En Garde!

En Garde!

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MattMan Jun 25, 2023 @ 10:58pm
Parry is broken.
Shame, because everything else about the game is great. Basically, timings on parry are extremely inconsistent, as I'll be pressing Y on controller when the blue prompt appears and still get hit. The final El Vigilante boss took me 30 mins to complete, as I kept dying to the flawed parry system and the incredible HP regeneration the boss had. Was going to wishlist until these two major issues kept popping up, which fundamentally destroy the game, unfortunately.

*edit: to those saying it's a "skill issue", please view the other posts on the forum of other users experiencing an inconsistent parry window. Devs need to be held accountable for imperfect systems in their games, hence why demos exist.
Last edited by MattMan; Jun 29, 2023 @ 8:31pm
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Showing 1-15 of 16 comments
Athos1660 Jun 26, 2023 @ 2:23am 
I guess you know heavy (red) attacks can’t be parried and can only be dodged (B).
Last edited by Athos1660; Jun 26, 2023 @ 2:24am
Macrowolf Jun 26, 2023 @ 2:38am 
I second this. Also, I wish I had constant health regeneration to keep up with the enemies who relentlessy gank me.
Powercrank Jun 26, 2023 @ 1:28pm 
maybe you're not supposed to mash bro
Holden Caulfield Jun 26, 2023 @ 4:15pm 
skill issue
Reverend Belial Jun 26, 2023 @ 4:55pm 
I am the worst parrier alive, I'm on the fence of writing off Lies of P even because of how much emphasis there is on parrying in that game.

En Garde never, at any point, gave me any issue with it. The only times I screwed up a parry was when my brain shorted out and I tried to parry an unblockable
Haka Jun 26, 2023 @ 8:39pm 
Originally posted by MattMan:
I'll be mashing Y on controller and still get hit.
My condolences to the Dev as they're going to have to deal with the people like OP who cry about game mechanics and blame the game for it, refusing to consider for even a second they're doing it wrong and that criticism used as a shield does poorly to do anything but show how poor the footing of your stance is.
Grail Knight Jun 26, 2023 @ 10:38pm 
The parry timing is consistent; you aren't supposed to mash. The game definitely doesn't need health regeneration, the fun and challenge come from working with your static health pool (and ideally never being hit).
El Burrito Jun 27, 2023 @ 6:08pm 
I haven't played the demo yet, but I assume parry timing is like countering in the Batman Arkham games. If you press it at the incorrect timing it'll just fail, so you can't mash. Time it properly.
WalrusLiver Jun 27, 2023 @ 8:49pm 
skill issue, stop mashing. this must be your first soulslike so i'll give you the benefit of the doubt. just practice timing and git gud.
MikeyTheWingman Jun 28, 2023 @ 4:20pm 
Its a issue on your end, do not mash parry, it leaves you in a vunerable state for like 1/2 a second after the window ends
Tokuchi OneOuts Jun 28, 2023 @ 6:52pm 
I have a few problems with the game, but parrying isn't one.
its very easy. if you see the blue flash, just press parry.
pressing early is the key.
Shinyy Jun 28, 2023 @ 8:10pm 
skill issue
Nates64 Jun 29, 2023 @ 6:30pm 
Originally posted by Reverend Belial:
I am the worst parrier alive, I'm on the fence of writing off Lies of P even because of how much emphasis there is on parrying in that game.

En Garde never, at any point, gave me any issue with it. The only times I screwed up a parry was when my brain shorted out and I tried to parry an unblockable

Yeah, I quit Sekiro because I couldn't handle the parry system even after sinking 40 hours into the game. The timing is too tight and I just don't have that level of reaction time in me. En Garde though, I had no trouble with. The hardest thing about this game's combat system is the pathetic dodge and slow backpedaling that makes it harder to back away when you get ganked. The parrying is easy.
Tokuchi OneOuts Jul 1, 2023 @ 1:28am 
Originally posted by Nates64:
En Garde though, I had no trouble with. The hardest thing about this game's combat system is the pathetic dodge and slow backpedaling that makes it harder to back away when you get ganked. The parrying is easy.

yeah, parry can be done by reaction rather than anticipation.
although enemies will do the single/double/unblockable attack without any pattern so you won't be so sure of what kind of attack the enemy will throw next

another problem is probably when you're surrounded in the corner in which the camera can't stay behind you for some reason so you have move and dodge roll your way to an open space where the game's camera can follow behind you again.
Haka Jul 31, 2023 @ 11:48pm 
Originally posted by MattMan:
*edit: to those saying it's a "skill issue", please view the other posts on the forum of other users experiencing an inconsistent parry window. Devs need to be held accountable for imperfect systems in their games, hence why demos exist.
The confirmation bias is real. There's like a dozen of you who are attention seekers who are absolutely terrible at video games, so spend all day posting in forums.

This is compared to the thousands of people who have no issue understanding the very simple parry system and don't refuse to learn how things work. You have a skill issue, and its permanent because of your pride issue.
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Date Posted: Jun 25, 2023 @ 10:58pm
Posts: 16