RIDE 5
Chuck Se. Jul 8, 2024 @ 7:25pm
Brakes don't do sh*t!
I have almost all assists & electronics I can have & the bike still doesn't slow down enough before turns. RIDE 4 I had no assists & EB 0. Extreme 120%. I'm gonna try some more before I return to RIDE 4
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Showing 1-9 of 9 comments
Chuck Se. Jul 8, 2024 @ 8:34pm 
Getting use to it on my fav track
flipmode Jul 9, 2024 @ 12:02pm 
I think turning down/off ABS helps a bit.

I´d wish Milestone would some day realize that controller feedback (triggers) is a must.
Well, there is a tiny bit of it on R5, which is more than R4.
Still nowhere near enough to understand what the tires do while braking.
Chuck Se. Jul 9, 2024 @ 6:19pm 
Well now the game plays almost/more like RIDE 4. I'm doing Time Trial at Magny Cours with 2020 Suzuki GSX-R 1000R RM & beat 2 ghosts already. I decreased gears 5 and 6 to zero. Final ratio zero. Basically all I got is gears 1-4. But Magny Cours is short anyway. Feels more arcade now. Can go full throttle & not be afraid I won't make the turn :steamthumbsup:
Last edited by Chuck Se.; Jul 9, 2024 @ 6:20pm
Chuck Se. Jul 10, 2024 @ 6:18pm 
I now disabled Brake input modulation & still slowing down well. It must be the EB 4. Milestone PLEASE make the brakes stronger just a notch. Thank you
Freerider™ Jul 12, 2024 @ 2:01am 
They are afraid of changing anything now after Ride 4. More and more people are willing to accept just about anything these days and continue to use their new f'ed products, so why should they change...
I'd say the playerbase need to wake up, and soon. Stop accepting sh|t products. If people want arcade physics they can play others games instead.

Ride 5 and MotoGP24 are complete turds when it comes to handling which is the most important thing. That's why I do not play them even though I do own them. I wish I could play them, but when the newest game(s) are worst than the one's before, something is very wrong.

Ride 4 is still best even with its flaws. We need and upgrade, yesterday...
Chuck Se. Jul 12, 2024 @ 4:49pm 
Freerider, agreed. RIDE 4 best! RIDE 5 feels loose. Not good
flipmode Jul 20, 2024 @ 12:45pm 
The more I play, the better I get along with braking.
Compared to Ride 4, it requires a softer, more analog input imo.
I am driving with all aids off, EB 4, ABS 0.

I think the issue is more with the lack of feedback, which has been plagueing Milestone Games forever.
You basicly have to learn what each bike wants, what the tires are doing, since the game fails to communicate it well enough.

Milestone really need to work on the feedback given through the controller (XBox in my case). I think a audio-cue would also be good, something like rubber scratching on asphalt when the front tire locks up.
Maybe that wouldn´t be super realistic, but neither is the exaggerated tire-squeal on most car sims. Make it optional, so ppl who don´t like it can turn the volume off.

As for the physics in general, it took a while to transition, but now I can´t even go back to Ride 4.
Imo the bikes on Ride 5 feel a lot more natural and weighty, less twitchy.
Also less oddities like the sudden wobble or issues with elevations on R4.

Unrelated, but man the sunsets and transitions to night are lovely. ;)
And I am sorely missing camera options, as always.
moro.leonaers Jul 21, 2024 @ 5:05pm 
The initial brake bite is indeed weak even with upgraded brakes and slick tires... also with trail braking, you have to input much more braking force than I would like, I can almost go 90% front brake while on full lean and barely get my controller to rumble.... I only play offline, is there a way to mod the game to get better braking physics?
Chuck Se. Jul 22, 2024 @ 6:28pm 
Brake Input Modulation helped a lot. But I disabled it bc I didn't need it after raising EB to 4
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