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I repeat, he is a liar and a troll, feed them at your own risk.
(Also he's not very sharp and he is clearly shooting a Warden from the front angle while the Warden is using their "Shield Wall" ability that makes them immune to frontal attacks, so besides a liar and a troll he has skill/intellectual issues, and why he's still stuck trying to beat the game and saying it's hard while the rest of the world that started it when he did, finished it a lifetime ago)
I had them disappearing and showing at starting position when shot.
If you teleport them or move with miasma storm they are blocking dmg with the shield from different direction than shield is facing.
At my last fight there were 2 of them and were unable to reach my team that was shooting the 10k shielded boss from behind. So also pathfinding problems.
I never used the teleport skill so I can't comment on that, but on the last fight I did notice the enemies have some path-finding problems, especially if you get on the top platform where the boss is, they don't seem to know how to follow you. That's true not only for Wardens, but for every enemy in that fight.
In my opinion, the hardest fight in the game is the one right before you get the first miasma power.
Use stealth to kill as many as you can and if a shot (crit) fails, it doesn't matter because you used stealth to start the fight in an advantageous position. Swap out abilities that are on cooldown. Don't sandbag items, use grenades and bottles liberally. There's no downside to a character being downed, so don't be afraid to put them in a bad position if it can get you a kill/crit. Jade can very quickly get 130 crit damage, with 55-65% crit chance, meaning literally more than half the time you can take out the 130 HP enemies as well as the 70 HP enemies. By the time you get the second silenced weapon, you can kill enemies with ~160 HP in stealth without crits, which usually means you only have to fight 3 or 4 enemies and it becomes a cakewalk.
Don't use overwatch unless it will definitely kill an enemy OR weaken multiple enemies to the point where they'll be killable next round - I've probably used overwatch less than 5 times total. Put a shotgun on Diggs and watch him mow down groups. If a character has rage, don't waste it on a low HP minion, attack one of the bigger enemies, even if it means going into a worse position. If you're in the stealth phase and have rage, put a silent weapon on them, put the +crit damage mod on the weapon, and kill a bigger enemy with it. Use miasma powers to either heal (witch doctor), reposition enemies, or weaken (desize), or stun (robots), depending on what is best for the situation.
Don't heal anyone unless they're KOed, it's just a waste of a medipod.
Mid game gets even easier because of all the robotic enemies and two silenced weapons, since you can just stun them silently & kill them. The very first collector fight with the 6 collectors, I killed all 6 one by one, I didn't even get to see what attacks/abilities they use because they never got a turn.
I don't know what the late/end game fights are like, but with the way your power snowballs so much, I can't imagine them getting much more difficult than those very first fights.
What I can understand is that some people don't want to be challenged or to obsess with maximising everything to win.
What I can not understand is that they choose to play the hardest difficulty setting, and then complain that it's too hard to ruin it for the rest of us.