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One of the best? Could be, if it actually played like all the other playstation ports.
Could be, if online co op was drop in instead of waiting at the sphere for 20+ minutes.
But i understand what you're saying. The gameplay is good, but it's just not good enough.
The game needs an arcade hard mode or something to play act 1 and act 2 in a full run without losing upgrades at start of act 2 with the game that makes act 2 harder than in story mode, due to upgrades carrying over to the new act.
Better yet, make arcade have no upgrades at all. Only weapon proficiency.
But then you got the players that says "well you can play the tower if you want to continously play" bla bla bla. I don't want to play the tower over and over again with it's same boring environments, ALONE.
So I definitely never had plans to get a PS5. But, the moment I saw Returnal, I knew that it'd sink its hooks in me the moment I got to try it.
I was not wrong.
I find that Rogue Likes are a good genre for busy adults. They're nice, because they're all about the journey, not the end, and you can have a complete, fulfilling play session in a couple of hours, with room to dive right back in when you're good n' ready.
I was a console player until recently but I also don’t like interactive movies. I bought ps4pro for God of War and didn’t have any fun with it. Couldn’t push myself to play it. I watched the whole story on YT instead as this was the only enjoyable aspect of that “game”. I have recently finished The Last of Us on PC but also didn’t enjoy the gameplay.
Returnal hit the spot perfectly for me. The way you keep learning. The enjoyment of just moving around. Simple controls. Explosions. Enemies. The look. Atmosphere. Bullets, lights and colours.
Even the sound of everything is so cool. How weapons sounds, the sound of opening chests, teleports. How enemies explode. Pure fun and I love it :)
I didn’t expect such game from Sony.
Cuz yeah, it's very much not like a typical Sony blockbuster title.
For starters, I really enjoy it >.>
I think the real shame of it all is that Returnal is not going to become a household name because of the stigma of difficulty, and also the part where Returnal is just a very hard game to demonstrate. As much as I love the combat loop, it often feels like I spend more time thoughtfully examining each pickup, only to circle back and pick them up in a specific sequence. Not great Twitch fodder.
Are you aware you dodge 90% of attacks by just... going sideways ?