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I respect opinions both for and against stargates. For me however, this is the best damned stargate system I have seen in a game. Not even exaggerating there. Most games (in past) you spend over 15 minutes (typically longer). Eve and Earth and Beyond come to mind...both placed auto pilot as some compensation for the time sink.
Then games tried travel w/o gates and it ended up in some screen saver mode as your ship FTL'd/warped/etc. the vast distances on their own power and things took even longer (imho).
I would add in I have been playing space games since the MUD era...like Dark Galaxy. And even then on those games you had to wait sometimes for literal hours to take action as you awaited to arrive.
So I get the "now", "now seemless", "before now", "do it before I even know I want to do it" mindsets and to a point don't exactly disagree. Guess I am saying I appreciate how good it actually is "now".
SB2's is consistent to the universe of the game.
Also, there are only 5 systems in ES2, and you still have to go to the gate POI every time you need to change the system. (and after 50 hours in it, believe me, it IS tedious)
Also, gates only connect two systems, so no way to bypass the ones in the middle, contrary to SB2.
There is no perfect system transit method in space games.
Star citizen use a similar quick travel method (load superspace whatever, aim, jump), but no intersystem travel yet.
ED has a simple press f button to jump to the next system on the route. But if you think that's the best method to travel far... you haven't played ED. I have close to 1000hrs on it, I'm pretty sure 75% of it is me pressing F.
SB2 has a simple system, choose where you want to go, go through the gate, and tadaa, you're halfway across the galaxy, it's the only game I know that has such a fast and quick transit system.
If you think 20 seconds is too much of a price to pay, you don't know how easy you have it.
Still takes time to get it (a few hours, for each system), and even with the time skip, it takes time.
Are you telling me you are ok with spending 30 seconds every time you need to move between POIs for hours, then doing challenges to unlock a time skip feature, which will still take time to move between POIs, but not ok with doing something less cumbersome when you want to move between system?
Yeesh, I have always had a problem with people who try to do more to achieve less and still find a way to complain that it takes too much time.
but w/e. that's as you say, your problem. not mine.
(you're conflating a lot of separate mechanics into a single unsupported thought. have fun with that)
I'm fine with the way things are working as they are.
sorry to contradict you all ..
there is a game in the gate jump ..
it consists in being a good pilot and aiming for the red dot which is at the moment of the jump ..
you must touch it or be at most close ..
Indeed, you have all noticed that: In the description of the villains of the bounty hunter guild, it is specified in the description / a state of driver's license.
So there will be an interaction with Momo the droid in the story line.. I won't say more, it's up to you;)
(Ps ) personal courriel to A.G ( i has a very good memory , but I fell into the trap with the character's jump frog .. damm it (it's a trap) fck this ...)
When you make the relationship of all the droids present in all the stations that clean up and pass the mop.. And I thank all you do for the community with your videos..
you will see what it is all about and what the creator of the game has in store for us. I won't say a word more about the facets of the story and its many intrigues.
I think I have said too much about the hidden facet of droids.
-I don't like MoMO, he's treacherous (disable every other engine, drift your mining drone, move your huge away, disable a weapon on your ship, retract your landing gear, disrupt your scan)
these are not bugs my friend, it's MOMO..
MOMO is dangerous .. MOMO conspire (eggs)
https://www.youtube.com/watch?v=Wy4EfdnMZ5g
Wait and see.
The game is good..