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O.O
Interesting note...
Does EXP boost really make that much of a difference? In Suikoden, scaling was such that characters leveled very quickly as long as fighting a high enough level enemy... so not a lot of EXP grinding per se. Eiyuden seemed much the same so far...
The most you can get is 70 Primordial Mail + 150 League/Primordial Shield + 150 Sunstone Bangle = 370 armor = -37 physical damage reduction. Rune of Armor would give you 50% more.
Since damage calculations are linear, PWR - PD, armor won't help frail mages or bulky melee that much, so it's kind of a joke.
Eiyuden has the same exact EXP formula as Suikoden 2,
https://suikosource.com/phpBB3/viewtopic.php?t=14041
https://eiyuden.wiki.gg/wiki/Experience_points
and there's 2 ways to get to Lv. 99.
- In the Greatwood before Treefolk Village, farm 65/76 Rabbit Bear infinite spawns at Lv. 21/22 with a full party and the Growth Badge's +20%.
- Mysterious Room underneath your castle has Lv. 60 ~ 90 enemies, use smaller underleveled parties and win against high enemy quantity.
That's where the Growth Badge, EXP +100% support character Yulin lategame, and the EXP +100% accessory in the final dungeon shine, to jump to Lv. 99 than slogging through those final levels at a few EXP per kill.Baqua you'll need a lot for weapon upgrades.
Item drop rate is additive, +10% and +50%, for items that sell for more baqua and getting showered in 3*+ runes, runeshards, or healing items.