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For me Gysnc was causing microstutters. I capped the FPS to match my montiors refresh rate and used Vsync. This fixed this issue completely.
If you mean that you have a freesync monitor, then you still enable gsync in the control panel to utilize it. Do not pair adaptive sync with any variable refresh rate technology (gsync, freesync, hdmi 2.1 vrr). You always want to use vsync with it.
As for why that wasn't working for you, I'm not really sure. The game works perfectly with gsync for me. Have you made sure gsync is working for you in general?
Also, not all freesync monitors are created equally. Especially if it isn't GSync certified, you may find that your monitor has a very tight range of Hz values it'll work within before introducing tearing (these values are often resolution dependent too).
Enable gsync in the Nvidia control panel inside the gsync section. Then set max frame rate at or slightly under refresh and it should work. May also work with vsync enabled in game.
In nvidia control panel I have gsync turned on for Windowed and Fullscreen mode, and have Vsync turned on (global settings).
In Returnal Graphics menu I have Vsync turned off and Max frames per second set to Infinite(far right slider). Gsych kicks in automatically and caps the game at 119fps (with 4090).
There was a period of about 2 months where gsync wasnt working properly (was showing as adaptive sync in TV bar/game optimiser menu instead of nvidia gsync), this was because the Nvidia driver at the time messed it up. It was fixed with driver version 526.98, if the above settings don't get it working for you would recommend uninstalling your current nvidia driver and installing the above one (clean install).
Also in case its of use - I have Hardware-accelerated GPU scheduling turned on and Variable refresh rate turned off in the Windows Display>Graphic Settings menu.