Returnal™

Returnal™

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Beardy Apr 25, 2023 @ 6:14pm
Gpu 100%
Hey guys, i've been playing Returnal for a moment now, but the stuttering is starting to be annoying.
I can deal with it for now, but after running a new in game test of graphic performances, i saw that my GPU is used almost at 100% all the time, while my CPU is only at 3%, this seems strange no ? It's a rtx 3080. I'm running the game in epic at 80-100 fps in 1440p
Last edited by Beardy; Apr 25, 2023 @ 6:31pm
Originally posted by IchigoMait:
If it's at 100%, then that means your gpu is the bottleneck, aka it's "good", or that your gpu can't do anything better than it's already doing.
If you had bad performance, but non of your hardware parts is at 100%, then you can start blaming the game.
Also is okay if you have good performance and everything on your end is at 50% or whatever amount besides 90+%, meaning you're not overheating your hardware.

Point is that, if you barely get the fps you want with the image quality you've chosen and you're at 100% (gpu or cpu), then that is literally your own problem for overheating your hardware.

Best result is figure out what your hardware can handle, and limit your fps and/or lower your settings till your pc stops sounding like a jet engine.

Summary
Your hardware has bottlenecks, it's a "you issue".
Game engine is the bottleneck, blame away.
If someone doesn't have any bottlenecks and game is running fine, nobody will know of it, because they play their game and have no reason to make a topic about it.


NB
The ironic thing is that, there is always someone who'll complain about everything, waah waah the game isn't using 100% of my gpu, or waah waah the game is using 100% of my gpu. While they don't know nothing about why they are complaining.
LIke there are peeps who just get a too high resolution monitor for gaming, then try to max out settings and proceed to complain the game isn't optimized, and they begin to do that more and more often the years pass with the same hardware they use and with newer games, while the fail to recognise that their hardware can't handle such resolutions or settings, and if they do, they still blame the devs for not optimizing the game for their hardware, for their resolution, with their settings, while still wanting the same image quality as the game is advertised.
Just tidbit to know about the most demanding settings (besides raytracing), resolution, 2k/FHD/1080p is 4x less demanding than 4k/UHD/2160p (fyi 1440p is close to 3k, it ain't 2k, it's mostly called in marketing 2k QHD, but the 2k is reserved for 1080p technically), and 8K is 4x more demanding than 4k.
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Showing 1-10 of 10 comments
Crimsongz Apr 25, 2023 @ 7:25pm 
That's good since you want your GPU to be fully maxed out when playing at an unlocked frame rate.
GTCv Deimos Apr 25, 2023 @ 8:24pm 
Heya,

First up, there's been an ongoing windows issue which results it in under-reporting your CPU usage. So a lot of people like myself can't really really on the posted CPU usage. Microsoft has been dragging their butts on a fix, which is annoying, because this bug is preventing me from properly troubleshooting games.

Secondly, I too have an RTX 3080, and I'm not overly pleased with how it handles Returnal. Much like you, my 3080 is running, balls-out whenever playing Returnal at 2k. I locked the framerate at 60 just so there would be no fluctuations, plus I have ray tracing on (as well as DLSS).

I like the RTX 3080 a lot, but it's definitely feeling mid-ranged these days. I'm still going to take a pass on the 4000 series nvidia, as I want to see what improvements the 5000 series brings to the table. Obviously, that'll be a couple years down the road.
Beardy Apr 25, 2023 @ 8:34pm 
Originally posted by GTCv Deimos:
Heya,

First up, there's been an ongoing windows issue which results it in under-reporting your CPU usage. So a lot of people like myself can't really really on the posted CPU usage. Microsoft has been dragging their butts on a fix, which is annoying, because this bug is preventing me from properly troubleshooting games.

Secondly, I too have an RTX 3080, and I'm not overly pleased with how it handles Returnal. Much like you, my 3080 is running, balls-out whenever playing Returnal at 2k. I locked the framerate at 60 just so there would be no fluctuations, plus I have ray tracing on (as well as DLSS).

I like the RTX 3080 a lot, but it's definitely feeling mid-ranged these days. I'm still going to take a pass on the 4000 series nvidia, as I want to see what improvements the 5000 series brings to the table. Obviously, that'll be a couple years down the road.

Obviously skipping the 4000 series, that's a no brainer.
I've tried to changed the parameters of my game since this message was posted, and caping the framerate, lowering the graphics or i don't know what else didn't fixed the stuttering.
The only time i disapeared was when i lowered everything at all from epic to high, but... well the game isn't as pretty haha
C1REX Apr 25, 2023 @ 10:44pm 
Originally posted by Beardy:
Hey guys, i've been playing Returnal for a moment now, but the stuttering is starting to be annoying.
I can deal with it for now, but after running a new in game test of graphic performances, i saw that my GPU is used almost at 100% all the time, while my CPU is only at 3%, this seems strange no ? It's a rtx 3080. I'm running the game in epic at 80-100 fps in 1440p
It depends on what CPU you have. My CPU is also super low most of the time. The game requires a lot of CPU power for loading assets in quick bursts. The faster your CPU, the fewer stutters you will experience.

Since you mentioned your 3080 but not your CPU, I assume you have an older model. Your performance sounds typical for this game at first glance.
Beardy Apr 26, 2023 @ 12:44am 
Originally posted by C1REX-PL:
Originally posted by Beardy:
Hey guys, i've been playing Returnal for a moment now, but the stuttering is starting to be annoying.
I can deal with it for now, but after running a new in game test of graphic performances, i saw that my GPU is used almost at 100% all the time, while my CPU is only at 3%, this seems strange no ? It's a rtx 3080. I'm running the game in epic at 80-100 fps in 1440p
It depends on what CPU you have. My CPU is also super low most of the time. The game requires a lot of CPU power for loading assets in quick bursts. The faster your CPU, the fewer stutters you will experience.

Since you mentioned your 3080 but not your CPU, I assume you have an older model. Your performance sounds typical for this game at first glance.
I have a R7 3700X, it's not the best, but it doesn't seems "old" to me... with this pc i can tank RDR2 with great graphics :<
lifestorock Apr 26, 2023 @ 4:41am 
Sell your 3700x and get a 5800x3D if your Mobo supports it. I can't speak for Returnal. But a friend performed this upgrade and it improved the low % fps in Hunt: Showdown a lot.

I'm running a 5900x with a 3080. Without RT my FPS don't drop below 100 unless I change rooms.
aune Apr 26, 2023 @ 6:58am 
No freaking way dood, 100% gpu usage!?!??! Horrible we must solve this travesty asap
The author of this thread has indicated that this post answers the original topic.
IchigoMait Apr 26, 2023 @ 7:09am 
If it's at 100%, then that means your gpu is the bottleneck, aka it's "good", or that your gpu can't do anything better than it's already doing.
If you had bad performance, but non of your hardware parts is at 100%, then you can start blaming the game.
Also is okay if you have good performance and everything on your end is at 50% or whatever amount besides 90+%, meaning you're not overheating your hardware.

Point is that, if you barely get the fps you want with the image quality you've chosen and you're at 100% (gpu or cpu), then that is literally your own problem for overheating your hardware.

Best result is figure out what your hardware can handle, and limit your fps and/or lower your settings till your pc stops sounding like a jet engine.

Summary
Your hardware has bottlenecks, it's a "you issue".
Game engine is the bottleneck, blame away.
If someone doesn't have any bottlenecks and game is running fine, nobody will know of it, because they play their game and have no reason to make a topic about it.


NB
The ironic thing is that, there is always someone who'll complain about everything, waah waah the game isn't using 100% of my gpu, or waah waah the game is using 100% of my gpu. While they don't know nothing about why they are complaining.
LIke there are peeps who just get a too high resolution monitor for gaming, then try to max out settings and proceed to complain the game isn't optimized, and they begin to do that more and more often the years pass with the same hardware they use and with newer games, while the fail to recognise that their hardware can't handle such resolutions or settings, and if they do, they still blame the devs for not optimizing the game for their hardware, for their resolution, with their settings, while still wanting the same image quality as the game is advertised.
Just tidbit to know about the most demanding settings (besides raytracing), resolution, 2k/FHD/1080p is 4x less demanding than 4k/UHD/2160p (fyi 1440p is close to 3k, it ain't 2k, it's mostly called in marketing 2k QHD, but the 2k is reserved for 1080p technically), and 8K is 4x more demanding than 4k.
Last edited by IchigoMait; Apr 26, 2023 @ 7:24am
Beardy Apr 26, 2023 @ 5:13pm 
Well, i saw on some other posts that dlss fixed the stuttering, i put it on to test, and yes, it's better, it's not 100 fixed but it's better. I don't usually like dlss but i'm gonna make an exception for this game. (usually, even in "quality" preset, the dlss make the game looks blury to me...)
ShadowGhost81 May 28, 2023 @ 7:57am 
Originally posted by IchigoMait:
If it's at 100%, then that means your gpu is the bottleneck, aka it's "good", or that your gpu can't do anything better than it's already doing.
If you had bad performance, but non of your hardware parts is at 100%, then you can start blaming the game.
Also is okay if you have good performance and everything on your end is at 50% or whatever amount besides 90+%, meaning you're not overheating your hardware.

Point is that, if you barely get the fps you want with the image quality you've chosen and you're at 100% (gpu or cpu), then that is literally your own problem for overheating your hardware.

Best result is figure out what your hardware can handle, and limit your fps and/or lower your settings till your pc stops sounding like a jet engine.

Summary
Your hardware has bottlenecks, it's a "you issue".
Game engine is the bottleneck, blame away.
If someone doesn't have any bottlenecks and game is running fine, nobody will know of it, because they play their game and have no reason to make a topic about it.


NB
The ironic thing is that, there is always someone who'll complain about everything, waah waah the game isn't using 100% of my gpu, or waah waah the game is using 100% of my gpu. While they don't know nothing about why they are complaining.
LIke there are peeps who just get a too high resolution monitor for gaming, then try to max out settings and proceed to complain the game isn't optimized, and they begin to do that more and more often the years pass with the same hardware they use and with newer games, while the fail to recognise that their hardware can't handle such resolutions or settings, and if they do, they still blame the devs for not optimizing the game for their hardware, for their resolution, with their settings, while still wanting the same image quality as the game is advertised.
Just tidbit to know about the most demanding settings (besides raytracing), resolution, 2k/FHD/1080p is 4x less demanding than 4k/UHD/2160p (fyi 1440p is close to 3k, it ain't 2k, it's mostly called in marketing 2k QHD, but the 2k is reserved for 1080p technically), and 8K is 4x more demanding than 4k.
What I cant explain is why some people with similar rigs have different performance on the same game. Drivers maybe? I have a 5900x with a rtx 30380 (Gigabyte Vision OC white version) and Im running everything on max with hardly any stuttering if any. With DLSS quality (ray tracing on Epic) Im getting 108 to 110 fps and in intense action 80 to 85 fps. With no DLSS (Ray Tracing on Medium) Im averaging anywhere from 85 to 75 fps (Down to 60 during intense battles) The only problem and the reason I found this post is I notice at some points of the game (with intense action and even with no action like standing in the ship or the beginning of the Summit for example) my GPU fans will spin at 100% for around 5 seconds and then go back to normal. Like every half hour it does this. My gpu does not do that with any other game could it be a driver issue?
Last edited by ShadowGhost81; May 28, 2023 @ 8:00am
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Date Posted: Apr 25, 2023 @ 6:14pm
Posts: 10