I Am Future: Cozy Apocalypse Survival

I Am Future: Cozy Apocalypse Survival

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R-taFicial Apr 14, 2024 @ 12:32am
Suggestions
I don't know if everyone agrees with me (I play some games beyond their limits and this one hit that niche for me), but I have a few super specific suggestions I'd like to see in the game. If you have any, feel free to add them!

- Can we gain the ability to move spawns of all the plants with the Nano Transporter? I.E. Lettuce, blueberries, tubers, almonds, peppers etc. I cleared out the entire map so far and moved stuff into specific locations (I made a fenced in forest and have all the bushes together, but spawns from other plants are incapable of being moved, and they still spawn under the trees/bushes. It's would be aesthetically pleasing to be able to make a garden out of them ngl.

- The minions just don't listen. I built one to refill the biogenerators, and I assigned it to a chest full of brightflowers because I wanted to hoard biomass to make flooring, and it just stood there until I unassigned the chest, then it went to a different chest across the map and started filling them with biomass. The EXACT thing I was trying to avoid. This bundled with them not being able to harvest plants made them essentially useless to me. I have them picking up whatever they want on the map atm, but if I assign them to a specific chest, they just stop doing anything. I get this is just part of playing an EA game, but can we get them capable of harvesting plants? I would love it if they could just pick the biomass off the bushes when they spawn instead of having to swoop through them every time they spawn. I also never figured out how to get them to repair even though I unlocked engineer (Obviously)x and had a chest full of repair kits. Maybe I assumed they repair when they don't.

- Speaking of flooring... the floor panels are SO HARD to place. They don't highlight the place you're setting them, so you just have to guess where they're going (I play with a controller for reference). I like the way they're able to be placed, but it's torture trying to get them placed correctly, especially when the entire map including expeditions can only make a total of 7 panels daily (a total of 30 bushes on the map rn = 90 biomass daily and it takes 3 biomass to make 1 plastic so with picking up the 6-12 plastic from the 2 current plastic expeditions and fishing could improve the numbers slightly) unless you use the Farmer's Table to make more biomass. It's so much work for so little reward when they're also a guessing game for placement.

- The elevator is a load screen. I get this could be limitations on the map or something but... this is frustrating for 2 reasons:
1. You can't build anything on the bottom floor of the elevator (like a chest or something to help get more bait/clear your inventory) and
2. Nothing comes up with you on the elevator (microwaves/coffee pots or anything you drop)
these reasons made me just stop using this area. I feel like changing the variety of fish between spots would change this, but clams aren't important enough to reuse this area after you're done with the vending machines.

- I have 2 places on the map where lightbulbs just spawn in a pile daily. I don't know why it happens, but they're both on the second roof across the bridge. I have a very organized inventory, but my lightbulb chest is full, and they don't stop spawning. I wouldn't have such an issue with this, but there's no way to destroy lightbulbs atm. Can we get a recycling place like the Farming stand but for non organic matter? I've seen in the discussions other people frustrated that there's no way to throw stuff away, and I have to agree that it's troublesome when you have WAAAAAY too much of something. Turning stuff into plastic and scrap would be incredibly helpful just like being able to create biomass with the farmer's stand.

- What is the point in the two potted plants? I went through the entire game thinking they would have some sort of use or importance, but nope! It's like decor you can't duplicate. You also can't get rid of these AND they're also different plants! So they're just there, existing, not matching, being useless. They are the only thing in the game that has 0 use, so they feel weird and out of place.

I wanted to include a problem I had, but this is a softlock you can do that would ruin a run pretty far into the game, so I figured I'd put it last. This is a spoiler, so I'll try to keep it vague, but I have to explain it well in order to get my point across. You HAVE to use some of the foam panels you find downstairs to upgrade your tools to be able to progress, but at the same time (if you're following the missions as they come in) you have the bridge stuck at the point where you need foam in order to build the bridge. It's before you can upgrade the printing press, so if you put them in the bridge, you softlock yourself stuck at that tool level and are unable to get further in the map. Like I said already; I know this isn't a finished product, so the problem comes from the fact that you can't demolish the bridge yet. There IS an option to demolish it, but it just doesn't work. I'm assuming it's because you'd have to destroy a part of the unbuilt bridge, and it doesn't have any sort of map below (if you move stuff across the bridge with the Nano Transporter, you'll see that the bridge has no mapping under it) so the items you use to build the bridge have no where to drop down to, and the big kicker here is you need 6 foam for the bridge and there's only 6 on the map. Can we get a vending machine or expedition store where you can buy some to circumvent this issue until it's resolved? You can put it on the launchpad or expedition and have it require something you can't get until you get up there. If you're softlocked there, you're also stuck before upgrading the Smart Tower to be able to broaden your horizons in expeditions, which I think is the only other place to gain foam. If I'm wrong about this, let me know. I had this happen to me, and I tried demolishing the bridge, but I couldn't. I was just lucky that I only put 3 foam in the bridge and ended up finding the others to upgrade after a bit of thinking I was going to have to reset.

I know these are very specific and don't really change the game overall, but I think these would be incredibly helpful to implement into the final product of the game. If you have any input on my suggestions, or if your game doesn't do what mine does, feel free to let me know :D
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Ales  [developer] Apr 16, 2024 @ 3:46am 
Dear R-taFicial,

You can leave your suggestions in our Discord [discord.com] and we of course will take a notice of them.

We are always open to new ideas.

Thank you for your feedback.
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Date Posted: Apr 14, 2024 @ 12:32am
Posts: 1