Hero's Hour

Hero's Hour

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Honorable_D Mar 1, 2022 @ 7:17pm
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Heroes of Might and Magic fans are the worst.
And that is coming from a fan of HoMM himself who is old enough to have played HOMM2 back when it was new.

HOMM is dead now. Its fans refused to accept any other game past HOMM3. They screamed and nerd raged and were hyper-critical about every little detail to the point that it finally killed the franchise. Snuffed it out with their endless wailing over how each new game wasn't exactly like HOMM3.

Of course, they would never admit that. They'll tell you Ubisoft killed HOMM.

Don't bother responding (I'm certainly not going to), just go back to polishing your cherished HOMM3 CDs and continue to live in denial.
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Showing 1-15 of 30 comments
Erikkustrife Mar 1, 2022 @ 9:17pm 
I know exactly what your talking about. I actually liked the last heroes game made, but ubisoft did announce 3 expansions for it and then decided the first expansion would be released in 3 parts and then only released the 1st part of the first expansion before going dark.
twitch.tv/GFYE Mar 1, 2022 @ 9:41pm 
4 was fine. I didnt play 5 but 6 is where the ball dropped. I loved the game, but suddenly the authentication servers failed me 40 hours into a playthrough. I lost access to my OFFLINE play through, this lasted for longer than indicated here.

https://gamingtrend.com/news/ubisofts-conflux-drm-servers-lock-heroes-vi-players-out/

Sorry man, but for me personally thats the straw that broke the camels back. Why play when I will lose everything someday? I can still pull up the HOMM3 disks or the archive I kept on my old HDD and resume play doing whatever I want. Mod it.

HOMM6 was the catalyst for me to never buy another Ubisoft game ever again. Around the same time of Bad Company 2 and Black Ops 2 series becoming a yearly release. I noped out of the greed machine. It is what it is. I bought this game and I hope to keep playing, I hope the developer adds some balance and content patches later with having decent sales. Go outside and grab a coffee man. :Smilin:
spitfire_ch Mar 2, 2022 @ 4:24pm 
I am old enough to have played HOMM 1 back when it was new. I still remember how my collegue fell asleep during a dictation at school as a result of having played HOMM 1 all night long ;)

Anyway, may favourite is HOMM2, never really played HOMM3 (for real!), loved HOMM4, never played HOMM5, HOMM6 kind of lacked the "one more turn" feeling, and HOMM7 was actually quite fun until the save bug hit me (you can't load any save games once a certain number of creatures has been crossed).

So, although I would consider myself to be a HOMM fan, I didn't kill the franchise ;)
Darxio Mar 2, 2022 @ 6:58pm 
5 was actually really good, and I'm a HOMM3 and HOMM2 fanboi.

4 was ok but I lost interest fast. 5 kept my interest much longer and I would play it more if my friends weren't more diehard HOMM3 fans.

I have not played beyond 5 since at that point I became busy with job so idk beyond that.
Yrjarik Mar 5, 2022 @ 8:28am 
I was part of the forums at Clestial Heavens and Heroes Round Table forums etc. Can confirm to this. I was too much on those forums for my own good.
BUT. Sure the wailing, hypocritical fans werent the only problem, UBI is so too.

I like HOMM3. But the artstyle felt " dry " And I HATED linear upgrades. It limits the replayability, sure it needs more work and balance but WORTH it.
HOMM 4 and HOMM 5 with Tribes of the East both had promising concepts regarding this.
Well, the first had you CHOOSE only one of each tier of beasts, the latter had 3 variations of a creature including the basic one.
Which I LOVED!

Oh and the map/ scenario editor of HOMM 4 was my jam, loved it.

Alot of great people I got to know of too.. but those were in a minority..


Another thing I despised... NO Werewolves! I proposed this " Dark Forest " faction proposal back in early 2000, in part of a contest, was fun. Used this online Hero maker, paperdoll thing for use of concept... Werewolves were in Might and Magic 7, but seemed things always wanted to bury them HARD for some pathetic reason.

My oh my, I feel the nostalgia...

But yeah the effing fanbase, turned into jaded, demanding, spoiled brats. Thats up there with say... Halo fans who want all Halo games be like H3, mostly....
Im sure theres more fanbases around that extremely allergic and feel their comfort zones threatened by innovation...
Last edited by Yrjarik; Mar 5, 2022 @ 8:31am
boho Mar 5, 2022 @ 8:46am 
HOMM2 is probably the first game I experienced time loss with. That thing would vaporize a weekend in the blink of an eye. I got it when my parents went out of town - I was 12 and my 20 year old cousin was watching my younger brother and I - by the time my parents were back in town my cousin was pulling them aside to tell them she thought something was wrong with me.

3's the pinnacle of course, but 4 and 5 had some great ideas (and 4 has some great writing). Sadly 4 was rushed out as NWC was collapsing so balance was all over the place and its AI never really functioned - or perhaps it functioned perfectly for those who want to clear an entire XL map while the AI patiently waits in its capitol for the player to triumphantly siege it. Which, to be fair, a lot of HH players seem to want.

5 was great, but very poorly documented. Once the final expansion came out with the epic fan manual and unit upgrade choices it shined as a potential rival to 3. Really Hero's Hour is much more 5 than 3, but not a lot of people seem to notice that. I guess 3 was just exponentially more popular than 5.

Ubisoft rightly deserves hate for 6 and 7, which were essentially outsourced as cheaply as possible. The devs tried, but they were small, inexperienced, and underfunded. Each had maybe one good idea and were ♥♥♥♥♥♥♥ messes otherwise. After setting them up for failure, Ubisoft was appalled they failed, concluded HOMM was a dead series, and turned it into mobile gacha trash. There's very legitimate reasons to hate Ubisoft.
Holyvision Mar 5, 2022 @ 8:47am 
I've been around HOM&M since the start in the mid 90s. I do agree a lot of people rage about Ubisoft and their DRM and etc junk, and that the games even up through VII aren't really THAT bad. I don't count the dungeon crawler stuff like X to be a M&M game.

I would like to see a 'real' M&M game remade someday but I worry that mobile game world will just desecrate and copy that game idea so much that it will kill any demand the game would have. I miss the chess-like strategy feel of the game at times. Hero's Hour is fun but there's less strategy and more "semi-organized chaos" and while it's head is in the same space it just doesn't feel the same. Fun, but not the same.
Redgomor Mar 5, 2022 @ 9:12am 
Big Heroes of Might and Magic 3 Fan here, I hated HoMM4. Decided to go back to 3 and played it over and over and over again.

Then I switched to King's Bounty and now I am looking forward to Songs of Conquest. You should not buy King's Bounty 2 though... I hated that game.
Redgomor Mar 5, 2022 @ 9:21am 
Originally posted by ZirzoR:
It just grinds my gears to see "HoMM Veterans" Gettings completely smashed on normal difficulty, like bro, you weren't good at HoMM to begin with.

Heartwarming.
Banci Mar 5, 2022 @ 10:17am 
Originally posted by Redgomor:
Big Heroes of Might and Magic 3 Fan here, I hated HoMM4. Decided to go back to 3 and played it over and over and over again.

Then I switched to King's Bounty and now I am looking forward to Songs of Conquest. You should not buy King's Bounty 2 though... I hated that game.
which kings bounty game is the best please?
Redgomor Mar 5, 2022 @ 10:34am 
Originally posted by Vince:
Originally posted by Redgomor:
Big Heroes of Might and Magic 3 Fan here, I hated HoMM4. Decided to go back to 3 and played it over and over and over again.

Then I switched to King's Bounty and now I am looking forward to Songs of Conquest. You should not buy King's Bounty 2 though... I hated that game.
which kings bounty game is the best please?

If you want to play the series in chronological order:
0. King's Bounty by the HoMM Producers (1990)
0.5 Legions (Free To Play "former" Flashgame) (New Studio)
1. The Legend
2. Armored Princess
2.5 Crossworlds (A DLC of Armored Princess)
3. Warriors of the North
4. Dark Side
5. King's Bounty 2

I've completely inhaled 1. The Legend and it will always be my favorite of them all.
But for Beginners I would Recommend 2.5 Crossworlds, since it's the most balanced.
Allwynd Mar 5, 2022 @ 10:40am 
Originally posted by Honorable_D:
And that is coming from a fan of HoMM himself who is old enough to have played HOMM2 back when it was new.

HOMM is dead now. Its fans refused to accept any other game past HOMM3. They screamed and nerd raged and were hyper-critical about every little detail to the point that it finally killed the franchise. Snuffed it out with their endless wailing over how each new game wasn't exactly like HOMM3.

Of course, they would never admit that. They'll tell you Ubisoft killed HOMM.

Don't bother responding (I'm certainly not going to), just go back to polishing your cherished HOMM3 CDs and continue to live in denial.

I have to disagree with you about some things and agree with you on others.

HoMM is not dead, the community has made a lot of mods for pretty much every version. HoMM3 is by far the most popular, most played, most well received and the one that has the largest modding community in the series.

Have you heard of The Horn of The Abyss mod? It's like an unofficial expansion that keeps on giving with new features planned for the future.

Have you heard of the HD Mod that also comes a in-game online lobby where people play over the internet with absolute ease, hold tournaments and whatnot?

Other versions have other mods, but the reason that HoMM3 is still the most popular means only one thing - the others never lived up to the expectations

In short the community is keeping the game(s) alive.

Ubisoft's HoMM games were never good, HoMM5 is like a 3D HoMM3, but that's about it, MMH6 and MMH7 weren't good and they just offered less and less content and depth with each version. How can you expect people to like games that aren't even made for them? Ubisoft just uses the Might & Magic IP to make random games and aiming them at a completely random audience that doesn't even know in the first place that these games are aimed at them, thus they don't even know about them or play them and the games end up being a failure both financially and in terms of player reception, because the only ones few that know about them and play them are old HoMM players who are hoping for a new Heroes game to take them away, except that keeps not happening time and time again.

So with that in mind, you can't really judge that "HoMM is dead" just because you have this wild though in your head. There doesn't have to be a new game coming out in order for the franchise to be alive. If the players are already content with a certain version, then, as it appears even Ubisoft are slowly realizing that they should just stop releasing new ones. That's why why they tried to milk HoMM3 with the half-assed Steam release, that only some lost, forsaken souls play, who have no idea of the GOG version's existence.


As for Hero's Hour, I tried the beta a while ago and it was fun, but different, it's obvious that it's taken heavy inspiration from the early HoMM versions, but it's only the problem of those who can't get over the old games that aren't giving this one a chance.




And this is where I agree with you on one thing - people need to stop comparing and accept something for what it is, if they can't accept it and adapt, they should just walk away rather than demanding the developer to twist the game based on their vision and ideas of what the game should be.

Originally posted by Redgomor:
Big Heroes of Might and Magic 3 Fan here, I hated HoMM4. Decided to go back to 3 and played it over and over and over again.

Then I switched to King's Bounty and now I am looking forward to Songs of Conquest. You should not buy King's Bounty 2 though... I hated that game.

HoMM4 is not bad, it's just different, it's like Hero's Hour in the fact that it's different and requires some learning. It's also the last NWC Heroes game, so it deserves respect. I personally don't like the Ubisoft Heroes games and primarily because they are 3D and 1. I don't think the style fits the games; 2. I find it hard to tell apart interactive objects from the terrain; 3. Just doesn't look as classy. But that's my opinion.
Last edited by Allwynd; Mar 5, 2022 @ 10:43am
Kinja Mar 5, 2022 @ 10:57am 
Please don't generalize. Not all HoMM fans are diehard HoMM 3 fanatics that refuse to accept any change. I for one have been playing HoMM since around 2000, i even went to some HoMM tournaments back in the day. While i disliked HoMM 4 at the time it came out it sort of grew on me over time. Also HoMM 3 fans not liking HoMM 4 is not what killed 3DO/NWC. The original studio died because of it's bad business ventures outside and investments unrelated to the HoMM/MM games.

HoMM 5 + expansions, which i know some of the community hates, is in my opinion the best HoMM game ever made and definitely a worthy successor to HoMM 3. It probably came out so well because it was made by a studio of actual HoMM fans and with as little actual interference as possible from Ubisoft.

Ubisoft IS at fault for the death of the franchise. It all started when they tried to screw over Nival, the Russian studio that made HoMM 5 and it's expansions, and they just passed on the project. Then they screwed over Black Hole Entertainment so hard that it ultimately lead to the studio going bankrupt, i'm sure you can still find the story posted by one of the devs online. The game was a buggy, under cooked mess with the most terrible skill system any game in the series has ever had, an awful story with some of the most dislikeable characters i've ever seen in a videogame. It was a pretty game with great combat animations but it was shallow as hell.

Then we move on to HoMM 7 who they gave to a company who had only made 1 game before, the awful Might and Magic X. While they actually did a pretty decent job with the resources they had, Ubisoft basically shafted them just like they shafted every other studio who worked on a HoMM game for them. The game was clearly under-budgeted and could have used probably another at least another year in development. Then, instead of properly fixing the game they rushed out an even more broken expansion to then pull a HoMM 6 and fire the studio instead of continuing to pay them to fix up the game.

Thankfully, just like with many other genres we have indie developers to fill the gap left by AAA publishers abandoning the genre. Song of Conquest looks to be a fantastic game and Hero's Hour is an interesting and fun new take on the formula.

Originally posted by Vince:
Originally posted by Redgomor:
Big Heroes of Might and Magic 3 Fan here, I hated HoMM4. Decided to go back to 3 and played it over and over and over again.

Then I switched to King's Bounty and now I am looking forward to Songs of Conquest. You should not buy King's Bounty 2 though... I hated that game.
which kings bounty game is the best please?

King's Bounty Crossworlds is probably the best to go for among the new ones.
Banci Mar 5, 2022 @ 11:19am 
Originally posted by Redgomor:
Originally posted by Vince:
which kings bounty game is the best please?

If you want to play the series in chronological order:
0. King's Bounty by the HoMM Producers (1990)
0.5 Legions (Free To Play "former" Flashgame) (New Studio)
1. The Legend
2. Armored Princess
2.5 Crossworlds (A DLC of Armored Princess)
3. Warriors of the North
4. Dark Side
5. King's Bounty 2

I've completely inhaled 1. The Legend and it will always be my favorite of them all.
But for Beginners I would Recommend 2.5 Crossworlds, since it's the most balanced.
thanks allot
Morphic Mar 5, 2022 @ 1:18pm 
Originally posted by Kinja:
Please don't generalize. Not all HoMM fans are diehard HoMM 3 fanatics that refuse to accept any change.[...]

HoMM 5 + expansions, which i know some of the community hates, is in my opinion the best HoMM game ever made and definitely a worthy successor to HoMM 3. [...]

Ubisoft IS at fault for the death of the franchise. It all started when they tried to screw over Nival, the Russian studio that made HoMM 5 and it's expansions, and they just passed on the project. Then they screwed over Black Hole Entertainment so hard that it ultimately lead to the studio going bankrupt,

Same. My favorite is still HoMM 3 but I really enjoyed HoMM 5 as well. In many ways HoMM 5 felt like HoMM 3 but with more variety. Balance was a bit off but so was HoMM 3.

I played the Demo of Hero's Hour quite a bit and I like it. I really enjoyed the upgrade choices since it does feel like I have some legit choices of army composition. It definitely is trying to emulate the HoMM formula but adding in its own thing. Which is great! I don't want an exact copy of HoMM 3 or 5(since I can just play them thru GoG), I want something like HoMM 3 or 5.
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Date Posted: Mar 1, 2022 @ 7:17pm
Posts: 30