Miasma Chronicles

Miasma Chronicles

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Post Game Thoughts (Spoilers)
Man was the plot a load of nonsense. The way the world works and so many of the plot devices exist only to justifying the characters actions, but not justifying why it exists in the world in the first place. The game spends too much time giving bits and pieces of information about the past that don't matter, and not enough information about the current setting, threats, and factions.

I know this is going to sound like an oversimplification, but the plot feels like it can be summed up like this:

- Corporation develops MacGuffin that solves nearly all problems.
- MacGuffin causes a crisis (no reason given why), the country / world falls apart.
- MacGuffin is angry now. (As the non-sentient MacGuffin has feelings apparently)
- Hero tries to find his mother who abandoned him.
- Angry MacGuffin creates Frog People that hunt humans who attack the Hero.
- Hero meets an angry and annoying girl, who helps defeat leader of the Frog People.
- Hero learns to partially control MacGuffin.
- Hero finds mother, who turns out to not really give a crap about him as he is the chosen one.
- Off to find out why the MacGuffin is angry.
- B movie villain kills a bunch of his own people because its what B movie villains do.
- A town the Hero needs to get help from to fight villain is run by a robot thug, overthrow.
- Wasted time as the help the Hero asks for tells him SoL.
- Goes into B movie villains factory to find out the Hero's a clone, and all other clones have failed for no reason.
- Hero feels lied too, as the robot isn't actually his brother because it's a robot, his mother isn't his mother and has been using him, and the angry / annoying girl has just been lying since the start.
- Pulls an Anakin Skywalker and joins the villain, because there all just jealous of his power and he doesn't want to help them anymore for using him.
- Gets beat by former allies, and somehow it makes him see the power of friendship. Being lied to all his life is a big enough deal to join B movie villain and try to kill his former allies. Though not a big enough deal to not switch sides when convenient for the plot.
- Helps allies fight B movie villain as he is the chosen one now.
- Villain is beaten, and MacGuffin is no longer angry. (Though no real reason why the MacGuffin was angry in the first place is ever given)
- The end.


Still waiting for Obi-wan to jump in and tell the hero he was suppose to destroy the Sith, not join them.
Last edited by The Seraph of Tomorrow; May 25, 2023 @ 3:13am
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Showing 1-7 of 7 comments
It's really just a very disappointing story which gives the player far too little information, and has a B movie villain. How in this day and age they not teach people that you can't write a good story if the antagonist isn't interesting is beyond me.

I struggle to name a successful story which didn't hinge on a worthy antagonist for the protagonist (or) a well developed setting which enthralls the reader / viewer which is explored through the eyes of the protagonist.
Last edited by The Seraph of Tomorrow; May 25, 2023 @ 3:08am
LAstHongKOnger May 25, 2023 @ 3:23am 
i just refunded the game because the story , maybe will buy it on 50% off
Zaris May 25, 2023 @ 3:28am 
I'm not through yet but it was imho well enough explained so far: The b movie villain you refer to is the first family guy right? who runs a factory which disturbs / angries the Miasma which job was to clean the earth and by defeating him the Miasma goes back to friendly mode
Cacheelma May 25, 2023 @ 5:48am 
To add to the nonsensical stuff; in the early game in that building you go through to go "home"; a building you've probably gone through so many times before because it's your usual route; somehow there are tons of stuff you can loot like memo or voicemail or w/e. How come? You never "scavenge" this very building on your way home, ever? It's ok to find some... I don't know, random stuff that can grow overtime I guess? But memo and document and keycard to open a gate? That's weird.
Originally posted by Zaris:
I'm not through yet but it was imho well enough explained so far: The b movie villain you refer to is the first family guy right? who runs a factory which disturbs / angries the Miasma which job was to clean the earth and by defeating him the Miasma goes back to friendly mode

Well maybe we see things differently, but the whole B movie villain is making clones, and that disturbs the miasma isn't explained. As we know it does for reasons not explained, but why it does isn't explained. It feels like the devs purposely told us as little as possible about the miasma which hurts the story. Makes the miasma just a MacGuffin for the plot.
Originally posted by LAstHongKOnger:
i just refunded the game because the story , maybe will buy it on 50% off

The game-play isn't all to bad, so 50% might be worth it. Meanwhile I buy games for the story, so I regret the purchase entirely. An interesting setting with terrible execution which makes it sub-par.
Originally posted by Cacheelma:
To add to the nonsensical stuff; in the early game in that building you go through to go "home"; a building you've probably gone through so many times before because it's your usual route; somehow there are tons of stuff you can loot like memo or voicemail or w/e. How come? You never "scavenge" this very building on your way home, ever? It's ok to find some... I don't know, random stuff that can grow overtime I guess? But memo and document and keycard to open a gate? That's weird.

Feels like they did that to try and make it seem like the world isn't empty, but at the same time felt rather odd.
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Date Posted: May 25, 2023 @ 2:56am
Posts: 7