Slime Rancher 2

Slime Rancher 2

Modded Crash loading save.
I was able to play a fresh game today, with the below 3 mods attached, plus the mellon loader with Mod menu. It worked, but when I went to load my save a min ago, it gives an error, to contact support.


[NewEntryPoint] Passing ptr to LoadAssemblyAndGetFuncPtr back to host...
[NewEntryPoint] Configuring imports...
[NewEntryPoint] Initializing. In default load context: True
[00:15:02.934] ------------------------------
[00:15:02.935] MelonLoader v0.6.4 Open-Beta
[00:15:02.936] OS: Windows 11
[00:15:02.936] Hash Code: 57EE1B42E1FB9958A6BA7AB968E66098D05A9C82A5236075512B7E61BC7C2A65
[00:15:02.936] ------------------------------
[00:15:02.936] Game Type: Il2cpp
[00:15:02.936] Game Arch: x64
[00:15:02.936] ------------------------------
[00:15:02.937] Core::BasePath = C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2
[00:15:02.937] Game::BasePath = C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2
[00:15:02.937] Game::DataPath = C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2\SlimeRancher2_Data
[00:15:02.937] Game::ApplicationPath = C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2\SlimeRancher2.exe
[00:15:02.937] Runtime Type: net6
[00:15:03.001] ------------------------------
[00:15:03.002] Game Name: SlimeRancher2
[00:15:03.002] Game Developer: MonomiPark
[00:15:03.003] Unity Version: 2021.3.28f1
[00:15:03.003] Game Version: 0.6.1 [20241213004310-97197]
[00:15:03.003] ------------------------------

[00:15:03.471] Preferences Loaded!

[00:15:03.627] Loading UserLibss from 'C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2\UserLibs'...

[00:15:03.633] Loading Plugins from 'C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2\Plugins'...
[00:15:03.635] 0 Plugins loaded.
[NewEntryPoint] PreStarting.
[00:15:05.509] [MelonStartScreen] Initializing...
[00:15:05.530] [MelonStartScreen] Using Start Screen Theme: "Default"
[00:15:05.669] [MelonStartScreen] Failed to find the signature for field m_D3D12WaitForLastPresentationAndGetTimestamp in module. Signature: 48 89 5c 24 08 57 48 81 ec 90 00 00 00 0f 29 b4 24 80 00 00 00 48 8b d9
[00:15:05.690] Loading Il2CppAssemblyGenerator...
[00:15:05.699] [Il2CppAssemblyGenerator] Contacting RemoteAPI...
[00:15:05.874] [Il2CppAssemblyGenerator] Game Not Found on RemoteAPI Host (https://api.melonloader.com/api/v1/game/slimerancher2)
[00:15:05.874] [Il2CppAssemblyGenerator] RemoteAPI.DumperVersion = null
[00:15:05.874] [Il2CppAssemblyGenerator] RemoteAPI.ObfuscationRegex = null
[00:15:05.875] [Il2CppAssemblyGenerator] RemoteAPI.MappingURL = null
[00:15:05.875] [Il2CppAssemblyGenerator] RemoteAPI.MappingFileSHA512 = null
[00:15:05.882] [Il2CppAssemblyGenerator] Using Dumper Version: 2022.1.0-pre-release.15
[00:15:05.882] [Il2CppAssemblyGenerator] Using Il2CppInterop Version = 1.4.6-ci.433+45e22c2cb80a9586114a1815d77cc20104fd896c
[00:15:05.882] [Il2CppAssemblyGenerator] Using Unity Dependencies Version = 2021.3.28
[00:15:05.883] [Il2CppAssemblyGenerator] Using Deobfuscation Regex = null
[00:15:05.884] [Il2CppAssemblyGenerator] Cpp2IL is up to date.
[00:15:05.884] [Il2CppAssemblyGenerator] UnityDependencies is up to date.
[00:15:05.885] [Il2CppAssemblyGenerator] Checking GameAssembly...
[00:15:06.022] [Il2CppAssemblyGenerator] Assembly is up to date. No Generation Needed.
[NewEntryPoint] Starting.

[00:15:06.025] Loading Mods from 'C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2\Mods'...
[00:15:06.025] ------------------------------
[00:15:06.028] Melon Assembly loaded: '.\Mods\EnhancedPlorts.dll'
[00:15:06.028] SHA256 Hash: '0d5c99ae42a7cb6d865f548776ddc615324dca56d4595d47f205ca9466682ac3'
[00:15:06.030] Melon Assembly loaded: '.\Mods\InfinityAirnet.dll'
[00:15:06.030] SHA256 Hash: 'ce03e2fedef68d2f6872f6e3e2c2e7b6507a3b111f58e1206bf4506416aa8213'
[00:15:06.031] Melon Assembly loaded: '.\Mods\MRF.dll'
[00:15:06.031] SHA256 Hash: '0f7f85946435d2621fba34868acd40bb1cd559ae160a21b051cbea7ffd332f23'
[00:15:06.034] Melon Assembly loaded: '.\Mods\SR2E.dll'
[00:15:06.034] SHA256 Hash: '750cee630cafd68852278ab601357d4e4c2a979f8e048d79cb72a38ff2e09bcf'

[00:15:06.449] ------------------------------
[00:15:06.450] SR2E v2.4.7
[00:15:06.450] by ThatFinn
[00:15:06.450] Assembly: SR2E.dll
[00:15:06.451] ------------------------------
[00:15:06.454] ------------------------------
[00:15:06.455] Enhanced Plorts v1.1.1
[00:15:06.455] by FruitsyOG
[00:15:06.455] Assembly: EnhancedPlorts.dll
[00:15:06.455] ------------------------------
[00:15:06.459] ------------------------------
[00:15:06.459] Infinity AirNet v1.0.0
[00:15:06.459] by ThatFinn
[00:15:06.460] Assembly: InfinityAirnet.dll
[00:15:06.460] ------------------------------
[00:15:06.465] ------------------------------
[00:15:06.468] MRF v1.0.3
[00:15:06.468] by Mod Contributors
[00:15:06.468] Assembly: MRF.dll
[00:15:06.469] ------------------------------
[00:15:06.470] ------------------------------
[00:15:06.471] 4 Mods loaded.

[00:15:06.827] Class::Init signatures have been exhausted, using a substitute!
[00:15:06.902] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain[00:15:06.928] Registered mono type MelonLoader.Support.MonoEnumeratorWrapper in il2cpp domain
[00:15:06.930] Registered mono type MelonLoader.Support.SM_Component in il2cpp domain
[00:15:06.936] Support Module Loaded: C:\Users\rmfra\VideoGamesCdrive\steamapps\common\Slime Rancher 2\MelonLoader\Dependencies\SupportModules\Il2Cpp.dll
Setting breakpad minidump AppID = 1657630
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198093594877 [API loaded no]
[00:15:44.719] [MRF] During invoking native->managed trampoline
System.MissingMethodException: Method not found: 'Il2CppMonomiPark.SlimeRancher.Persist.GameV05 Il2CppMonomiPark.SlimeRancher.SavedGame.get_gameState()'.
at MRF.HarmonyPatches.SavedGamePushPatch.PushGameModel(SavedGame __instance)
at DMD<Il2CppMonomiPark.SlimeRancher.SavedGame::Push>(SavedGame this, GameModel gameModel)
at (il2cpp -> managed) Push(IntPtr , IntPtr , Il2CppMethodInfo* )
[00:16:03.819] [MRF] During invoking native->managed trampoline
System.ArgumentException: An item with the same key has already been added. Key: b.button_mods_sr2e
at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
at SR2E.SR2EUtils.AddTranslation(String localized, String key, String table)
at SR2E.SR2EUtils.AddTranslationFromSR2E(String sr2eTranslationID, String key, String table)
at SR2E.SR2EEntryPoint.SaveDirectorLoaded()
at SR2E.Patches.General.SaveDirectorPatch.Postfix()
at DMD<Il2Cpp.AutoSaveDirector::Awake>(AutoSaveDirector this)
at (il2cpp -> managed) Awake(IntPtr , Il2CppMethodInfo* )