I Am Future: Cozy Apocalypse Survival

I Am Future: Cozy Apocalypse Survival

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Dirmagnos Aug 15, 2023 @ 12:43pm
Where do i find Molecular Synthesizer blueprint?
Complete whole game(what is available at the moment), collected and upgraded everything. Lacking only one blueprint and thru excluding everything else i presume that i am missing Molecular Synthesizer.
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Showing 1-15 of 22 comments
Tryyton Aug 15, 2023 @ 12:46pm 
you sure you talked to all of them and finished all convos? you get it from mary...
but afaik there are already threads about this...
Dirmagnos Aug 15, 2023 @ 3:49pm 
I did search on forum, did not find anything. There are 3 NPCs and i talked to all of them, exhausting all the options and completing all their quests. Latest quest i did for Mariquinn was getting her that record you find on second roof.
I have only left quest to just keep on playing. Fridge, whatwashisname, still has exclamation mark above him, but there are no conversation options, so i presume its just a bug.
Tryyton Aug 15, 2023 @ 4:08pm 
yeah that ! above Earl (the fridge) and the one next to the elevator are know bugs that will be fixed.
well, you get the synthesizer for mary's last quest afaik, so you should have it already, you don't collect it or so. if you don't see it, yeah you might have run into a softlock. but tbh, you can perfectly fine play without it. might get more important later on though.
Dirmagnos Aug 15, 2023 @ 4:29pm 
Dang it, no Synthesizer for me then i guess.
What does it do btw?
Tryyton Aug 15, 2023 @ 4:32pm 
you can turn several things into others. e.g. biomass into plastic.
atm you can make 3 materials, i'd have to check which ones though.
imho the press and synthesizer are not really important.
Dirmagnos Aug 15, 2023 @ 4:35pm 
Mmm, could use more plastic. But then again i have everything built and upgraded anyway. It is more about future security at this point.
Never used press.
Tryyton Aug 15, 2023 @ 4:38pm 
future... yeah i wouldn't worry about that now. you get plastic from fishing. and bottles on the 2nd roof by fishing as well, so if you need it for bottles you can basically skip one step. :wink_eol:

once the next content update drops i will restart again. i guess i will start new several times. also to see if early issues were fixed, since i am a playtester. well, we are not really needed anymore, but i still want to help out.
Fynagle Aug 15, 2023 @ 4:46pm 
I got it from the diva-jukebox finding stuff for her at the end of the content.
Dirmagnos Aug 15, 2023 @ 5:14pm 
Originally posted by Tryyton:
future... yeah i wouldn't worry about that now. you get plastic from fishing. and bottles on the 2nd roof by fishing as well, so if you need it for bottles you can basically skip one step. :wink_eol:
Plastic from both fishing and scavenging is kinda crap. It is just barely there. I hope that someone will make a mod for autofishing soon enough and and solves this problem of tedium. Fishing was fun first few dozen times, but it is not complex enough to keep being engaged past 100 repeats. Similar situation is with scavenging - just fly from same point to same point every day, collecting those 3-4 plastic. And then 3-4 scrap. And then 1-2 Electrolytic solutions. And the 3 pipes. Rinse and repeat. Id prefer scavenging being more engaging, random and rewarding.
Originally posted by Tryyton:
once the next content update drops i will restart again. i guess i will start new several times. also to see if early issues were fixed, since i am a playtester. well, we are not really needed anymore, but i still want to help out.
I will probably take a break and come back closer to end of fall. Have plenty of other stuff on my plate in terms of gaming. Recently installed Death in the Water 2. Waiting for POSTAL Brain Damaged modding tools to be released. Far Cry 3 needs modding and maybe this time i will finally finish this game. Plus slowly making my way thru Souldiers. Green Hell is about to release new update, so give it a go and need to remake mod. Same for Sons of the Forest. Need to finish System Shock, been neglecting it for over a month now. Plus daily dose of Caliber...
I like to take a vacation from those EA games and then come back when enough content is added to make it fresh.
Originally posted by Fynagle:
I got it from the diva-jukebox finding stuff for her at the end of the content.
I guess i am being "special" and not getting it. Guess she does not love me enough. Time to take hammer and drill and have "a talk" with her...😈
Last edited by Dirmagnos; Aug 15, 2023 @ 5:21pm
Tryyton Aug 15, 2023 @ 8:01pm 
yeah i don't think will be a thing anytime soon, if at all.

taking a break from an ea game does make sense for sure. i normally do that too and maybe return every few months to see what changed. in this case i might play more though and help finding issues.

haha, yeah i have enough too, like system shock (chess must be broken cause even with tools i can't finish that. it refuses some moves that should work. also the last cyberspace area to leave executive...). far cry 3 needs modding? uhm, if there is no modding yet, there will definitely none be in the future. why does that need mods though?

sorry, you're not that special, others have that issue too with Mary. :wink_eol:
Dirmagnos Aug 16, 2023 @ 4:22am 
Originally posted by Tryyton:
haha, yeah i have enough too, like system shock (chess must be broken cause even with tools i can't finish that. it refuses some moves that should work. also the last cyberspace area to leave executive...). far cry 3 needs modding? uhm, if there is no modding yet, there will definitely none be in the future. why does that need mods though?
I know how chess work, but was never an avid player, so i lack proper way of thinking. So after a bout an hour i lost another game, board reset and then just played whole game solely with nextchessmove.com simulator, doing all the moves it suggested. And won on first try.
Click "Calculate Next Move", then make a move in the game based on it suggestion. Then manually adjust board based on how ai made moved and repeat whole process till you win. AI in the game is not hard, but for somebody who does not have proper chess thinking, it can be very challenging.
I dont remember what was cyberspace area in Executive. I am in Security already.
I mod almost every game i can. I hate limitations that devs put on players, like limited stacks or stats. Even modded same System Schock for bigger inventory and effectively unlimited stacks. Some other changes as well, dont remember, i have it all written down. It was made on Unreal, so relatively easy to extract and mod their .pak files.
Wanted to mod "I am Future" as well, but it is on Unity 5 and that version i havent tackled yet. No Assembly-CSharp.dll. Need to read some tutorials.
There are Dunia2 unpacking tools for FarCry games, but they do not decode everything, so half the files and entries will be gibberish and it is a bit hard to figure out sometimes what is what.
Originally posted by Tryyton:
sorry, you're not that special, others have that issue too with Mary. :wink_eol:
Awww. And there i was hoping to do some drilling.😋
Tryyton Aug 16, 2023 @ 12:47pm 
exactly what i used too, but several moves couldn't be done in the game...

well, modding a game so it basically becomes a new one, lowering the difficulty and such... nothing for me. modding for better graphics or so, that is fine for me.
but in games with limited inventory, ammo, etc. it is part of the game, if you change that right away, where is the point in looking for upgrades you won't need? well, play as you want, but to me most mods that alter a game too much are not for me.

great mod that adds to the gameplay (bug fixes) and makes it playable on modern systems is the killerapp mod for Tron 2.0.

where is the point in modding I Am Future though? that makes no sense at this point imo. besides getting still worked on and changes to the game in general, the area is so limited, what mod would be needed there? those things missing will get added by the devs anyway. like racks for plexiglass or such. for this game, just wait...
Dirmagnos Aug 18, 2023 @ 6:16pm 
Originally posted by Tryyton:
well, modding a game so it basically becomes a new one,
More like expanded, rather than new.
lowering the difficulty and such...
Not necessarely. Point of modding is to change or add things. It does not have to make things easier, altho a lot depends on what you define as "easier". A lot of mods add QoL features that many wonder why it is not in the base game.
There are a lot of different mods that do a lot of different things.
modding for better graphics or so, that is fine for me.
I occasionally do some reshade mods, but that is usually one of many that i have for any given game.
but in games with limited inventory, ammo, etc. it is part of the game,
And?! The fact that developers have a vision for the game does not mean that everybody else agrees with it in it entirety. I personally consider things like limiting inventory to be one of the cheapest way to create difficulty. Survival games should be about what you find, not where you keep it. I absolutely hate games that do that.
I have gaming OCD, i like to collect stuff and have everything neatly organized. I do not like to have to build a million containers, just because. It serves no practical purpose and just irritates me.
if you change that right away, where is the point in looking for upgrades you won't need?
Depends on how it is done.
well, play as you want, but to me most mods that alter a game too much are not for me.
We all have our preferences. Ive been playing computer games for 25+ years, so i have my own preferences to how i like to play.
where is the point in modding I Am Future though?
Well, id like bigger stacks for starters. Id like to have higher max health and food bars(because i hate this system where i have to eat every 3 minutes). Id like building to have higher energy capacity(why do generators have enough capacity for just few strands of grass and run for like 5 minutes as result?!?!).
While i understand why all of those done the way they are done, i consider such design decisions to be cheap way to keep players engaged due to currently low amount of content. Its cheap and irritating.
that makes no sense at this point imo. besides getting still worked on and changes to the game in general, the area is so limited
Why does it matter?! If i play game now, id like it to be playable how i like it now. Besides starting modding now allows me to get some pointer that i could use later.
what mod would be needed there? those things missing will get added by the devs anyway. like racks for plexiglass or such. for this game, just wait...
Racks is one of many things that id like to see or changed. I personally would prefer that plexiglass would not have own rack structure, but utilize same as metal sheets. With first item inserter then determining what can be added. If you put metal sheet, then it will only accept metal sheets. If first item inserted is plexiglass, that it will only accept plexiglass. Also i would like to be able to take out more than one item as well(maybe it is already in the game and i just cant figure it out, but a lot features are done in weird way, like to split stacks you have to double click, even those it is pretty much industry standard top use Shift and/or Alt).
Last edited by Dirmagnos; Aug 18, 2023 @ 6:16pm
Tryyton Aug 19, 2023 @ 12:45am 
well, they work on some stuff that you want, like taking more than 1 out of a rack. there will be its own rack though for plexiglass. energy consumption was slightly fixed in the patch afaik, but will continue to get balanced over time.
you don't have to eat every 3 mins in the game and generators last longer than 5 mins if you don't attach a ton of machines to just one generator.

i also think that most who play this game now overthink too much. when you finished the quest, there is literally no point in continuing to play. so i wouldn't say that the energy and health is done to keep players engaged. like i said, after appr 15 hrs, you basically hit a wall. continuing just will add more stuff and you will have chests full of things.

btw, i also like to collect everything i come by, and every game should have 1 inventory for your weapons, gear and such, and then one weightless for materials, herbs and whatnot. i play AC Valhalla atm and it does it exactly like that. weight of items only matters when worn. might not be realistic, but that's fine, it is not a survival game.

but modding survival games with more health and less hunger is cheating (fine to me in singleplayergames) and kinda destroys the purpose of farming for example.

but like i said... you do you, if you have to. for me the original vision of the dev is what i go for. i barely mod gameplay related things.
Mr. Fibble Aug 19, 2023 @ 11:28am 
Modding a game in early access is opening a can of worms for any issues that arise.

Yes it's good to add features that make modding easier but at the end of development phase makes more sense to me than early on.
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Date Posted: Aug 15, 2023 @ 12:43pm
Posts: 22