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We designed electricity system to keep it as simple as possible. So was the approach to accumulator. So that players can connect it anywhere and it will work without any additional steps.
Well, it works, it is simple, but sometimes you want all solar+batteries and a backup biogenerator just for the rainy days. Now the biogenerator works through the night to keep battery topped up, it is not necessary and a waste of resources that consume player time to obtain. I suggest a huge decrease of management tasks at the cost of tiny complexity increase :)