SpaceBourne 2
SokarNox 2023년 4월 8일 오전 10시 16분
Best Fighter Ship and load out?
I have a few million saved up (30M) and I’m looking for a good strong fighter ship and have no clue what I should be looking for or what to put on the ship turret slots. Suggestions?
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Amereth 2023년 4월 9일 오전 7시 03분 
hmm, is it me or burst weapons received a buff ?
Phoenix 2023년 4월 9일 오전 7시 06분 
Amereth님이 먼저 게시:
hmm, is it me or burst weapons received a buff ?
Burst seems to have been corrected or rather something was probably fixed that caused them to halt.

Not sure but they do seem stronger, Gatling's seem to have minor adjustments too
Amereth 2023년 4월 9일 오전 7시 18분 
Phoenix님이 먼저 게시:
Amereth님이 먼저 게시:
hmm, is it me or burst weapons received a buff ?
Burst seems to have been corrected or rather something was probably fixed that caused them to halt.

Not sure but they do seem stronger, Gatling's seem to have minor adjustments too

i was using Gatling before and i don't see a difference while fighting. Dmg tooltip is the same i think and so is the fire rate.

Maybe accuracy or projectile speed ?

I do remember having to aim way ahead of the ship to be able to hit... gonna pay attention to that.
Phoenix 2023년 4월 9일 오전 7시 24분 
Amereth님이 먼저 게시:
Phoenix님이 먼저 게시:
Burst seems to have been corrected or rather something was probably fixed that caused them to halt.

Not sure but they do seem stronger, Gatling's seem to have minor adjustments too

i was using Gatling before and i don't see a difference while fighting. Dmg tooltip is the same i think and so is the fire rate.

Maybe accuracy or projectile speed ?

I do remember having to aim way ahead of the ship to be able to hit... gonna pay attention to that.
I still have to fire ahead but the accuracy to target marker has significantly improved, seems like its working as intended for the time being.
Aristarchus 2023년 4월 18일 오전 10시 05분 
SokarNox님이 먼저 게시:
watchdog79님이 먼저 게시:
I love the Nexasis, it has 4 turret slots, enough for full railgun build.

The Xeghan Warrior and Morthra Geran (after her turret slots are fixed) seem good too. For a fighter, I would recommend looking for the multiple missile perk, as it is effectively a very strong infinite ammo missile launcher.

I just got the Xeghan Warrior with multiple missile perk. Do I need to add a missile rack to take it advantage of that? I ranked up the Tier and added a turret slot + offensive component. Maybe I should drop the offensive component and add the missile rack?

You say you added a turret slot, so it has 4 turret slots now? I'm curious how you did this?
DeLindsay 2023년 4월 18일 오후 12시 45분 
Aristarchus님이 먼저 게시:
You say you added a turret slot, so it has 4 turret slots now? I'm curious how you did this?
I show you exactly how to add Modules to your Ship in this video:

https://www.youtube.com/watch?v=Qot-ML49cyk
japp_02 2023년 4월 18일 오후 1시 46분 
In the current version the ship you buy new is really important, reason is that the Upgrade Ship stuff at faction stations is terribly bugged and doesn't do what's intended as for improving your ship.
Which ship you buy, that's a playing style and preference question, for myself I'm trying to transform my miner ship in a combat vessel, let's see if I succeed, I guess not but I try it.
Phoenix 2023년 4월 20일 오전 3시 34분 
japp_02님이 먼저 게시:
In the current version the ship you buy new is really important, reason is that the Upgrade Ship stuff at faction stations is terribly bugged and doesn't do what's intended as for improving your ship.
Which ship you buy, that's a playing style and preference question, for myself I'm trying to transform my miner ship in a combat vessel, let's see if I succeed, I guess not but I try it.
This is only applicable to some ships in my experience.

I fly the Xeghan and the upgrades work just fine, both tiers and levels.

As for Command ships... not so much!
Moghedien 2023년 4월 20일 오후 5시 11분 
Phoenix님이 먼저 게시:
japp_02님이 먼저 게시:
In the current version the ship you buy new is really important, reason is that the Upgrade Ship stuff at faction stations is terribly bugged and doesn't do what's intended as for improving your ship.
Which ship you buy, that's a playing style and preference question, for myself I'm trying to transform my miner ship in a combat vessel, let's see if I succeed, I guess not but I try it.
This is only applicable to some ships in my experience.

I fly the Xeghan and the upgrades work just fine, both tiers and levels.

As for Command ships... not so much!

I don't think it's ship-based. I fly a Xeghan, too. I was aiming for +damage or +crit chance, and I rolled literally 30+ times. One or both stats decreased every time. The more I upgraded, the more likely it seemed to be that I'd get stat decreases instead of increases. I stopped upgrading the level at level 21, and have tried increasing the ship level (with a save beforehand) each patch. Nothing has changed.

There's a theory that this could be because early iterations of the ships had higher than intended stats, so this is bringing them back within range, but there hasnt been anything in the patch notes about that. I'm not sure, but I'd definitely recommend saving before doing any level upgrading of your ship. Tier upgrading, however, seems to be fine.
Moghedien 님이 마지막으로 수정; 2023년 4월 20일 오후 5시 12분
Amereth 2023년 4월 20일 오후 5시 27분 
Moghedien님이 먼저 게시:
Phoenix님이 먼저 게시:
This is only applicable to some ships in my experience.

I fly the Xeghan and the upgrades work just fine, both tiers and levels.

As for Command ships... not so much!

I don't think it's ship-based. I fly a Xeghan, too. I was aiming for +damage or +crit chance, and I rolled literally 30+ times. One or both stats decreased every time. The more I upgraded, the more likely it seemed to be that I'd get stat decreases instead of increases. I stopped upgrading the level at level 21, and have tried increasing the ship level (with a save beforehand) each patch. Nothing has changed.

There's a theory that this could be because early iterations of the ships had higher than intended stats, so this is bringing them back within range, but there hasnt been anything in the patch notes about that. I'm not sure, but I'd definitely recommend saving before doing any level upgrading of your ship. Tier upgrading, however, seems to be fine.

Just upgraded a new mining ship. First tier upgrade doubled my armor and shield. Next upgrade lowered them to worse than they were before i put any upgrade in it.

Decided i wasn't happy with that and reloaded 20-30 times and never been able to get an actual upgrade to my shield and armor.



Same happened to my main ship the X-M1. My first upgrade was amazing and luckily i kept it by saving. After that it took me a crazy amount of save/reload to even get anything better.


''One or both stats decreased every time. The more I upgraded, the more likely it seemed to be that I'd get stat decreases instead of increases.''

So i agree with you on that, at least it is very similar on my end.
WeelieTired 2023년 4월 20일 오후 5시 58분 
I spotted an X2 with cooler And pod stabilizer, so I grabbed it. Pretty expensive, though. I'm doing fine with just enough weaps for fast kills but not nuking my temps, but if i do i can hit cooler or boosters or swap to 2nd group. so far np

Amereth님이 먼저 게시:
For me nothing beat having a manoeuvrable ship.

So my vote goes for the X-M1 but if you want to carry and capture pods it will be better to use the Mist.

But the Annihilating ship is no joke either when you use the All weapons perk.
Amereth 2023년 4월 20일 오후 7시 00분 
WeelieTired님이 먼저 게시:
I spotted an X2 with cooler And pod stabilizer, so I grabbed it. Pretty expensive, though. I'm doing fine with just enough weaps for fast kills but not nuking my temps, but if i do i can hit cooler or boosters or swap to 2nd group. so far np

Amereth님이 먼저 게시:
For me nothing beat having a manoeuvrable ship.

So my vote goes for the X-M1 but if you want to carry and capture pods it will be better to use the Mist.

But the Annihilating ship is no joke either when you use the All weapons perk.


I assume you are talking about the X-M2

You don't need cooler on the X-M2. If you didn't invest too much in it, i strongly advise taking something else.

The x-m2 comes with very good offensive stats and it is extremly hard to overheat with it.


You have only 1 pod space on that ship, so pod stabilizer is kind of a waste.


- If we are talking about the same ship.

It always has cloak.

So you are left with 2 other perk of choice.

The middle perk is always going to be one of these : Weapon burst, Defensive T1, All boost, Immortal

The last perk : Cooler, Engine Burst, Holographic Mirror, Multi-Missiles.


I don't remember seeing Stabilizer pod, Signal disruptor and the cargo perk on that ship but since you have the pod perk i assume it is in the middle because of the cooler perk.




Now that ship is a beast for speed and dmg. For me All Boost is a no brainer giving full power to your engine and turrets.

Weapon burst is kind of useless on it with its 2 weapon slot ( 3 with upgrade ) compared to the Annihilating with its 6 slots.

Both defensive and immortal are good on slow ships. You are so fast you shouldn't get hit in the first place not only that but they both have long cooldowns especially immortal.


For the last Perk, as i said cooler is basically useless on that ship. The other 3 perks are very good choices. I don't think it matter much which one you choose.

Holographic is good and doesn't cost much. Your ship comes with good energy regen so should be able to maintain that for a while.

Multi-Missiles is really strong especially early on and can 1 shot most fighters. It cost a lot of energy and unfortunately get outmatched by basic weapons later.

Engine Burst is amazing, versatile and can get you out of situation you don't want to be in, it pair very well with cloak for that. My personal choice.


TLDR : Don't choose Stabilizer perk and Cooler perk on the X-m2, go for all boost and Holographic/Multi-Missiles/Engine Burst one of these...
Amereth 님이 마지막으로 수정; 2023년 4월 20일 오후 7시 01분
PatriArchon 2023년 5월 11일 오전 8시 25분 
Quuen, load it to the brim with rails.
L_B_P 2023년 5월 11일 오전 8시 43분 
Both ship The Xeghan Warrior and Morthra Geran are great and both have 7/9 Unique modules. I pick the missing two (non-turret). modules in both.
SgtCharlie 2023년 5월 14일 오전 9시 39분 
I personally use the Annihilator with 6 weapon slots and all Burst Weapons. I have the LESS HEAT Perks in my Talent tree and I have the No Heat Perk on the Ship, but I NEVER have to use it. I LOVE the HOLOGRAM Ship! It keeps the Missiles at bay and I just MELT anything I can get close to!
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