SpaceBourne 2
Finarfin Mar 18, 2023 @ 7:18pm
How To Trigger Message For Exiting Planet?
What's the secret? What do you have to do to get the message 'Hold Thursters To Exit Planet' or whatever it is? Sometimes, it seems you just have to hit Caps Lock. Other times, it doesn't seem to happen no matter what you do.
< >
Showing 1-15 of 24 comments
Finarfin Mar 18, 2023 @ 7:39pm 
My experience has been if you hit CAPS while flying, it keeps your ship at maximum speed. It also seems that if you do this in a freshly loaded game, once your ship hits that maximum speed you get a message on screen 'Hold "Thursters" [sic] to Exit Surface.' This is the ONLY way I've found to get that message and be able to leave the surface. What you've said about holding W and Left Shift does nothing except get me to a maximum altitude where I can't do anything any more, including leaving the atmosphere. I have spent a few hours today trying to do this mission The Asset, just as experimentation, and have been unable to complete it because of the instability of the game behavior. It's hit or miss whether anything you try to do is going to work correctly. Definitely wouldn't recommend this as a purchase at this price and in this state, especially with the number of issues with objects (collision checking, solidity or lack thereof, etc.).
sedman Mar 18, 2023 @ 7:53pm 
Which is why you cant exit to orbit, because you're constantly out of energy - you need to have some reserve to get to orbit.
just land, walk around for 5 minutes, then get back in and immediately try and get to orbit.
your energy reserve for thrust is indicated with the green vertical bar on the right.
In the same way your cant just continuously use the thrust (shift) while in space, you have to just fly at regular speed for a while, while it recharges.
Finarfin Mar 18, 2023 @ 7:54pm 
I have no colored vertical bars of any kind displayed when I'm in the ship.
Finarfin Mar 18, 2023 @ 7:56pm 
I just reloaded again and now I have the bars. Were these explained in the tutorial? I don't recall them being explained.

Either way, even with a full green bar and holding W and Left Shift I couldn't get to orbit and didn't get the message to exit surface. Why not just have freakin' button to go to orbit? This seems like unnecessary busy work.

I also notice that if I hit TAB to bring weapons online and then hit again to take weapons offline, the three colored bars are gone from the HUD.
Last edited by Finarfin; Mar 18, 2023 @ 8:01pm
sedman Mar 19, 2023 @ 1:14am 
I'm doing this mission now - "The Asset"
Go to the C. Copan Camp in Alegesic on Zondi planet and take the asset.
I land at the site, but the site is not visible - the location is under the terrain somehow - I had a look around a huts are all half underground so I cant see the npc's that are shooting at.

I also, cannot get warp to leave the planet, it wont trigger, I've reloaded 3 times.

I'm giving up on this mission, its borked for me too.
I'll come back to it after the next patch
Last edited by sedman; Mar 19, 2023 @ 1:18am
Finarfin Mar 19, 2023 @ 6:50am 
Same here. Trying to do this mission really took things off the rails. I'm going back to the main story for now, but I'm trapped on the planet of The Asset, not being able to get to orbit. Maybe after a fresh reload I will be able to get away.

It also seemed to whack my system. After closing Spacebourne I was trying to exit Steam and it said it was waiting for Spacebourne to shut down. I came back this morning and it was still waiting and the whole system was locked. Had to resort to the power button.
Eight-Six Mar 19, 2023 @ 7:11am 
Seriously just point your bubble up, keep it going up and hit tab when it pops up, is there a legitimate glitch you're encountering?
sedman Mar 19, 2023 @ 7:27am 
Originally posted by Eight-Six:
Seriously just point your bubble up, keep it going up and hit tab when it pops up, is there a legitimate glitch you're encountering?

This specific mission if bugged.
Eight-Six Mar 19, 2023 @ 7:32am 
Originally posted by sedman:
Originally posted by Eight-Six:
Seriously just point your bubble up, keep it going up and hit tab when it pops up, is there a legitimate glitch you're encountering?

This specific mission if bugged.

Oh that wasn't directed at you, but yeh I've had missions spawn under terrain before, is a pain in the ass. Don't know why it wouldn't let you leave though.
Finarfin Mar 19, 2023 @ 8:49am 
Originally posted by Eight-Six:
Seriously just point your bubble up, keep it going up and hit tab when it pops up, is there a legitimate glitch you're encountering?

The whole point is that no message is coming up at all, no matter what I do. I think the whole planet has gone whacky because of the bugged mission.
Janzig Mar 19, 2023 @ 9:20am 
I think it is clear the developer needs to add a single input (button, etc.) to leave a planet. There is no point to having to 'fly' out of the atmosphere. This is just tedious. Put it in navigation or something (Enter orbit). This isn't a flight simulator.
Stoowox Mar 19, 2023 @ 9:38am 
It's bugged and randomly bug. You just have to aim at the sky and press Shift until the message appears (or W forward, it takes a longer time) then still hold it until the loading start then you can release Shift.

I stopped playing it's too buggy, I was playing with 3 different saves to go back from buggy states, it was a mess :P I'll check the game again in 1.0 release (why the heck it's 1.4 version I don't know). Anyway the exploration is just placeholders and already not interesting anymore.
Last edited by Stoowox; Mar 19, 2023 @ 9:42am
Ð'jinn Mar 19, 2023 @ 10:11am 
Originally posted by Janzig:
I think it is clear the developer needs to add a single input (button, etc.) to leave a planet. There is no point to having to 'fly' out of the atmosphere. This is just tedious. Put it in navigation or something (Enter orbit). This isn't a flight simulator.

+1 to that. That could really get old if I was playing long enough. How was No Many Sky handling that? I think it is just a certain altitude that sticks you up in space. I don't remember that being too annoying. Autopilot to do it could be nice too.
I've noticed that holding W and keeping the altitude going up until it hits 5000 gives you the Hit Thrusters message. You need to get above 5K first.

But I also have a beef with the way you get off a planet. Very often, while doing the ascent, the ship becomes unstable and spins, so keeping the nose pointed up is pretty hard to do. Even using Q and E to try and stabilize the roll doesn't work - that just tends to make it worse. You end up struggling to get over 5000, get the message, but because the ship is spinning so much, before you can react you've nosed down and it's too late. I've spent many unpleasant minutes trying to just keep enough control to point the nose up long enough for my finger to hit the shift key.

I wouldn't *mind* a single button press, if it's *in addition to*, because most of the time that's what you want to do. But I think the manual ascent to space should still be an option. It opens up nice opportunities for future use. I think it's Jumpgate that has pirates who attack you on the surface and you have to get into the ship and into the air and fight them in the atmosphere. It's an added dimension that's quite fun, with the added jeopardy of auguring in, and you can trick the bad guys into hitting mountains or whatever. There should be strafing missions too, and the villages should be able to open up on you with those turrets if you've made them mad, and you should be able to knock out the turrets with your guns. You should be able to point the navigation to another village and fly there without leaving the atmosphere.

Realism is what I'm after. If you fly in an airliner, the ascent after takeoff requires several minutes to get to cruising altitude. The pilot doesn't just push a button, he has to drive the bus manually. Why should it be any different here?

But please make it possible to control the ship. This insistence on rolling over and spinning out is annoying. Fix that, and the W ascent to 5000 method makes perfect sense.
DeLindsay Apr 10, 2023 @ 2:23pm 
I struggled a lot with this at 1st. What worked for me is keeping your target reticle (little circle center of screen) as close to the center of the 90 line which designates you are heading up at a 90 degree angle to the Planet. Also, the lines won't show up with Weapons deployed.

Another thing that has helped me with Planets is left arrow twice to push Engines to max power. It helps stabilize the Ship in high winds and to reach 5K elevation faster so I can escape atmo.
< >
Showing 1-15 of 24 comments
Per page: 1530 50

Date Posted: Mar 18, 2023 @ 7:18pm
Posts: 24