SpaceBourne 2
AQWER1122 Mar 30, 2023 @ 7:15am
is there a best ship type like the original verison of the game?
if there is then what is it because i am looking to make the best maximum ship possible

EDIT : i was expecting a ship name and what it does but instead i got a life story thanks guys
Last edited by AQWER1122; Mar 31, 2023 @ 3:57am
Originally posted by Moghedien:
I don't think so. I'm using a Quuen, but I've used a Nexasis and an Annihilating and don't find much difference. The Quuen is a little sturdier, the Annihilating does a little more damage due to having an extra turrent (6 base, over the Quuen's 5 and the Nexasis's 4), the Nexasis has the best stats due to more component upgrade slots (7 base, over the Quuen's 5 -- I don't remember how many the Annihilating has). I ended up just sticking with the Quuen because I like the ship model and it has a very open cockpit view.

If I were going for pure stats, I'd probably be using the Nexasis (with Faction upgrades it has 8 upgrade slots and 5 weapons), but the difference between the ships is pretty small at this point. Ship perks make a bigger difference, and both the Quuen (6 upgrade slots and 6 weapons with faction upgrades) and the Nexasis can roll with Holographic Mirror and Stabilizer (I think that's the name). Holographic Mirror creates a holographic ship that tanks for you, Stabilizer automatically stabilizes pods so you don't have to do it manually, which is a big quality-of-life advantage if you plan on making money from ship battles.

I would advise against using drone ships at this point, though. Drones aren't really working well; they're annoying to fight when NPCs use them, but they don't target well when players do. Additionally, the common logic at this point seems to be that when you upgrade a ship at a faction station, always take a turret as one of your two extra slots.

Basically, more guns is usually better, but there's not really much of a meta build at the moment, and there are people on the boards who claim to be doing well with 2-gun ships, so...*shrug* Best practices suggests the first thing you should do would be to max out your guild tiers for the Freelancers and the Bounty Hunters so you can get legendary ship components and weapons. Once you do that, you can probably do well enough in anything.
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Moghedien Mar 30, 2023 @ 9:51am 
I don't think so. I'm using a Quuen, but I've used a Nexasis and an Annihilating and don't find much difference. The Quuen is a little sturdier, the Annihilating does a little more damage due to having an extra turrent (6 base, over the Quuen's 5 and the Nexasis's 4), the Nexasis has the best stats due to more component upgrade slots (7 base, over the Quuen's 5 -- I don't remember how many the Annihilating has). I ended up just sticking with the Quuen because I like the ship model and it has a very open cockpit view.

If I were going for pure stats, I'd probably be using the Nexasis (with Faction upgrades it has 8 upgrade slots and 5 weapons), but the difference between the ships is pretty small at this point. Ship perks make a bigger difference, and both the Quuen (6 upgrade slots and 6 weapons with faction upgrades) and the Nexasis can roll with Holographic Mirror and Stabilizer (I think that's the name). Holographic Mirror creates a holographic ship that tanks for you, Stabilizer automatically stabilizes pods so you don't have to do it manually, which is a big quality-of-life advantage if you plan on making money from ship battles.

I would advise against using drone ships at this point, though. Drones aren't really working well; they're annoying to fight when NPCs use them, but they don't target well when players do. Additionally, the common logic at this point seems to be that when you upgrade a ship at a faction station, always take a turret as one of your two extra slots.

Basically, more guns is usually better, but there's not really much of a meta build at the moment, and there are people on the boards who claim to be doing well with 2-gun ships, so...*shrug* Best practices suggests the first thing you should do would be to max out your guild tiers for the Freelancers and the Bounty Hunters so you can get legendary ship components and weapons. Once you do that, you can probably do well enough in anything.
Last edited by Moghedien; Mar 30, 2023 @ 10:07am
Amereth Mar 30, 2023 @ 11:09am 
after testing multiple ships i can say for sure some are better than others.


Of course it depend a lot on how you built your character and your personal preferences.

If you want to be good at everything Annihilating seem to be the most versatile.
- Good defensive stats and offensive stats. A bit low on speed and somewhat bulky but it is still manoeuvrable.

If you want a fast glass cannon ship you will probably prefer the Mist or the X-M1.
- Low on weapon slot but comes with the highest offensives stats. Extremely fast ship depending if you care about pods or not will depend on which of the two you go with.


If you like to tank and eat popcorn while you watch your underlings kill stuff for you. The Falron Tank or the Huqe ( Mining ship ) are the best choices.
- Both comes with Drones and a decent amount Shields/Armour. You can probably focus only on defensive stats with your pilot and get most of your dmg boosting your drone with Adventurer. Of course Falron Tank is the superior choice for fighting here...



The others :

Nexasis, good ship overall but seem to be outclassed by everything. Maybe im wrong and this the most versatile and not the Annihilating.

Quuen, Not enough defensive stats for its slow speed and bulkiness. Trying to dodge anything with that thing is painful.

Maradur, Good cargo, but it seem to be the only good thing about this ship. It need to be able to hold 6 captive to give it a purpose.


Xeghan Warrior : Still need to test that ship but seem very similar to Nexasis or the Mortha Gheran ( probably butchered the name )


Donnarenar, is there a reason to use this ?
aimlessgun Mar 30, 2023 @ 12:19pm 
With all the systems in play and our lack of knowledge on how the damage calcs really work, there's no clear best ship. Different types of ships have various advantages and drawbacks to the point there's no obvious winner. Further, once you have t5 components and upgrade your ship at at faction hangar, most enemies will die so quickly to any good fit that perceiving a difference is difficult.

Some notes:
-Annihilating does have the most weapon slots, but the EXTREME diminishing returns on weapons makes this less obviously good than you'd think. Remember that the efficiency score affects both damage and rate of fire, and your horrible rate of fire 3rd and 4th weapons will drag down the rate of fire of the entire group. I believe that there is no situation where adding a 5th or 6th weapon to a group actually improves your DPS. That being said running 2 groups of 3 and using the all fire ability is possibly the best dps in the game.
-Downsides of Anni is it's fat and gets hit a LOT and you can't get Holographic Mirror on it, which is possibly the most busted ability in the game.
-X-M is only 2 weapon slots but has by far the highest +crit, +crit damage, +damage, +fire rate bonuses in the game. Crit scaling in SB2 is insane, you're pushing +600% crit damage easily. +Crit is especially not that easy to stack, at least before you are super super high level, so getting +20% crit on an X-M vs like 4% on most other hulls is a very big deal.
-Low tankiness of X-M is completely irrelevant if you have Holographic Mirror. The real downsides are bad cargo and prisoner capacity.
-There's several hulls sort of in between, with less raw power of weapon slots than the Anni but don't have the special offensive stats of the X-M, however have more component slots, and how good that is depends on how hard you're willing to hunt the perfect t5 components.
Last edited by aimlessgun; Mar 30, 2023 @ 12:20pm
glevesque1 Mar 30, 2023 @ 12:49pm 
I just started using the Quuen and am really liking the perk Auto Stabilizer for Pods. Sure makes that part of the game a LOT easier. It seems to be the ONLY ship with this perk. Sure wish it was possible to choose perks on a ship. The available combinations are not optimal.
AQWER1122 Mar 31, 2023 @ 4:09am 
Originally posted by Amereth:
after testing multiple ships i can say for sure some are better than others.


Of course it depend a lot on how you built your character and your personal preferences.

If you want to be good at everything Annihilating seem to be the most versatile.
- Good defensive stats and offensive stats. A bit low on speed and somewhat bulky but it is still manoeuvrable.

If you want a fast glass cannon ship you will probably prefer the Mist or the X-M1.
- Low on weapon slot but comes with the highest offensives stats. Extremely fast ship depending if you care about pods or not will depend on which of the two you go with.


If you like to tank and eat popcorn while you watch your underlings kill stuff for you. The Falron Tank or the Huqe ( Mining ship ) are the best choices.
- Both comes with Drones and a decent amount Shields/Armour. You can probably focus only on defensive stats with your pilot and get most of your dmg boosting your drone with Adventurer. Of course Falron Tank is the superior choice for fighting here...



The others :

Nexasis, good ship overall but seem to be outclassed by everything. Maybe im wrong and this the most versatile and not the Annihilating.

Quuen, Not enough defensive stats for its slow speed and bulkiness. Trying to dodge anything with that thing is painful.

Maradur, Good cargo, but it seem to be the only good thing about this ship. It need to be able to hold 6 captive to give it a purpose.


Xeghan Warrior : Still need to test that ship but seem very similar to Nexasis or the Mortha Gheran ( probably butchered the name )


Donnarenar, is there a reason to use this ?
i once use donnarenar
it was a funny challenge that turned my ship into perfect fire!
DeLindsay Mar 31, 2023 @ 4:32am 
X-M1 for Fighting with 3x Rails + Offensive Module (Unique upgrades) and all Components with +Rail dmg. I use the one with the Hologram for a decoy ship as it's kinda squishy plus I still carry 5x T4 Shield boosters. I can pop Heavy Fighters/Drone boats in <3 sec, regular Fighters go down before the computer voice can finish the sentence "enemy Ship's shields are depleted".

Carrier (Mining ship) for "Destroy the Village of Pirates" Contracts for loot/cash due to it's massive cargo hold. Nothing worse than being half way done looting a Village and your inventory is full and you have to start destroying low(er) value items.
sp.kss Mar 31, 2023 @ 4:45am 
re
AQWER1122 Mar 31, 2023 @ 4:46am 
Originally posted by Ackerman | elustic.space:
re
re
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Date Posted: Mar 30, 2023 @ 7:15am
Posts: 8