SpaceBourne 2
Shazbot! Mar 16, 2024 @ 2:17pm
Level system
It it just me or it's complete ass? With level 6 guns and ship (that starting one) i can't kill level 10 ship because it recharges shields faster than i can damage it, this is ridiculous.
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Showing 1-11 of 11 comments
japp_02 Mar 16, 2024 @ 2:22pm 
Yep that's what's to be expected. Higher levels than you are quickly going to be very difficult to defeat. Same on planet surfaces.
Be sure to watch the galaxy map and take note of the average levels you encounter in the system. Your faction missions instead will be at the described level.

For space combat you can use the drifting mode to evade and re-approach the enemy when your shields are up again.
Last edited by japp_02; Mar 16, 2024 @ 2:27pm
Shazbot! Mar 16, 2024 @ 2:58pm 
Originally posted by japp_02:
For space combat you can use the drifting mode to evade and re-approach the enemy when your shields are up again.
That's straight up cheesing though, and after 10 minutes of flying around that ship i actually got it and got a lot of loot from infinitely spawning drones. I understand the system and don't like it, it's too restricting imo.
Last edited by Shazbot!; Mar 16, 2024 @ 2:58pm
timeout Mar 16, 2024 @ 3:11pm 
If you attacked a level 10 drone ship with a level 6 and got bent, it's your own fault not the game.
Last edited by timeout; Mar 16, 2024 @ 3:11pm
DeLindsay Mar 16, 2024 @ 6:23pm 
Originally posted by Shazbot!:
That's straight up cheesing though, and after 10 minutes of flying around that ship i actually got it and got a lot of loot from infinitely spawning drones. I understand the system and don't like it, it's too restricting imo.
This is false, drifting via disabling/engaging Engines is part of Space Combat mechanics.

Here's a tip to help you that the game never tells you. Use up Arrow twice to distribute max power to Weapons. Down Arrow once to reset. Left Arrow twice for max Engines. Right Arrow twice for max defenses (mainly Shield recharge).

Use ONLY Laser type Weapons against Shields (early game) and don't forget to load Shield buster Rockets.

I 100% guarantee you the starter Ship can take out many levels higher than your Pilot level, even without upgrading anything.

To that point, you can upgrade Ships at any Faction Hangar, which are always located in Hub Star Systems. It costs a fair bit of TY but keeping your Ship up to your Pilot level helps loads. You can upgrade more than that even but that's a much more in depth discussion.
Shazbot! Mar 17, 2024 @ 6:57am 
Originally posted by DeLindsay:
This is false, drifting via disabling/engaging Engines is part of Space Combat mechanics.
THIS is false, i was hovering around 180 m away from my target where my weapons could reliably hit the target and said target didn't shoot back at me at all, otherwise i got shredded in a moment.
Originally posted by DeLindsay:
Here's a tip to help you that the game never tells you. Use up Arrow twice to distribute max power to Weapons. Down Arrow once to reset. Left Arrow twice for max Engines. Right Arrow twice for max defenses (mainly Shield recharge).
Okay thanks for actually useful tip.
Originally posted by DeLindsay:
Use ONLY Laser type Weapons against Shields (early game) and don't forget to load Shield buster Rockets.
In my case i had to keep damage uptime close to 100% because enemy shields kept recharging faster than my lasers cooled down (i used rails).
Originally posted by DeLindsay:
Shield buster Rockets.
Really? They felt completely useless to me, even if they hit they deal like 4k damage, which wasn't even 5% of my target's hp or shield bar.
Originally posted by DeLindsay:
To that point, you can upgrade Ships at any Faction Hangar, which are always located in Hub Star Systems. It costs a fair bit of TY but keeping your Ship up to your Pilot level helps loads. You can upgrade more than that even but that's a much more in depth discussion.
I kinda stand by my point, there is no need for that money and time sink in this game, it's all pointless busywork.
Last edited by Shazbot!; Mar 17, 2024 @ 6:58am
DeLindsay Mar 17, 2024 @ 8:37am 
Originally posted by Shazbot!:
I kinda stand by my point, there is no need for that money and time sink in this game, it's all pointless busywork.
That's your OPINION and NOT shared by most SB2 Players who, like myself, LOVE the upgrade system even if it does cost a bunch of TY. Also, TY is easy to make if you understand how to play the game, which can take some time as it's more expansive than it appears on the surface.
Shazbot! Mar 17, 2024 @ 8:51am 
Originally posted by DeLindsay:
That's your OPINION and NOT shared by most SB2 Players
Well yeah i didn't present my opinion as objective truth.
Originally posted by DeLindsay:
like myself, LOVE the upgrade system even if it does cost a bunch of TY. Also, TY is easy to make if you understand how to play the game, which can take some time as it's more expansive than it appears on the surface.
And this sounds too much like a sunk cost fallacy...
DeLindsay Mar 17, 2024 @ 9:28am 
The main issue most new Players face is that to make the big bucks you either have to just know you can raid Villages from day 1 (easier once you have a decent Sniper Rifle) to make ~1.4 mil in ~40 minutes or know you can mine by hand ON an Asteroid and if you do so "AFK", say overnight while you sleep, you'll end up with 70-100 mil.

Both require you even know about such mechanics.

Once you're in your 20's Pilot with a well upgraded and fit out Fighter Ship, you can take high level (50+) Bounty Missions which often drop Burst Weapons that are valued between 14-30+ mil, each. That's where the real money is but it takes a while.
Shazbot! Mar 17, 2024 @ 10:00am 
Originally posted by DeLindsay:
say overnight while you sleep, you'll end up with 70-100 mil.
And how's this different from just using cheat engine to set money value to whatever you want?
Originally posted by DeLindsay:
~1.4 mil in ~40 minutes
Sounds slow and tedious, i felt like looting high quality crap from crates and selling it is better and can even save you some money on upgrades, because when i sold my loot from several engagements at 6 lvl + starter ship i got 2 mil already.
Originally posted by DeLindsay:
Here's a tip to help you that the game never tells you. Use up Arrow twice to distribute max power to Weapons. Down Arrow once to reset. Left Arrow twice for max Engines. Right Arrow twice for max defenses (mainly Shield recharge).
Cool, but kinda stupid it doesn't automatically redistribute the power among engines and shields while your guns are turned off.
Originally posted by DeLindsay:
To that point, you can upgrade Ships at any Faction Hangar, which are always located in Hub Star Systems. It costs a fair bit of TY but keeping your Ship up to your Pilot level helps loads. You can upgrade more than that even but that's a much more in depth discussion.
Upgrade? You mean sell yours and buy a new one? Do i really have to swap ship every few levels?
Last edited by Shazbot!; Mar 17, 2024 @ 3:59pm
If I may add a response to "And how's this different from just using cheat engine to set money value to whatever you want?"

I'm that guy, the guy who can't resist console commands. it's what ultimately killed ALL bethesda games for me. BUT, because this form of mining is a huge time investment (going out to the asteroid, setting up the mining, and the length of time you need to get some stacks), it doesn't feel as cheaty as a simple cheat command for money.

Given the fact that ship prices increase as your level increases, this was actually the only way I could see getting 140 mil in a reasonable amount of time so I could buy the mothership. These price increases mean that you should only do missions that give you ground experience to make money (you can get some ground experience from some space missions, i think the email ones) otherwise your ship experience will continue to increase thus increasing the cost of the ship.
Last edited by Astronaut In Orbit; Mar 17, 2024 @ 3:24pm
Shazbot! Mar 17, 2024 @ 3:58pm 
Originally posted by Astronaut In Orbit:
These price increases mean that you should only do missions that give you ground experience to make money (you can get some ground experience from some space missions, i think the email ones) otherwise your ship experience will continue to increase thus increasing the cost of the ship.
Yeah it's like dev thought Oblivion had good leveling system and decided to have his own take on it.
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Date Posted: Mar 16, 2024 @ 2:17pm
Posts: 11