SpaceBourne 2
Cancel warp!
Hello Devs and Players.
Suggesting a new functionality to warp systems.
After we lock a warp target with MMB, please allow players to cancel it by pressing MMB again.
Allow the same thing after the target is locked, and engines are heating up. Just press the boost again to cancel the heat-up.
Last - cancel Warp. Allow players to stop a warp anytime they want, by dropping them in an empty space instance, inside the system they are in, or even between systems when long-warping. Why? The warp may take too long, and players decide another route.
Just let the warp engine take 30 seconds to cool-down.
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Showing 1-4 of 4 comments
Johnny Hazard Apr 11, 2024 @ 8:21am 
Also, an extra module for ships:
Warp modulation - upgrades warp behavior. Stats that can be affected:
- warp target alignment speed.
- engines heat-up time.
- warp speed in-system
- warp speed between systems.
Other stats affecting ships speed, maneuverability, available energy and energy recharge could be added.
Phantomas Apr 11, 2024 @ 11:17am 
Eehm, I do think you've made some excellent suggestions, but some are already implemented, be it in another way than you suggested/asked.

<<After we lock a warp target with MMB, please allow players to cancel it by pressing MMB again.>>
You can cancel it by pressing 'B', although I like your solution more.

<<Allow the same thing after the target is locked, and engines are heating up. Just press the boost again to cancel the heat-up.>>
Pressing left SHIFT 'freezes'/stops the charging (heating) up (after calibration).

<<Last - cancel Warp. >>
Press+hold 'B' drops you out of warp (cancels warp)

If you're asking for another method to cancel warp target/heat-up/warp, I agree.
Just wanted to point out that some functionalities are already implemented.
Johnny Hazard Apr 11, 2024 @ 1:53pm 
It's not intuitive as it is. Not even found in the tutorials.
Sugestion: HUD text under target indicating how to cancel each procedure.
76561199386880709 Apr 15, 2024 @ 6:46am 
Hi there, I've added your suggestions to the dev track list, thanks for sharing!

Originally posted by Johnny Hazard:
Hello Devs and Players.
Suggesting a new functionality to warp systems.
After we lock a warp target with MMB, please allow players to cancel it by pressing MMB again.
Allow the same thing after the target is locked, and engines are heating up. Just press the boost again to cancel the heat-up.
Last - cancel Warp. Allow players to stop a warp anytime they want, by dropping them in an empty space instance, inside the system they are in, or even between systems when long-warping. Why? The warp may take too long, and players decide another route.
Just let the warp engine take 30 seconds to cool-down.
< >
Showing 1-4 of 4 comments
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