Coridden

Coridden

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LXJ Feb 16 @ 6:55am
Personal proposal
1. **Marking Function**
> We urgently need a way to mark locations on the map for teammates to see, or to instantly mark during combat to alert teammates about directions or dropped items. This could involve placing a short-duration, brightly colored pillar of light with a distinct sound effect to notify players.

2. **Filtering and Categorization**
> The game contains numerous [Gems] with various attributes and affixes. There should be a filtering and categorization system to help players find gems more efficiently. Additionally, these gems should have upgrade, synthesis, or fusion paths—for example, evolving into "X" or becoming hybrid gems—to lay the groundwork for late-game content. Furthermore, gems need a larger, more specialized storage container, as the current inventory grid space is insufficient for collectors.

3. **Summoner Skill Adjustments**
> The damage calculation method and final damage output for summoning skills should be clearly displayed. Currently, summoned creatures (e.g., dragons) only show HP bonuses in their stats, with no visible damage values on their panels.
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Feanen_AP  [developer] Feb 17 @ 5:19am 
Thank you for your feedback, we'll take it into consideration!
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