RPG Maker Unite

RPG Maker Unite

Available on the Unity store and some thoughts
It might be a telling sign when this thing is available on the Unity store right now (link below) but Steam hasn't been updated as far as news or the release. I'm sure it'll probably show up later today (May 8).

I was looking forward to this and had signed up to request access but never got a notification about it or the release. It's on sale on the store for a 10% discount but time will tell if this lives up to it's expectations.

https://assetstore.unity.com/packages/2d/gui/rpg-maker-unite-please-read-the-description-about-early-bird-bon-253689

Note that I have not purchased this myself and not sure I'm going to, so take this post with that in mind. Your mileage may vary. It's a somewhat pricey and already the reviews on the store (and the few videos on YouTube) it's a pig. It was a 25 minute load for some people. Even my most heaviest 3D assets (4+ GB) don't take that long to load. This is 2.2GB which I'm assuming is 90% assets.

I don't know how much original content there is but from the videos from some I see, there's a lot of recycled assets from the default RPG maker system. Maybe that's to be expected and there's probably new content, just hard to tell.

The entire system is very different from any Unity asset I own. It's custom editor windows but it's really a giant editor window that, in RPG Unite mode, completely hides the Unity editor and handles everything in their own windows. The windows do talk to each other so when you select a map in the overview it updates the preview windows. Just don't go looking to use the Unity inspector windows for anything as everything is handled through their own editors. So essentially Unity is a shell and other than producing the output exe files, it's all RPG Maker interface.

If you're familiar with building a game in RPG Maker then you'll be used to this. Things are moved around, there are some concepts that are backwards to how RPG Maker handles them (like zones on parallax maps) but it seems everything is here. It'll just take a little shift to get used to the changes however if you're coming in as a Unity developer you're going to get lost quickly and have to really grab onto the RPG Maker way of doing things. If you're just looking to bring in RPG Maker assets (tiles, characters) into Unity to build a RPG using your own code there are better (and cheaper) assets that do this.

Time will tell if this is successful or not. I probably won't use it as I build my games with custom code and have never been too fond of the complicated way you have to setup RPG Maker events to do simple things like moving a character along a path. The assets are really nothing to write home about as there is much more out there available in the third party market already. I don't know if this tool will import/use RPG Maker tiles directly as I did see someone wrote a third party import tool so I suspect you can't just drop your RPG Maker asset in and go, which is disappointing.

Good luck on your own creations and maybe this thing will get some wings and become a solid tool for the RPG Maker community but as far as Unity goes, it's really just there in the background and not that involved.
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Showing 1-15 of 24 comments
АlphaWhelp May 8, 2023 @ 6:51am 
Can you elaborate on this documented feature?
RPG Maker Unite features two ways for users to modify and expand its functionalities. One is through “Addon”, which are scripts that do not modify the engine’s source code and can be turned on and off through the built-in Addon Manager. The other is to modify the source code directly using the Unity Editor. Users can choose which method they want depending on purpose and programming knowledge level.

Seems to outright say you'd have access to the unity editor. Is that just not true or do you have it but it's only for making add-ons?
Occular Malice May 8, 2023 @ 6:56am 
Yes there are multiple modes it runs in. By default it'll be in RPG Maker mode which is basically a big editor window that hides Unity. For the most part, if you're just using the system out-of-the-box then this is what most people will use. If you switch to a hybrid or the default Unity editor then you'll probably be able to write those addons. I haven't seen the API or what an addon looks like but suspect it's just a C# class extended from something RPG Maker provides. With Unity being C# based, I suspect the old javascript/ruby/etc. addons from existing RPG maker games won't be compatible and they would have to be re-written.
АlphaWhelp May 8, 2023 @ 6:58am 
Oh I get it now. Thanks. I guess that mode seems designed for people who just want to use the RPG Maker traditionally.
Occular Malice May 8, 2023 @ 7:01am 
Originally posted by АlphaWhelp:
Oh I get it now. Thanks. I guess that mode seems designed for people who just want to use the RPG Maker traditionally.

I believe so and it's basically a similar layout to the RPG Maker tools so you'll be able to find the things and work with the tools as you expect them to be, they just look like a typical Unity editor and runs inside of Unity.

Why they didn't release this as a simple stand-alone tool that used Unity for compilation I'm not sure. I guess for those that want to build addons they can switch and do that, then flip back into RPG Maker mode to test them.
SpaceBuddy May 8, 2023 @ 7:19pm 
The reviews on Unity are very bad. Plus when you purchase from Unity and download they do not offer refunds. I will wait till it comes on steam.
RpgBlaster May 8, 2023 @ 8:20pm 
2
Originally posted by SpaceBuddy:
The reviews on Unity are very bad. Plus when you purchase from Unity and download they do not offer refunds. I will wait till it comes on steam.
That because Unite IS BAD, it can't even compare to Yume RPG Builder, pathetic
Za Protecta May 9, 2023 @ 1:52am 
Originally posted by SpaceBuddy:
The reviews on Unity are very bad. Plus when you purchase from Unity and download they do not offer refunds. I will wait till it comes on steam.

Reading the reviews it seems like first time users are just struggling with Unity, rather than the plugin being bad. Which again, is fair criticism, but not necessarily a proof that GGG did a poor job.
Terra May 9, 2023 @ 11:44am 
Originally posted by Za Protecta:
Originally posted by SpaceBuddy:
The reviews on Unity are very bad. Plus when you purchase from Unity and download they do not offer refunds. I will wait till it comes on steam.

Reading the reviews it seems like first time users are just struggling with Unity, rather than the plugin being bad. Which again, is fair criticism, but not necessarily a proof that GGG did a poor job.

i've seen several videos of it already,

and if you're creating a new event [like a simple character character walk from a to b] ...
and if you're building a fance around your town

and suddenly you have somewhere between 1-3 seconds lag after each and every action you make ... then i wouldn't realy put the faul on the user ... but the engine


they praise all their new mechanics [like that auto-guide feature or whatever it's called ... you know ... the one, for balancing]

and yet, not even their own sample game is properly balanced ... either you're one hitted game over ... or you one hit the enemy ...

then it feels rushed, not polished and about 3-6 month too early on the market ...

though, if they manage to actually properly bugfix the stuff,
tape duct the [without a doubt existing errors ... like a camera movement, that leaves you with black edges around your map]

then it has the potential to actually become something good ... but not in it's current form
Last edited by Terra; May 9, 2023 @ 11:47am
RpgBlaster May 9, 2023 @ 10:45pm 
Originally posted by RpgBlaster:
Originally posted by SpaceBuddy:
The reviews on Unity are very bad. Plus when you purchase from Unity and download they do not offer refunds. I will wait till it comes on steam.
That because Unite IS BAD, it can't even compare to Yume RPG Builder, pathetic
Please don't pay attentions to the Clowns Awards, these kids don't know anything, after all, Unite is ♥♥♥♥ compared to YRPG
Character Name May 10, 2023 @ 7:05am 
Originally posted by RpgBlaster:
Originally posted by RpgBlaster:
That because Unite IS BAD, it can't even compare to Yume RPG Builder, pathetic
Please don't pay attentions to the Clowns Awards, these kids don't know anything, after all, Unite is ♥♥♥♥ compared to YRPG

Please don't pay attention to people who don't know anything about Unity and just like to rant because it makes them feel important. These kids don't know anything at all, after all.
Bollehopp May 10, 2023 @ 11:35am 
Originally posted by RpgBlaster:


That yume thing you keep mentioning seems like abandonware to me, no posts about it and the dev seems to have hidden underneath the earth.
No posts since 3 years ago. To me that smells like abandonware to be honest.
Last edited by Constantine; May 12, 2023 @ 8:30am
Character Name May 10, 2023 @ 2:20pm 
Originally posted by Bollehopp:
Originally posted by RpgBlaster:


That yume thing you keep mentioning seems like abandonware to me, no posts about it and the dev seems to have hidden underneath the earth.
No posts since 3 years ago. To me that smells like abandonware to be honest.

I think the guy is still working on it - on and off - in his spare time. He posts an update about once a year. He's converted it to work in Unity also. Seems like if it is ever released, it will be a pretty long time from now, though.
Last edited by Constantine; May 12, 2023 @ 8:31am
RpgBlaster May 10, 2023 @ 2:48pm 
Originally posted by Bollehopp:
Originally posted by RpgBlaster:


That yume thing you keep mentioning seems like abandonware to me, no posts about it and the dev seems to have hidden underneath the earth.
No posts since 3 years ago. To me that smells like abandonware to be honest.
Abandonware? then you don't know anything, check more informations elsewhere like, Discord, i can confirm that it's still in the work
Last edited by Constantine; May 12, 2023 @ 8:31am
Bollehopp May 10, 2023 @ 3:36pm 
Anyway this is Rpg Maker Unite discussions, not yume thingy maker discussions..
RpgBlaster May 10, 2023 @ 10:09pm 
Either way, DON'T SPEND 100$ on it
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