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Sometimes if you research a blueprint, the workbench bugs out and auto-crafts the first craftable item in the list until there are no resources left.
Some recipes seem to take less resources than displayed. I always put the exact amount in my inventory and sometimes I still have items in my inventory after I have build the thing.
We need a way to rename chests. Sometimes the game names chests the same way (e.g. "Storage 2" on two or more chests)
There needs to be a way to destroy, convert or use corrosive slime. It just becomes unmanageable after a time.
As a looting game, it is a bit annoying, that you can't reach the area left of the stairs to the "tower".
From the sleeping area, you can clearly see, that the fishing area does not align with the elevator, but is actually below the tower area. WHY? This doesn't make sense.
For some reason, some menus can be closed with ESC, while others can not. All menus should be closable with ESC.
There should really be a "pick up everything close" function. If you spray a dozen weeds, it is annoying to pick up one slime at a time.
You can unlock Flip-flops, but you can't actually select them in the character change menu.
Even though I have the blueprint for "mechanical press" and I have built it, it still isn't unlocked in the library.
If you demolish an upgraded building, you only get the materials from the upgrade, but not from the basic building!
The building direction of chests is reversed if you use the nano transporter on it. The arrows indicating the front on building it are on the back side of the chest while transporting it.
These are the achievements I can't unlock either. I've emptied all 3 ecomates and eaten at least two energy bars just to make sure. Devs seem to be aware of those ones now though but just thought I'd say it's not only you so it's much more likely to be fixed :)
Tests done:
9 Batteries, 10 added, so 9 should remain in inventory, but only 1 in inventory (8 lost)
49 Electrolytic Solution, 3 added, so 2 should be in inventory, but 49(!!) are in inventory (47 gained)
4 Lightbulbs, 20 added, so 4 should remain in inventory, but 16 are in inventory (12 gained)
Tried again: 16 Lightbulbs, 20 added, so 16 should remain in inventory, but only 4 are in inventory (12 lost)
It looks like the number of parts that should be removed from inventory are actually put in the inventory. Or something similar.
I couldn't unlock these achievements even before completing all quests
I've been enjoying the game so far and i look forward to the next updates/fixes.
Will there be a possibility to move the minions or that they can drive themselves over the bridge? More ways to find or make programmable cores would be swell as well.
I'm also experiencing a lot of trouble with drone exploration, sometimes the frame stays on the roof while the drone has flown, no loading. I have to restart the game but almost the whole day will have been gone by then.
It would really be awesome to have the workbench connected to all the chests. Especially after the upgrade to interconnection of chests. Will there be an upcoming update with this possibility as well as automatic adding of resources when added to chests? Would save a lot of time when the minions are randomly putting them somewhere.
Maybe I've overlooked this next thing, I can't seem to find a way to get a certain amount of resources out of a chest. It is all into inventory or all into the chest.
Hi Cookiko,
You can also collect the 'electrolytic solution' from the infected weeds if you leave them long enough i believe to change and become the second level of infected weeds, then when you pull them up or spray them with the stop weed spray then they will drop the 'electrolytic solution along with the ink pigment and corrosive slime. I hope that helps.
The electrolytic solution can also be crafted on the lvl 3 workbench... does require power though.
but i have one "restart the game" worthy bug i keep having:
the stove eats wood but does not show its working and cant cook food.
usually just helps closing the game completely and start it over again. and can happen after ive been playing it for a couple of hours.
Minor things are missing text that just says [Chain missing] on some things like food items and Prospero's location.
1.Bots get stuck and it don't recharge
2. Generators consume too much
3. When you fish or you are in the menu, the time does not pass, this makes progress slower.
4. 3D machines deactivate themselves
5. When crafting it sometimes keeps producing random items.
I look forward to the next update, this game is very good.
https://steamcommunity.com/sharedfiles/filedetails/?id=3020642096