and a bag of chips, until I pimp hand them into the ground
Not overleveling perse (seeing as you only bugger yourself out of getting exp rewards from the encounters you'll get in following dungeons) BUT
Dappled Forest (same method as bounty hill; stand close to the guard when triggering an encounter)
here's some weird ones you may or may not count though...
Seaside cavern near Hishan... you don't need to go there when you first reach the hishan continent but man is the exp tasty AND you can get some nice drops too (especially if you picked up the lucky badge)
Old town Hishan.... You'll need to go there for the story but you can go there as soon as you hit the continent. Not AS great as the seaside cavern as the monsters are a bit more tanky AND fast to boot but it IS a great place to farm for pocket money